Commit Graph
115 Commits
Author SHA1 Message Date
ramox81andClaude Fable 5.1 971abe64a4 Dimensional constraints: dynamic dimension persistence, lock mark, display variables, DIMCONSTRAINT
The dynamic dimension of a dimensional constraint is now linked in the
drawing file (AcDbAssocDependency + AcDbAssocDimDependencyBody on the
constraint node), reread on load, hidden by DCHIDE/DYNCONSTRAINTDISPLAY
and never plotted; it carries a lock mark before its text. New
CONSTRAINTNAMEFORMAT and DYNCONSTRAINTDISPLAY variables and the
DIMCONSTRAINT option front end. A transformed entity whose own end points
a driving dimension measures keeps only the first constraint point, so a
scaled line returns to its dimension value.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-21 12:13:36 +03:00
PanosandClaude Opus 5 276e7c7bf1 fix(plot): write page setups in the file format's canonical form
One writer (plot_settings_from_dialog) now serves both the layout's embedded
settings and named page setups, so the two can no longer drift apart:

- media are stored as the portrait sheet with the orientation in the
  rotation code (0/90/180/270; upside-down adds a half turn) instead of
  swapped width/height with rotation limited to 0/180
- standard scales are written by their code (1:1 … 100:1) with matching
  numerator/denominator; other scales as a readable custom ratio in the
  layout's own paper unit, converting from the drawing's scale-family unit
  (a metre drawing plotting "1:100" stores 10 mm = 1 unit, an inch layout
  stores 1 in = 2540 units); reading converts back and keeps a ratio the
  scale list has no name for instead of snapping to 1:1
- the layout's paper unit and every flag the dialog does not edit survive a
  round trip untouched; layout limits follow the paper-space unit
- new drawings, new layouts, CLEAR and the automation "new" op share one
  default page setup (canonical A4 name, rotation 90, none_device, 1:1
  layout plot) through Scene::reset_to_new_drawing

Scene gains scale_family_unit_mm, scale_ratio and a scale-name ratio parser
(ratios and architectural names). Round-trip tests cover orientation,
standard/custom/fit scales, unit conversion, named-setup parity, preserved
flags and the default layout.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-17 18:04:38 +03:00
Hakan Seven 03f4e7cb86 Merge pull request #1309 from ghost/embed-print-fonts 2026-09-17 06:57:42 +03:00
huanld 28efbffd57 feat: embed images (OLE2FRAME), print pipeline fixes, plot prefs, community fonts
- IMAGEEMBED: pack raster images into OLE2FRAME entities so a .dwg is
  self-contained; 'Embed Image' entry in the XREF attach menu; control/MCP
  op embed_image for external tools; dxf_name for OLE2FRAME queries.
- Scene: populate_images_from_document now rebuilds OLE2FRAME and PDF
  underlay models too (they used to vanish after any XREF op).
- Printing: add PRINTER_ENUM_NETWORK pass when listing printers; GDI
  spooler fallback (hayro raster at 300 DPI + StretchDIBits) for hosts
  whose PDF handler registers no print verb; DEVMODE orientation with a
  90-degree raster rotation fallback for v4 drivers; fix the fit-scale
  precedence bug that printed blank pages.
- PDF export dialogs on Windows use the async file dialog so the native
  overwrite confirmation no longer deadlocks the UI thread.
- Plot dialog: persist the chosen printer (saved on selection) and the
  picked plot window across sessions; page setups with no device no
  longer reset the output device.
- Community fonts: detect unresolvable .shx references on open and offer
  a download from the repository's fonts/ folder (contribution guide in
  fonts/README.md); custom font source URL setting for intranet font
  servers; downloaded fonts resolve from the per-user fonts directory.
2026-09-16 16:42:21 +07:00
Christopher Overbeck 64ce0b2e8c Resolve viewport dimension features and preserve valid measurements on refresh 2026-09-15 14:53:45 -05:00
Hakan Seven 03c70c5417 Merge pull request #1273 from CiberNin/fix/spline-fill-clearance
# Conflicts:
#	src/scene/entity.rs
2026-09-15 12:31:00 +03:00
Hakan Seven d738ebfcc6 Standardize parametric constraints and interoperability 2026-09-15 03:19:52 +03:00
Christopher Overbeck e16ab7c86f Preserve narrow spline clearances when tessellating solid fills
Recover failed small spline boundaries with the kernel chord-error
sampler, using the same coordinate frame as the fill mesh. Preserve
source curves and enforce recovery and total hatch vertex limits.

Fixes #1268
2026-09-14 17:09:33 -05:00
Hakan Seven 753fa17b68 Merge pull request #1184 from Ramox81/codex/hatchedit-command-parity 2026-09-11 15:14:43 +03:00
ramox81 6272722baa Carry hatch origin through creation and pattern editing 2026-09-11 13:40:40 +03:00
ramox81 b24feab498 Apply and edit drawing current transparency 2026-09-11 11:06:52 +03:00
Felix RiestraandClaude Sonnet 5 d675244fb8 Merge branch 'main' into feature/parametric-constraint-system
Brings in 54 commits from origin/main: a selection-performance overhaul,
surface thickening, GPU-native wide/tapered stroke rendering, continued
ocs_doc_api evolution, and assorted fixes/polish (block double-click
editing, DWG hatch/database repair, clipboard, collapsible Properties
sections).

Six real conflicts, all where this branch had independently re-applied
a fix upstream later revised or already carried natively:

- src/app/automation.rs, src/app/command_driver.rs: combined both
  sides — kept this branch's sketch-constraint/named-parameter loading
  on "new"/"open", adopted main's Scene::clear()/material_base_dir and
  its newer rebuild_derived_caches() over the older bump_geometry().
  Scene::clear() (src/scene/entity.rs) now also resets
  sketch_constraints/named_parameters, so every caller gets this for
  free instead of each call site repeating it.
- src/io/mod.rs, src/scene/render_graph.rs: adopted main's design
  outright (commit 973af87d, authored by Hakan directly) — a large
  MINSERT is no longer purged as "corrupt" at load, only its rendering
  is bounded, preserving the source data. This branch's own earlier
  design (reject at load) predates that revision.
- src/scene/pipeline/mesh_gpu.rs: adopted main's valid_rgba_size()
  guard (a real robustness improvement over this branch's version).
- src/snap.rs: replaced wholesale with main's version — this branch's
  copy was an explicit verbatim snapshot from an earlier upstream PR
  (commit 4c264b8c) with zero constraint-system-specific content, and
  main has since evolved it considerably further.

Also removed two now-dead duplicates the merge surfaced without a
conflict marker (both branches had independently fixed the same
things): the OPTIONS/OP command dispatch/autocomplete entries, and
automation.rs's open_finalizes_and_purges_like_the_ui_open_path test
(kept main's version, which covers strictly more: solid_models/
material_base_dir reset on "new").

Full workspace suite passes (812 lib tests + this branch's own 24
constraint/persistence integration tests) except the one pre-existing,
unrelated font-test failure already present on main. Zero clippy
findings in the hand-written merge resolution itself; the ~1,171
warnings clippy reports are pre-existing in the 54 absorbed commits,
not introduced here.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-09 20:44:38 +02:00
Hakan Seven f69f0b32be fix(sectionplane): persist and clip section modes correctly 2026-09-09 20:53:05 +03:00
Hakan Seven 973af87d58 fix: keep exact snapping, source drawing data and adaptive options layout
Resolve curve intersections through cadkernel, retain empty exact results, gather analytic candidates independently of tessellation, and bound material uploads. Preserve large MINSERT data while limiting rendering work; remove obsolete review narratives.
2026-09-09 13:17:30 +03:00
Marcel 6185369508 Add configurable block double-click editing modes 2026-09-09 09:06:34 +02:00
ramox81 8bb6703c70 Complete FILLETEDGE workflow and history 2026-09-08 12:36:49 +03:00
ramox81 1e118b2e90 Complete exact INTERSECT behavior 2026-09-07 16:32:01 +03:00
ramox81 847d218c35 Complete EXTRUDE behavior and properties 2026-09-02 10:25:00 +03:00
Hakan Seven 6606da5029 fix(blocks): complete block-backed instance rendering 2026-09-01 22:41:12 +03:00
Hakan Seven 19629d1246 fix(blocks): unify block-backed content
Route pictures, table cells, leader content, symbols, and arrows through one dependency and transform graph.\n\nRefs #864
2026-08-31 01:09:32 +03:00
Hakan Seven 217f20d8bc fix(clipboard): preserve pasted content
Reset cross-document ownership, include non-wire and locked objects, and rebuild image caches for embedded OLE content.

Refs #934
2026-08-29 22:40:59 +03:00
Karim Jerbi 236b7756f8 feat(draworder): HATCHTOBACK command and interactive DRAWORDER workflows
Implement the AutoCAD compatible HATCHTOBACK (HB) command and enhance the interactive DRAWORDER command pipeline with comprehensive verb selection and viewport entity picking.

Key implementations and architectural details:

1. HATCHTOBACK command execution
   * Isolates entities belonging to the active layout block record or global space.
   * Filters out entities residing on locked layers using an efficient hash set lookup.
   * Records targeted delta undo operations on SortEntitiesTable objects (~100 bytes) rather than snapshotting full document structures.
   * Performs granular draw depth cache invalidation via Scene::invalidate_draw_depth, preserving existing geometry tessellations and spatial indices.
   * Emits localized user notifications when no qualifying hatch entities are found.

2. Interactive DrawOrderCommand state machine
   * Supports preselected entities as well as interactive on demand selection gathering.
   * Implements subverb selection supporting single character shortcuts (A for Above, U for Under, F for Front, B for Back) and case insensitive keyword parsing.
   * Enables interactive reference object picking directly in the viewport via needs_entity_pick and on_entity_pick callbacks.
   * Supports hexadecimal handle specification directly from the command line interface.

3. Ecosystem and system integration
   * Bumps DEFAULT_ALIASES_VERSION from 2 to 3 to register the HB alias while preserving existing user overrides.
   * Integrates HATCHTOBACK and HB into dynamic autocomplete registries.
   * Adds localized message strings across all 20 Fluent translation catalogs.
   * Corrects hatch boundary serialization flags to ensure outermost boundary rings consistently carry the external attribute.
2026-08-23 18:56:01 +01:00
Hakan Seven 44a40eda0b fix(model): restore saved solid booleans
Reload exact B-reps from solid history or ACIS before model operations and pin the closed-cut kernel fix.
2026-08-23 19:35:48 +03:00
Hakan Seven e94cbedaa2 fix(save): preserve 3D view and thumbnails
Persist camera, render state, and solid fallback geometry across saves. Generate previews from a clean live viewport and refresh recent-file thumbnails immediately.
2026-08-23 17:59:12 +03:00
Hakan Seven 27cae9467a fix(rect): harden rectangle behavior
Reject invalid trim geometry instead of silently changing dimensions.\nRegister XData application IDs so rectangle metadata survives saves.
2026-08-22 22:55:36 +03:00
Hakan Seven bd5f9436ea Merge pull request #852 from ramox81/codex/complete-hatch-workflow 2026-08-21 21:02:14 +03:00
Hakan Seven 4bc02b6b4a fix: correct hatch geometry workflow 2026-08-21 20:52:03 +03:00
Hakan Seven a59537c337 Merge pull request #848 from ramox81/codex/complete-solid-workflow 2026-08-21 19:54:38 +03:00
Hakan Seven 77e1f1b876 fix(plot): respect non-printing layers
Filter nested block, attribute, table, hatch, and wipeout geometry during export while preserving canvas visibility.
2026-08-21 18:57:23 +03:00
ramox81 f83037271c Complete hatch creation and editing workflow 2026-08-21 12:57:19 +03:00
ramox81 17dc0aff39 Complete 2D solid workflow 2026-08-21 10:14:26 +03:00
gianlucafiore eb5cbaeca0 feat(layers): add non-printing layer support 2026-08-20 20:37:27 -03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven 2a852f4479 feat(gradient): align editing and rendering 2026-08-20 21:17:10 +03:00
ramox81 aee3397f5d fix(gradient): align properties and editing 2026-08-20 15:33:09 +03:00
Hakan Seven 1dded7f881 fix: restore workspace verification 2026-08-15 23:11:26 +03:00
Hakan Seven f247d15f6e feat(plugin): harden V4 host integration
Preserve legacy wire indices and route concurrent V4 responses and background requests by correlation and stable tab ID.
2026-08-15 20:17:43 +03:00
Hakan Seven 6cc1bf9755 fix(layer): centralize rename flow 2026-08-15 19:56:35 +03:00
Karim Jerbi dceb9626ae fix(dock): block palette reflects new blocks without reopening
Creating a block from selected entities now bumps the geometry epoch, so the
block palette's per-update stale check notices the new definition and refreshes
its list in place instead of requiring the user to close and reopen the panel.
2026-08-14 21:21:40 +01:00
Hakan Seven 1d2f0a09c1 feat(hatch): add associative boundaries 2026-08-13 23:47:50 +03:00
Hakan Seven 2088372672 fix(hatch): preserve preview pattern origin
Refs #532
2026-08-13 17:25:46 +03:00
Hakan Seven 7a8da58d55 feat(hatch): add multi-region selection
Refs #532
2026-08-13 17:16:29 +03:00
Sebastian 29c41a4041 Snapshot: V4 plugin API and host integration 2026-08-12 21:01:39 +02:00
Hakan Seven 0be9c41773 fix(layers): protect locked entities
Keep locked-layer objects selectable for inspection while suppressing grips, property edits, command mutations, and stale editor writes.
2026-08-12 12:46:41 +03:00
Hakan Seven ca331fff48 fix(render): scale solid tessellation
Derive one drawing-space chordal tolerance so large curves stay smooth while small solids avoid excessive detail.
2026-08-12 12:46:17 +03:00
gianlucafiore ff61164d8b fix: preserve current layer for hatches and DWG loading 2026-08-12 00:30:21 -03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Hakan Seven 4ac10187c2 fix(model): preserve solid history lifecycle 2026-08-11 20:10:23 +03:00
Hakan Seven ac8183ec91 refactor(cad): use direct stack dependencies 2026-08-10 15:03:31 +03:00
Hakan Seven 96be8214f9 feat(tess): use angular sampling
Route curve, hatch, sweep, loft, surface, edge, and isoline tessellation through the shared kernel policy.
2026-08-10 12:12:16 +03:00