Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.
INSERT enumerated all block names in a single prompt string, causing unbounded overlay growth and full-screen occlusion in drawings with many blocks. Replace prompt enumeration with a ranked, incrementally filtered suggestion model: BlockPicker maintains precomputed lower/upper caches and usage ranks (MRU/frequency), filters via O(n) substring scan and partial sorting (select_nth_unstable) to O(k), bounded to CLIPROMPTLINES.
Introduce CLIPROMPTLINES (Integer 0-50, Registry, default 3) for the number of temporary prompt lines above the command window; persist in UserSettings, expose via SETVAR and direct entry, enforce in CommandLine::view. Suggestion count is in direct relation to CLIPROMPTLINES (limit = clip, capped to 50).
Make search live without requiring Enter: add CadCommand::on_live_input, implement for INSERT/MINSERT via picker.set_needle, and wire to command-line input paths (Message::CommandInput, on_command_append_char, on_command_backspace). Updates use upper/lower caches and partial sort for <0.2ms per keystroke on 10k blocks, with debounced block-usage persistence (MRU cap 20, freq cap 200) to avoid I/O thrash. Correct tri_count test helper to use display_from_solid.
Enable in-place editing of inherited properties in the Properties panel:
- Transparency: Switch to PropValue::EditChoice with ByLayer and ByBlock presets to allow direct typing of any numeric percentage value (0..90%) without combo_box autocomplete interference.
- Select-all-on-click: Integrate EditChoice text inputs into build_field_key_map with dedicated widget IDs, preserving click-to-select-all across editable fields.
- Material: Provide bounded preset choices (ByLayer, ByBlock, Global, and active custom material) to avoid scanning large drawing dictionaries.
- Plot style: Implement mode-aware behavior with interactive Choice in STB mode and ReadOnlyWithTooltip in CTB mode.
- Read-only tooltips: Introduce PropValue::ReadOnlyWithTooltip to provide contextual explanations for locked fields while preserving mouse text selection and clipboard copying.
- Dropdown alignment & unified borders: Fix EditChoice internal input/caret background clipping so the container's 1px neutral/active border surrounds the entire control identically to Lineweight and text inputs.
- Document defaults & aggregation: Synchronize document header defaults when editing with No selection, and aggregate heterogeneous multi-selections (*VARIES*).
Implement the AutoCAD compatible HATCHTOBACK (HB) command and enhance the interactive DRAWORDER command pipeline with comprehensive verb selection and viewport entity picking.
Key implementations and architectural details:
1. HATCHTOBACK command execution
* Isolates entities belonging to the active layout block record or global space.
* Filters out entities residing on locked layers using an efficient hash set lookup.
* Records targeted delta undo operations on SortEntitiesTable objects (~100 bytes) rather than snapshotting full document structures.
* Performs granular draw depth cache invalidation via Scene::invalidate_draw_depth, preserving existing geometry tessellations and spatial indices.
* Emits localized user notifications when no qualifying hatch entities are found.
2. Interactive DrawOrderCommand state machine
* Supports preselected entities as well as interactive on demand selection gathering.
* Implements subverb selection supporting single character shortcuts (A for Above, U for Under, F for Front, B for Back) and case insensitive keyword parsing.
* Enables interactive reference object picking directly in the viewport via needs_entity_pick and on_entity_pick callbacks.
* Supports hexadecimal handle specification directly from the command line interface.
3. Ecosystem and system integration
* Bumps DEFAULT_ALIASES_VERSION from 2 to 3 to register the HB alias while preserving existing user overrides.
* Integrates HATCHTOBACK and HB into dynamic autocomplete registries.
* Adds localized message strings across all 20 Fluent translation catalogs.
* Corrects hatch boundary serialization flags to ensure outermost boundary rings consistently carry the external attribute.
Persist camera, render state, and solid fallback geometry across saves. Generate previews from a clean live viewport and refresh recent-file thumbnails immediately.