Commit Graph
16 Commits
Author SHA1 Message Date
ramox81andClaude Opus 5.5 27bf35fc96 Associative extruded, revolved and lofted surfaces; spline and ellipse sources
SURFACEASSOCIATIVITY now keeps EXTRUDE, REVOLVE and LOFT surfaces linked to
their sources: the profile (and axis object) or cross sections are kept, the
surface is made again when they change, and the drawing's associative
network carries an action with the extruded, revolved or lofted surface
action body, its path parameters and value parameters as the reference
writes them. Swept, extruded, revolved and lofted surfaces can read
splines (NURBS edge curve, fit-point splines through their fit points)
and ellipses (elliptical edge curve). Associative surfaces of a file
opened here follow their sources too.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 10:31:58 +03:00
ramox81andClaude Opus 5.5 e9c4e501db Point clouds: drawn from their scans, placed, cropped and attached as the reference does
Scans (.rcs) and projects (.rcp) are read and their points drawn as
screen-sized dots, coloured by the cloud's stylization. The cloud's
placement carries its scale and rotation; its extents and crops stay in
the scan's coordinates. A missing scan shows the extents with the saved
path. -POINTCLOUDATTACH / POINTCLOUDATTACH, POINTCLOUDCROP and the
POINTCLOUD* settings follow the reference's prompts and messages, the
Properties list is the reference's, and a locked cloud is left alone by
edits.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 17:08:46 +03:00
ramox81andClaude Opus 5.5 cb7860e50e DWF and DGN underlays: attach, display, snaps, frames and references
DWFATTACH / -DWFATTACH and DGNATTACH / -DGNATTACH attach a DWF / DWFx sheet
or a DGN (V7 or V8) model with the reference's prompts; ATTACH routes the
file types to them. The sheet or model is read into vector paths, drawn as a
transparent underlay raster (contrast, fade, monochrome and background
adjustment apply) and offers its geometry to object snaps. Definitions are
kept in ACAD_DWFDEFINITIONS / ACAD_DGNDEFINITIONS, the External References
palette lists and reloads them, and image textures get line-keeping mip
levels so thin underlay lines stay visible when zoomed out.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 12:53:25 +03:00
ramox81andClaude Opus 5.5 3f6bdf8c59 PDF underlays: attach dialog with pages, underlay tab, layers, import settings and file import, unload on the definition
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-24 18:31:40 +03:00
ramox81andClaude Opus 5.5 0c50013ca7 PDF underlays: attach prompts and definitions, display adjustments and clipping, Properties, snapping, PDFCLIP and PDFIMPORT
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-24 16:00:12 +03:00
ramox81 9279384e9a Complete PRESSPULL selection, face editing and extrusion history 2026-09-04 15:31:30 +03:00
ramox81 479bf87988 Complete LOFT commands, surfaces, previews and editable history 2026-09-04 13:03:33 +03:00
ramox81 ad47b17603 Complete SWEEP command options and kernel integration 2026-09-04 11:15:44 +03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Hakan Seven e37b77e426 feat(model): persist solid creation history 2026-08-11 19:52:17 +03:00
Hakan SevenandClaude Opus 5 1f642bb40a feat(model): build and read solids with the geometry kernel
Every 3-D solid OCS makes or opens now goes through cadkernel, which holds
analytic surfaces — a cylinder is a cylinder record, not a spline that looks
like one. That is what lets a solid built here be written back out as exact
ACIS instead of a triangulation, and a facetted export is a one-way door: the
next application to open the file would have no way back to the circle.

The Model tab's seven primitives, the Design-group booleans, 3DROTATE,
3DMIRROR, 3DALIGN, SLICE, SECTION, POLYSOLID and PYRAMID all come from the
kernel now, and `scene.solid_models` holds a `Body`. A mirrored solid needed
its own care before; the kernel reverses the loops on the way through, so it
comes back the right way out rather than lighting black.

EXTRUDE and REVOLVE sweep the profile `entities::curve` already defines, so a
circle, an arc-bulged polyline and a closed spline arrive as the same thing.
A circle extrudes into four cylinder patches rather than a run of chords, and
a profile turned about an axis becomes a cone, a sphere or a torus. A spline
profile has no analytic side wall and is refused rather than approximated.

ACIS goes both ways through the codec's own bridge: `lift` to read and
`append` to write. That drops the 679-line truck conversion and the planar-
only exporter, and the tessellator keeps its bespoke sampler as a fallback for
whatever the kernel cannot yet express — reported rather than passed off as
whole, since a mesh missing a wall looks finished.

truck-shapeops is no longer used and is gone from the manifest. truck-modeling
stays for now: fourteen files use it as a 3-D NURBS evaluator, which the
kernel has no answer for yet, and SWEEP and LOFT have no kernel operation
behind them either.

The two `automation` test failures are unchanged from before this and are not
caused by it.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-10 00:32:34 +03:00
Hakan Seven eb23715605 feat(scene): integrate standard DWG data 2026-07-26 22:30:14 +03:00
Hakan SevenandClaude Fable 5 1e913e9e78 feat(underlay): render PDF underlays end-to-end
PDF underlays only drew their clip outline / insertion cross; the page
itself never appeared. The chain now runs: the definition's file path
resolves with the raster-image fallbacks (as stored, relative to the
drawing, basename next to the drawing — attach-time relative paths go
stale), the page rasterises through the system pdftoppm (poppler) at
150 dpi — no new crate; missing tool degrades to the outline — cached
per (path, page) including negative results, and the pixels feed the
existing image pipeline as an ImageModel: 1 underlay unit = 1 PDF inch
(px/dpi × entity scale), rotated about the insertion, fade as opacity,
the clip polygon (non-inverted) as the textured region. Draw-order,
layer visibility and per-viewport freezes ride the generic image path;
in-place edits rebuild through the shared image seed.

When the page renders, the wire path draws its frame with an interior
pick surface instead of the lone cross, so selection covers the visible
page. wasm keeps the outline placeholder (no external process).

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-23 03:41:41 +03:00
Hakan SevenandClaude Fable 5 e8411c1b6d feat(ole): render EMF/WMF OLE presentations
OLE2FRAME entities whose compound file carries a metafile presentation
(Excel/Word previews, scanned WMF pages) drew only their border frame —
the old decoder scanned the raw blob for a contiguous BMP, which the
CFB sector layout almost never provides. acadrust now extracts the
picture bytes tagged by kind; the new scene/model/gdi player rasterizes
EMF and WMF record streams on the CPU (pens/brushes, polygons, paths,
DIB blits, clipping, transforms) with text drawn through the existing
system-font glyph cache, and image_model feeds the result into the
raster pipeline. Rasters (BMP/PNG/JPEG/GIF, CF_DIB) decode as before
via the image crate.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-21 01:23:31 +03:00
Hakan SevenandClaude Opus 4.8 c6152ef705 refactor(scene): rename model_solid to solid_model
Match the `*_model` naming of the sibling render models (wire_model,
hatch_model, mesh_model, image_model). Also realign the related Scene
API for consistency: model_solids → solid_models, add_model_solid →
add_solid_model, register_model_solid → register_solid_model.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:39:31 +03:00
Hakan SevenandClaude Opus 4.8 7fe7e0230d refactor(scene): group modules into role-based subfolders
Move the 30 flat modules under src/scene/ into six folders by role:
convert (entity→geometry), text (fonts/shaping), model (render models),
pick (hit-test/selection/grips/xclip), view (camera/transform/render),
cache (block + property caches). pipeline/ is unchanged.

Full path migration — all `scene::X` references become
`scene::<group>::X`, no compatibility re-exports. render.rs items that
were `pub(super)` (parent was scene) become `pub(in crate::scene)` to
keep their original scene-wide visibility.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:33:46 +03:00