Use the operating system trust store and Windows proxy settings while keeping TLS verification enabled. Add retryable registry errors with copyable diagnostics.\n\nRefs #563
Replace the raw sentinel input with typed CAD lineweight options so special
values display correctly and unsupported values cannot be entered.
Refs #522
Hold edit leases and compare disk fingerprints before replacement so another editor cannot be silently overwritten.
Offer retry, reload, Save As, or explicit overwrite recovery.
Closes#498
Keep resident wires, draw depths, GPU slabs, and edit history incremental across entity changes. Defer rollover work to avoid cursor jumps on dense drawings.
Replace full-document snapshots with Arc first-touch deltas and batch cache invalidation. Reuse interaction and GPU category caches across unrelated edits.
PR #446 kept a fully-copied group grouped for the in-drawing COPY/ARRAY
path, but clipboard paste (Ctrl+C / Ctrl+V, PASTECLIP) runs through
finalize_paste, a separate route that never touched groups — so pasted
copies came out ungrouped, and a cross-drawing paste had no group data at
all.
Unify all copy routes on one shared Scene::recreate_groups(sources,
handle_map): copy_complete_groups now gathers the live source groups and
delegates to it, while paste snapshots the complete groups into the
clipboard at copy time (ClipboardDeps.groups) and recreates them over the
pasted handles. A group whose whole membership is copied now stays grouped
whether the copy lands in the same drawing, via the clipboard, or in a
different file; partially-selected groups still stay ungrouped.
Closes#440
Co-Authored-By: Claude Opus 4.8 <[email protected]>
PICKADD 0 = click/box/lasso replaces the selection (Shift toggles),
empty click clears; PICKADD 1 (default) keeps today's accumulate.
PICKDRAG 1 = press-drag spans a rectangle marquee through the box
machinery; PICKDRAG 0 (default) keeps the freeform lasso. Both persist
in settings.json. Also re-points the start-page gate test at the
start_allowed fn it moved into (#388/389 refactor left it broken).
Closes#226
Co-Authored-By: Claude Fable 5 <[email protected]>
Holding Shift while a command asks for a point captures the nearest
polar increment (or ortho axis, UCS-aware) from the rubber-band base
toward the cursor and pins the pick to that ray. Every candidate —
osnap hits included — projects onto the locked direction, so a snap far
off-axis contributes only its along-axis component; the click commits
exactly what the preview shows. The direction stays fixed while Shift
is held and drops the moment it releases. Grip drags get the same lock
from the grip origin.
Guards: engages only when the active command wants a point — never
during entity picks (Shift there is the TRIM/EXTEND swap), tangent
picks, selection gathering or window-corner picks.
Closes#312
Co-Authored-By: Claude Fable 5 <[email protected]>
iced's clipboard rides window_clipboard, which has no wasm backend — a
focused text_input captured Ctrl+C/V on the web and did nothing.
Ctrl+V (captured, wasm only): read the async browser clipboard (the
keypress is a user gesture, so it's permitted) and replay the text as
synthetic KeyboardEvents on the winit canvas — the only route into a
focused text_input, since iced exposes no insert-text operation.
Control characters are dropped and the length is capped. The MText and
inline-TEXT editors keep their dedicated paste paths (no double feed),
and an unfocused Ctrl+V still runs PASTECLIP.
Ctrl+C (captured, wasm only): a widget operation pairs each text_input
with its focus state (iced fires both callbacks back-to-back on the
same widget) to collect the focused field's visible text, then writes
it with navigator.clipboard.writeText. Whole-field text, not the
selection — iced doesn't expose the selected range.
Native behaviour is unchanged.
Closes#346
Co-Authored-By: Claude Fable 5 <[email protected]>
Shift+right-click in the viewport opens a cursor-anchored grid of snap
icons (names as hover tooltips). Picking one engages a one-shot
override: only that snap applies — even with running osnap off — until
the next point pick commits, which restores the saved configuration.
Esc drops an unconsumed override; an outside click closes the menu.
The status-bar snap toggles are untouched — this is a separate,
temporary mechanism.
Covers items 1 and 2 of #337 (mid-between-two-points still pending).
Co-Authored-By: Claude Fable 5 <[email protected]>
Dropping a supported file (dwg / dxf / bak / sv$, case-insensitive)
opens it through the existing open flow: an already-open drawing
switches to its tab, a load in progress queues the drop behind it
(multi-file drops arrive one event each), anything unsupported reports
on the command line instead of failing silently in the parser.
Platform support follows winit 0.30: Windows, macOS and Linux/X11
(incl. XWayland) deliver FileDropped; the Wayland backend does not
implement file drag & drop yet, so drops are inert there until winit
gains it.
Closes#344
Co-Authored-By: Claude Fable 5 <[email protected]>
- Block reference Name (Misc) is editable: the dropdown re-points the
insert to another definition; typing a new name renames the definition
everywhere (record re-key, Block marker, every INSERT reference).
Anonymous (*) and xref blocks stay read-only, with the same guards
added to Scene::rename_block.
- Custom single-control dropdown (text field + caret) built on the
shared floating_below overlay so the list always opens downward,
unlike iced's space-based menu placement.
- Consecutive "<Base> X/Y/Z" rows (Position, Scale, Start, Center, ...)
collapse into one expandable summary row across all entities; the
expand state persists across rebuilds and selection changes.
- The BEDIT block tab no longer offers the layout Rename/Delete
context menu.
Co-Authored-By: Claude Fable 5 <[email protected]>
Tool highlights used to stick: every click set active_tool, but only
interactive commands and a hand-maintained per-modal list ever cleared
it, so one-shots (Cleanup/AUDIT, view actions) and unlisted dialogs
(Customization/ALIASEDIT, CUI, Plugin Manager…) stayed blue forever.
Now the rule is mechanical: state toggles light from state only (the
click highlight drops immediately), interactive commands stay lit
while running, dialog openers stay lit until the modal closes (generic
clear replaces the per-modal list), and one-shots never keep it — the
dispatch site turns the highlight off when nothing stayed running.
On the Start tab, tools whose command the start gate refuses now render
dimmed (grey icon + label) across all button styles, dropdowns and the
quick-access strip; start_allowed() is the single shared authority.
Co-Authored-By: Claude Fable 5 <[email protected]>
The ribbon layer dropdown gets a live search field above the list
(cleared when the dropdown closes, panel height tracks the filtered
count), and the Layer Manager toolbar gets one too. Both filter by
case-insensitive substring while toggle/rename messages keep the
original row indices, so acting on a filtered row hits the right layer.
Co-Authored-By: Claude Fable 5 <[email protected]>
A thin divider after the Name header resizes the column by drag
(60-640 px, session-persistent), riding the shared modal drag flow.
The name elide budget follows the column width, so widening the
column reveals long layer names; the hover tooltip stays for overflow.
Co-Authored-By: Claude Fable 5 <[email protected]>
'>' button after the Command: label turns the leading-'>' literal-space
behavior into a mode: while on, Space stays in the line instead of
submitting, until toggled off. State persists in settings.json; a
hand-typed leading '>' still works for a single line.
Co-Authored-By: Claude Fable 5 <[email protected]>
Property edits on a hatch were invisible: fills render from the
prebuilt model cache, which move/copy refreshed but the properties
path never did — so a pattern-scale change (which must also rescale
the stored final pattern lines by the ratio) changed nothing on
screen (#415). invalidate_property_targets now rebuilds the edited
fill's cached model via Scene::refresh_fill_model.
The background row gains an on/off box: off removes the
HATCHBACKGROUNDCOLOR record entirely (the colour could never be
reverted before), on seeds ByLayer. The codec covers the full
colour-method range (ByLayer / ByBlock / RGB / ACI) and the backdrop
resolves ByLayer / ByBlock through the style chain. "More Colors…" on
the background picker now opens the palette window targeting the
background colour — it used to just close the picker.
Co-Authored-By: Claude Fable 5 <[email protected]>
A selected INSERT's Geometry section gains a "Uniform scale" box
(#427): while the three factors are equal it is checked and the panel
shows a single Scale row that writes all three axes; unchecking
expands the familiar Scale X/Y/Z rows without touching the values
(remembered per entity), and re-checking collapses Y/Z onto X as an
undoable CHPROP step.
Co-Authored-By: Claude Fable 5 <[email protected]>
Source half of b672023 (which captured only the removed bundled
thumbnails — the add aborted on the already-staged deletions): the
videos module (playlist scan, oEmbed titles, config-dir thumbnail
cache), the boot fetch on its own thread with the loading state, the
overlay rail + Videos tab on the Start page, and the earlier tabbed-
layout handover.
Co-Authored-By: Claude Fable 5 <[email protected]>
Route the MTEXT editor through the shared in-canvas modal frame with an
Apply-at-top toolbar (style-manager style): Apply commits and keeps the
editor open (creates on first apply, updates in place after), the ✕
cancels. Give every modal a bottom-right corner resize grip driven by a
shared grow-only `modal_resize` delta that resets with `modal_offset` on
open/close, so each dialog opens at its natural size and can be dragged
larger — style managers included.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
The AppImage ships both the .desktop file and the hicolor icon, yet the dock
button came up blank on Wayland. A Wayland compositor has no StartupWMClass to
key on — it matches a window's app_id against the basename of an installed
.desktop file to find its icon — and iced defaults window app_id to an empty
string, which OCS never overrode, so nothing matched.
Set application_id to the reverse-DNS id the .desktop is installed under,
reusing the existing file_association::APP_ID const rather than a second copy.
iced enables both the x11 and wayland winit backends by default and feeds the
same application_id to each: on Wayland it is the app_id, on X11 it becomes
WM_CLASS. So this also changes the X11 WM_CLASS, and the old
StartupWMClass=OpenCADStudio would no longer match — realign it to the same id
so X11 keeps working too.
Confirmed on COSMIC/Wayland: the dock icon now appears. This is the Linux half
of the same class of bug as the Windows taskbar report (#392, still open): the
window not carrying the identity the OS needs to find its packaged icon.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Double-clicking a drawing started a whole second copy of the app. Now it
lands as a tab in the editor already open, and that window comes forward.
The election is the bind itself: every GUI launch tries a deterministic
per-user loopback port, and the OS grants it to exactly one process and
releases it on any death, SIGKILL included. Nothing to reap, no PID to
probe, no stale lock after a crash. The winner serves the port from an
iced subscription; the loser checks it is talking to a matching editor,
hands the paths over and exits. Every surprise — no answer, a stranger on
the port, a timeout — boots a normal window, i.e. the old behaviour: the
feature can degrade, but it cannot lose the file.
The gate in main is positional, after every headless mode has returned.
The plugin runner is this same binary re-spawning itself, so a flag list
would rot the first time a mode is added; a position cannot.
Handing a drawing over that is already open switches to its tab instead
of loading a second copy, comparing resolved paths so a symlink or a
`..` hop is still recognised as the same file.
`opening` is a single slot that a second open would overwrite, and
on_file_opened drops any result arriving once it is clear — so drawings
handed over at once would silently vanish. They queue in pending_opens,
drained from every path that clears the slot, error and cancel included.
Exec becomes %F so one launch takes the whole selection; the CLI takes a
list and boot fans it out through the same door. --new-instance forces a
separate process; --read-only / --script / --new always get their own.
Not reused: the automation server. It dispatches arbitrary commands and
writes arbitrary paths, and its open replaces the active tab's document
in place — publishing that on a port every local process can reach would
be unforced privilege escalation. Only its JSON-lines framing is shared.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
WebGL2 has no vertex/fragment storage buffers, so the batched storage-buffer
hatch renderer (hatch_gpu) is disabled on wasm and real hatch fills never
rendered on the web build — the pick highlighted the boundary and the command
then appeared to cancel (issue #204).
Add a wasm-only per-hatch renderer (hatch_web_gpu + hatch_web.wgsl) that packs
the variable-length boundary / family / dash arrays into one RGBA32F data
texture read with textureLoad, instead of the fixed-size uniforms of the
wipeout path. This removes the MAX_FAMILIES (16) / MAX_HATCH_BOUNDARY_VERTS
(1024) / MAX_DASHES (128) caps, so every hatch — solid, gradient, and
arbitrarily complex line patterns — renders on the web. The fill algorithm
(in_polygon, per-family line/dash/dot, gradient, LOD, double-single vertex
transform) is identical to the desktop path; only the array ACCESS changes.
Pattern phase is anchored at world_origin with the boundary stored raw, and
scale / gradient-range clamped, to match the desktop batched renderer exactly.
Native (hatch_gpu + hatch.wgsl) and the wipeout mask renderer are untouched;
the new module and pipeline are gated on target_arch = "wasm32".
Also silence the resulting (and pre-existing) wasm-only dead-code warnings for
native-only paths so both the native and web builds compile clean.
Closes#204.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Make objects genuinely annotative — carrying real per-scale
representations that interoperate with other CAD apps — rather than just
a native flag. `create_annotation_context` synthesizes the extension-dict
chain (AcDbContextDataManager -> ACDB_ANNOTATIONSCALES -> per-scale leaf)
from the entity's placement; the editable Annotative toggle now covers
Text and block references as well as MText/MLeader; and a new
"Annotation Object Scale" dialog (OBJECTSCALE) adds/removes an object's
per-scale memberships. Requires the acadrust ObjectContextData encoder
(Cargo.lock bump).
Also fixes a render bug where objects carrying an *empty*
ACDB_ANNOTATIONSCALES (a single-representation marker with no per-scale
reps) were treated as annotative and (mis)scaled by the annotation factor
in scaled paper viewports, ballooning the text: an object is now
annotative-by-context only when its scale collection is non-empty, so
such objects render at their base geometry.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Double-click rename did nothing and ratio edits were lost when switching
scales — and on drawings saved by other programs nothing could be edited
at all.
- Fallback scales were virtual (no Scale objects), so edit/rename no-oped;
materialize the standard set into real staged objects when the manager
opens, reverted on close unless applied.
- On third-party DWGs the mutators walked the root named-objects dict ->
ACAD_SCALELIST, which can be unreachable, and matched dictionary keys
that are internal ids (*A1, A0) rather than scale names. Locate the
scale-list dict robustly and match scales by object name + handle.
- Rename rows inline via double-click; repair a dangling current-scale
header pointer on staged rollback.
- Stage text/mleader style-manager edits on switch so they persist like
the scale manager.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
The scale manager now runs as a transaction, matching the style managers'
staging: New starts a blank editor draft (nothing is added to the drawing
until Apply), Delete removes immediately but staged, and closing the window
without Apply restores the snapshot taken on open — so a scale created or
deleted mid-session is discarded on cancel. Apply commits the staged list
changes as a single undo entry. This replaces the earlier behaviour where
New copied the selected scale and edits landed immediately.
A `changed` flag guards the commit so a no-op / failed Apply (blank or
invalid fields, or an edit that didn't apply) no longer dirties the drawing
or pushes a phantom undo entry. Set Current is deliberately outside the
transaction — it takes effect immediately like the scale pill (and syncs
CANNOSCALEVALUE), so it is never rolled back on close. Renaming the current
scale follows the pointer; editing one of the built-in fallback scales (shown
when the drawing has no scale list) materialises it as a real scale; the
snapshot restore touches only the ACAD_SCALELIST root entry.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Replace the scale popup's inline delete/add affordances with a single
"Manage scales..." row that opens a proper manager, matching the style
managers: it reuses the shared style-manager palette and chrome (toolbar +
list + editor frame), so it looks and behaves like the Text / Dim / MLeader
managers.
The manager lists the drawing's annotation scales (name + ratio, the current
one checked) and edits them through a Name / Paper units / Drawing units
editor: New adds a scale from the fields, Apply renames / re-ratios the
selected one, Delete removes it (never the current scale), and Set Current
makes the selected scale the model-space annotation scale. Backed by
Scene::add_scale / remove_scale / edit_scale on ACAD_SCALELIST.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
The drawing's annotation-scale list (ACAD_SCALELIST) is now editable, so the
set of scales offered by the status-bar scale pill can be grown or trimmed:
- Scene::add_scale / remove_scale create or drop a Scale object and its
SCALELIST dictionary entry (creating the SCALELIST dictionary, and
registering it in the root, for drawings that carry none).
- SCALELISTEDIT gains ADD <ratio> / DELETE <name> alongside the existing
listing (e.g. `SCALELISTEDIT ADD 1:50`).
- The scale popup (model space) grows a delete affordance on each non-active
scale and a "+ Add scale..." row that primes the command line. The current
annotation scale is protected from deletion.
Co-Authored-By: Claude Opus 4.8 <[email protected]>