JOIN previously only merged collinear lines or co-circular arcs into a
single Line/Arc and rejected everything else as "not co-linear" — so the
segments of a broken polyline, which meet at vertices but run at angles,
could never rejoin. It also flattened endpoints to the first segment's Z,
silently discarding height.
Rewrite the geometry pass to chain segments wherever their endpoints
touch, regardless of angle: a collinear straight run still collapses to
one Line, a planar chain becomes an LwPolyline (arcs carried as bulges),
and a chain with varying Z becomes a Polyline3D, preserving height.
Open/closed is detected from the endpoints; a selection that isn't a
single connected chain, or holds an unsupported entity / tilted arc, is
refused with a clearer message.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Remove accidental dead code (unused imports, the superseded paste tool()
helper, a never-read TORIENT handles field, a duplicate let binding, an
unneeded mut) and mark intentional-but-unwired scaffolding with
allow(dead_code): the web-only save_to_bytes, the plugin loadable() probe,
the planned PICK_HIGHLIGHT colours, the DynFieldSpec label, and the layout
ribbon helpers. Native build is now warning-clean apart from the upstream
nom/quick-xml future-incompat notices.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
The polyline was only committed to the document on finish, so its partial
geometry produced no snap points — you could not snap to vertices already
placed. Publish it as a real LwPolyline at the second vertex and replace
its geometry in place as later vertices land, so it lives in the document
(and the snapper) throughout the draw.
New CmdResult::CommitLiveEntity / UpdateLiveEntity{finish} plus a
set_live_handle() hook let a command own an entity mid-run. The create
pushes a single undo snapshot; in-place updates push none, so the whole
object reverts as one unit. Updates preserve the entity's handle and
layer (a fresh built entity carries a NULL handle that would desync it
from the document map key and drop it from rendering). (#119)
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Turn the ribbon Clipboard "Paste" button into a dropdown:
- Paste — existing pick-a-point paste.
- Paste to Original Coordinates — drops the clipboard at its source
coordinates with no prompt.
- Paste as Block — wraps the clipboard contents in a new block definition
and starts an interactive insert (prompts for the drop point, with the
geometry rubber-banding under the cursor).
Also fixes two bugs the new commands exposed:
- entities_centroid summed the NaN separator points wire models carry,
so the paste base point came out NaN; non-finite points are now
skipped. A NaN base previously froze block tessellation outright.
- PASTEORIG added clipboard entities with their original handles
(duplicates on same-document paste); it now goes through
add_entity_clone and merges referenced records like the other pastes.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
UI chrome (dropdown carets, undo/redo, checkmarks, close/menu/osnap,
layer/file-menu icons) and ribbon tool icons were drawn as Unicode
glyphs. Desktop fills missing glyphs via system-font fallback, but the
web build bundles only Fira Sans with no fallback, so they rendered as
empty tofu boxes (issue #116).
Add a shared src/ui/icons.rs (SVG-backed, tintable) plus bundled assets,
and switch every glyph site and IconKind::Glyph tool def to SVG.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Points could only render as a 1px dot — no way to change PDMODE/PDSIZE.
- PDMODE / PDSIZE commands set the header value and rebuild the glyphs.
- DDPTYPE opens a Point Style dialog: a 5x4 grid of rendered glyphs
(shape x enclosure), a size field, and relative/absolute radios.
- Relative (<=0) PDSIZE now sizes from the current world-per-pixel so the
marker stays a roughly constant on-screen size across zoom, rebuilding
on zoom via the existing camera-generation cache key. Absolute (>0)
scales with the world as before. Switching to absolute with a zero size
seeds a positive value from the on-screen size so it stays representable.
Part of the #100 extensibility epic (point style surfaced in #106).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
The Home tab was already titled "Draw"; rename the module to match:
folder modules/home → modules/draw, HomeModule → DrawModule, id "home"
→ "draw". The inner draw/ command folder is kept (modules::draw::draw).
Update build.rs PRIORITY ("home" → "draw") so the tab returns to the
front of the ribbon; registry.rs regenerates accordingly.
Co-Authored-By: Claude Opus 4.8 <[email protected]>