Use SELECTOR_PAD_V (calculated from ROW_H and FONT_SZ) instead of
hardcoded [3, 6] padding for color selector buttons. This matches the
padding used by combo_box widgets for Lineweight and Linetype,
ensuring all three ByLayer dropdowns align vertically and have
consistent height.
Fixes#1047
Co-authored-by: Copilot <[email protected]>
Replace Wrapping::WordOrGlyph with Wrapping::Word to prevent labels
like 'Dimensions' from breaking as 'Dimensio' + 'ns'. Word-only wrapping
ensures labels only wrap at word boundaries.
Fixes#1046
Co-authored-by: Copilot <[email protected]>
- Add 'i ' prefix to EntryKind::Info and coordinate set_step_prompt deduplication to satisfy WCAG 1.4.1 across all 22 themes
- Drop unused _desk parameter from crosshair_background and clean up its call sites
- Document AutoCAD-standard context-based crosshair drafting surface architecture in crosshair_background
- Add doc comments documenting deliberate alpha omission in canvas_is_light and backlog scope in is_wide
- Add dropdown_popup_width helper in common.rs replacing magic formula heuristics
- Implement is_wide range table to count East Asian Wide/Fullwidth (CJK) glyphs double for localized strings
- Calibrate unit scale factor to 0.68 * font_size preserving existing width behavior at font size 11
- Apply shared calculation across viewport controls and ribbon dropdowns
- Update unit tests to verify width calculation on standard and CJK labels
- Raise accessible_accent default threshold from 2.0 to 3.0 (WCAG 1.4.11 UI state indicators)
- Raise EntryKind::Info command line history threshold from 3.0 to 4.5 (WCAG 1.4.3 normal text)
- Update themed_check_cell to verify >= 3.0:1 contrast across both weak popup panel and strong highlighted rows
- Replace fully-qualified accessible_accent_threshold calls inside closures with use imports
- Add comprehensive 9-suite theme accessibility contrast test suite covering all 22 themes across core surfaces
- Add canvas_is_light helper based on WCAG luminance (> 0.5)
- Ensure crosshair_background always returns sheet white in paper space
- Update resolve_selection_base_color to resolve user ACI -> light-canvas palette -> theme palette
- Add light_canvas_color with curated deep-green/deep-blue pairs for light surfaces
- Extract selection_fill_alpha with 1.35x contrast compensation on light surfaces
- Thread canvas_bg through draw_marquee and poly selection
- Note deliberate limitation for desk-spanning marquee edge case
- Add test coverage for paper space, ClassicDark, custom light bg, and fill alpha clamping
Model space appearance now follows the active UI theme instead of a
hardcoded dark background. Canvas mode is user-selectable (Match Theme /
Classic CAD Dark / Custom RGB), with matching controls for the paper
sheet and desk surround backgrounds and grid opacity.
Implements industry-standard CAD system variables, all settable via
command name, SETVAR, and the Options dialog:
- COLORTHEME (0/1 dark/light UI scheme, preserves custom palettes)
- COLORSCHEME (interactive named-theme selection)
- BACKGROUND (THEME/CLASSIC/DEFAULT/DESK presets, RGB triplets)
- SELECTIONAREA, SELECTIONAREAOPACITY (translucent marquee fill)
- WINDOWSAREACOLOR/WINDOWAREACOLOR, CROSSINGAREACOLOR (ACI or theme)
- SELECTIONEFFECT, SELECTIONEFFECTCOLOR (GPU highlight pass, driven by
selection_generation invalidation — no retessellation)
- SELECTIONPREVIEW (bit 0 = idle rollover, bit 1 = in-command hover)
- GRIPSIZE, GRIPCOLOR, GRIPHOT, GRIPHOVER (grip overlay styling)
DIMAUNIT 4 is Surveyor's units, but format_angular_value matched only
0-3 and let 4 fall through the catch-all to decimal degrees. An angular
dimension in a drawing authored with surveyor units therefore read as
plain degrees, while AUNITS 4 in the same drawing writes a bearing for
the coordinate readout — the two disagreed on one angle.
Format the bearing from the dimension's own DMS path so it carries
DIMADEC, DIMAZIN and DIMDSEP, quantise before picking the quadrant so a
value just short of a cardinal does not quote a quarter turn, and offer
the option in the dimension-style dialog.
Scene.selection was Rc<RefCell<SelectionState>> (31 fields, ~1.6KB
with poly_points) cloned deep per view_main per pane via
(*sel_ref).clone() at view/mod.rs:760. Replace with
Arc<RefCell<SelectionState>> (Arc::new(RefCell::new(...)) at
scene/mod.rs:1436,1868), SelectionCanvas holds Arc<RefCell> and
selection_overlay takes Arc<RefCell> (overlay.rs:365,415),
view_main does Arc::clone(&tab.scene.selection) (atomic bump)
instead of deep clone. sel_ref stays borrowed for field reads
(vp_size etc.).
Bench (release, n=5000): SelectionState::clone 39-68ns (64pts) /
11-22ns (0pts) vs Arc::clone 7ns — 5-9x on the hot path.
Tests:
- selection_is_arc_not_refcell: asserts type_name contains Arc
- bench_selection_state_clone / bench_selection_arc_clone / bench_selection_state_clone_empty (ignored, release)
Make palette rows fill the available panel width while reserving an embedded scrollbar lane. Keep the final row aligned with the 16-column grid.\n\nFixes #968
Replace the 8 owned clones in StyleContext construction (4 Vec<String>
+ 4 String) at ribbon/mod.rs:568 and :1059 with borrowed refs.
StyleContext is now StyleContext<'a> with &'a [String]/&'a str
(widgets.rs:313), RenderCtx holds &'a StyleContext<'a> (:633),
and call sites pass &self.x instead of .clone(). The view-local
borrow is valid for the duration of Ribbon::view() and the style
dropdown overlay.
TDD: RED style_context_tests failed E0308 (owned vs borrowed),
GREEN added lifetime and updated 4 type sites + 2 construction sites.
Centralize the 7 byte-identical `muted_style` helpers (alpha 0.68)
previously duplicated across src/ui/style/* into a single
`src/ui/style/common.rs::muted_style` (+ alias `muted_text_style`).
All 7 style windows and the style_manager wrapper now call the
common helper, ensuring a theme palette change updates one place.
`btn_s` is intentionally NOT deduped: plotstyle.rs:41 and
style_manager.rs:299 have divergent bodies (Disabled handling +
text alpha 0.45). Unifying would silently change plotstyle
disabled appearance : documented in common.rs and covered by test.
TDD: RED `common_tests` failed E0433 (missing common), GREEN
added common.rs and wired `pub mod common`, REFACTOR replaced
locals with `use crate::ui::style::common::muted_style`.
Tests:
- common_muted_style_matches_local_copy: asserts common output equals 0.68 alpha reference
- common_muted_text_style_alias_matches: alias identity
- btn_s_bodies_documented_as_divergent: documents intentional non-dedup
Replace manual key entry with per-row capture cells: clicking + Add
inserts a draft row at the top with its key cell armed, and the next
key combination is recorded and normalized (Ctrl+Shift+S →
CTRL+SHIFT+S). While armed, a dedicated keyboard listener swallows all
input so recorded shortcuts do not execute in the drawing.
Draft rows are transient and confirmed only through an explicit accept
button, so the table never retains empty rows. Duplicate keys and
unrunnable commands are flagged in danger styling with a persistent
warning naming the conflicting command. Added reset-to-defaults with
confirmation, apply-and-exit, a shortcut count, and an unsaved-changes
guard on close.
The themed handle cache (introduced in cc430cdb) keys entries by (address, length) of &'static [u8] art. However, the art was declared as const; Rust may inline distinct copies of a const at each use site, giving the same logical icon different addresses. This broke cache lookups for wrapper functions (e.g., themed_arrow_down) that refer to the same icon from a different module than the cache test. Convert the ~30 themed-relevant byte slices (TRI_*, HOME, UNDO, REDO, CHECK, etc.) to static so each artwork has one stable address process-wide.
Also refactor themed_handle to drop the immutable borrow before building a miss handle, preventing a reentrant call from panicking on a second borrow_mut.
Adjust themed_cache_tests to use delta assertions and per-test cache removal for isolation, and add coverage for second-call cache hits, wrapper delegation, and the length component of the key.
Test: ui::icons::themed_cache_tests::themed_cache_returns_same_handle_for_same_bytes
Test: ui::icons::themed_cache_tests::themed_cache_caches_distinct_bytes_separately
Test: ui::icons::themed_cache_tests::themed_cache_second_call_is_a_cache_hit
Test: ui::icons::themed_cache_tests::themed_wrapper_populates_cache_for_underlying_bytes
Test: ui::icons::themed_cache_tests::themed_cache_key_includes_length
Test: ui::icons::themed_cache_tests::themed_cache_speedup_over_uncached_handle_creation
Improve the selection-cycling list box so overlapping objects can be
identified at a glance:
- Add a color swatch per row showing the object's effective drawn color
- Show the layer name right-aligned next to the element type
- Size the popup to fit its content with consistent padding
Widen render_style_for_viewport visibility from scene-internal to
crate-wide so the view layer resolves the same color the renderer uses.
Style selectors (Standard, layer, Color/Linetype/Lineweight) sat at
different heights across ribbon panels because each combo panel
vertically centered its content: panels with fewer icon rows
(Multiline Text, Table) centered their dropdown differently than
panels with two rows (Dimensions, Multileader).
- Pin all combo panels (Layers, Properties, style combos) to the top
of the fixed 3-row panel with a shared COMBO_PANEL_PAD, so every
primary dropdown shares one baseline regardless of icon-row count
- Extract the duplicated tool-row and panel-container code into
tool_row() / combo_panel_col() helpers + named spacing constants
- Bundle the per-view render state into RenderCtx, shrinking
render_large/render_large_dropdown from 12-14 positional args to
(item, &ctx)
- print_to_printer: silence the Windows-only dead-code warning on
PrintOptions::quality with the platform split documented (the field
is read by the CUPS `lp -o print-quality` path)
OpenCADStudio/plugins#901
- Record the host's rustc --version output in the embedded version_info.json.
- Add rustc_version/rustc_declared/rustc_compatible to plugin manifests and
release metadata, mirroring the existing acadrust gate.
- Reject API v4+ plugins whose declared rustc differs from the host, with a
clear one-line error message.
- Propagate the rustc gate through the marketplace, install flow, and UI.
- Update plugin architecture docs to describe the new ABI metadata.
The 9 themed* functions that take &'static [u8] artwork each built a
fresh svg::Handle::from_memory(bytes) on every call, with 113
icons::themed call sites per frame across ribbon/statusbar/popups.
Add a thread_local THEMED_CACHE keyed by the bytes' (address, length)
and a single themed_handle(bytes) helper; the 9 themed* functions all
go through it. The 13 wrapper functions (themed_arrow_*, themed_home,
themed_undo, themed_redo, themed_check_cell, ...) delegate to those 9
and pick up the cache transparently, so all 22 themed* functions (and
the 113 call sites) are deduped.
The cache key is (address, length) -- not pointer alone -- to match the
existing SEMANTIC_CACHE belt-and-braces pattern and guard against any
future call site that passes a sub-slice of a static (e.g. &BYTES[1..]),
which would otherwise alias the wrong handle. Every include_bytes!
produces a unique static slice today, so the length is defensive.
Construction is amortised to once per artwork per process. No semantic
change; visual output is byte-identical.
Measured performance gains (integrated
themed_cache_speedup_over_uncached_handle_creation bench, 20_000
iterations each, same machine):
| | dev profile | release profile |
|----------------|---------------|-----------------|
| Before | 235 ns/iter | 26 ns/iter |
| After (cached) | 78 ns/iter | 9 ns/iter |
| Cold miss | 900 ns | 100 ns |
| Speedup | 3.0x | 2.9x |
Release-mode warm path: 9 ns/iter. At 60 fps with up to 113 themed*
calls per frame, that is ~1 us/frame of handle work -- a rounding
error against a 16.6 ms frame budget. The cold-miss cost (one parse
+ one insert, 100 ns release) is the one-time price per new artwork
and is amortised to negligible per-frame overhead (it happens at
most once per artwork per process). The speedup is stable at ~3x
across dev and release because the ratio of work is the same:
hashmap-get + Handle clone vs. a full SVG parse + allocation.
test ui::icons::themed_cache_tests::themed_cache_returns_same_handle_for_same_bytes
test ui::icons::themed_cache_tests::themed_cache_caches_distinct_bytes_separately
test ui::icons::themed_cache_tests::themed_cache_speedup_over_uncached_handle_creation
Introduce a cache for the grid overlay to prevent redundant geometry
reconstruction on every UI redraw. Extract the pure projection logic
from draw_grid into a renderer-free grid_segments function, and add
GridKey and GridCanvasState to memoize the resulting Geometry.
The cache key includes all per-pane GridParams and the overlay bounds,
preventing stale geometry when camera changes within the same canvas
size. On a params-key miss, the iced cache is cleared before redrawing
to bypass its bounds-only reuse.
Tests: 8 new unit tests cover key invalidation and state handling.
Benchmarks: uncached geometry ~32 us/frame vs cached decision ~90 ns,
a >99% reduction. Verified: 472 passed / 1 pre-existing failure / 4
ignored.
Tests:
ui::overlay::grid_key_tests::grid_key_matches_identical_params
ui::overlay::grid_key_tests::grid_key_invalidates_on_changed_fields
ui::overlay::grid_key_tests::grid_key_invalidates_when_any_pane_changes
ui::overlay::grid_key_tests::should_reuse_empty
ui::overlay::grid_key_tests::should_reuse_equal
ui::overlay::grid_key_tests::should_reuse_changed
ui::overlay::grid_canvas_state_tests::default_state_has_no_cached_key
ui::overlay::grid_canvas_state_tests::stored_key_is_recognized_by_should_reuse
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.