- Drop crates/ocs_doc_api from workspace and host dependency.
- Remove src/app/doc_api.rs and its module declaration.
- Strip DocApi v2 undo/dispatch plumbing from HostSession.
- Remove HostApi::doc_api_dispatch default method.
- Remove PluginRequest::DocApiRequest / PluginResponse::DocApiResponse.
- Revert plugin API version from 6 back to 5.
Add the typed document facade and plugin IPC adapter. Prepare bulk edits
before mutation, preserve undo and dirty state, keep profile elevations,
validate numeric inputs and session bindings, and generate Python constructors
with typed results.
Reuse existing entity transforms and profile conversion. Compute mass
properties and closed-surface bounds in cadkernel; pin its main revision
6a5e6fc2822f6af6b2611cd605b44437b35158f0. Keep plugin API metadata at version 6.
Validation: 646 native application tests, 597 kernel tests, 12 document API
tests, 91 plugin API tests, 3 Python tests, default/IPC feature builds and
wasm32 check passed.
OpenCADStudio/plugins#901 (comment)
- Add HostApi::document_path(tab_id) returning Option<PathBuf>.
- Add PluginRequest::DocumentPath and PluginResponse::DocumentPath for
out-of-process plugins.
- Implement the request in the IPC server and in both V3/V4 plugin-side
HostApi proxies.
- Implement HostSession::document_path by looking up the tab by id and
returning its current_path.
An entity added via a plugin's AddEntity with a common.layer name that no
LAYER command ever created kept its layer in-session, but the DWG writer
resolves an unknown layer name to a NULL handle, so on reopen the entity
collapsed to layer 0.
Add a shared Scene::ensure_layer(name) that registers a missing layer with a
real handle (allocate_handle, per #67) and call it from add_entity and
update_entity. This covers the plugin AddEntity/UpdateEntity IPC and every
internal add path without a new IPC request. Existing/empty/"0" layers are
no-ops, so normal draw commands are unaffected.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
#249 — plugin XDATA written via write_record survived only in memory: the
acadrust DWG writer dropped ExtendedData::records on save. Bump acadrust to
e88a9a6 (records now encode to EED and decode back on read) and fix the host
side that fed it:
- ensure_app_id allocates a real APPID handle; a null handle serializes as
0 and the EED reference can't resolve, so the XDATA vanished on reopen.
- write_record / remove_record drop stale raw_dwg_eed for the target app so
an edit made after a save/reopen wins over the pre-edit bytes.
#250 — out-of-process plugins got a throwaway document_mut() snapshot, so
edits to existing entities were silently discarded and deletion wasn't
expressible at all. Add the missing mutation surface:
- UpdateEntity / RemoveEntity IPC requests + HostApi::update_entity /
remove_entity (default in-process impls, RPC overrides on the client that
invalidate the stale document cache).
- Scene::update_entity replaces the entity in place, preserving its handle
and owning block, and reseeds only its derived caches; remove reuses the
cache-coherent erase_entities (which also honours layer locks).
- document_mut() is documented as a local-only snapshot out-of-process.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Follow-ups after merging the out-of-process plugin isolation work:
- Convert the out-of-process interactive adapter's `on_point` /
`on_entity_pick` to `glam::DVec3`, matching the `CadCommand` trait,
which moved to f64 pick coordinates. The branch predated that change
and no longer compiled against the trait.
- Contain plugin constructor panics in `export_plugin!`: the constructor
runs across the C ABI boundary in `ocs_plugin_register`, where an
unwinding panic is undefined behavior. Catch it and return null, which
the loader already treats as a failed registration.
- Reap killed runner processes. The spawn-timeout and disconnect paths
called `child.kill()` without `wait()`, leaving a zombie on Unix until
the host exited. Route both — and `shutdown()` — through a shared
`reap()` that kills and waits on a detached thread.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Clipped blocks were broken at UTM and lost their clip when pasted into
another drawing.
- Clip geometry: world_clip_polygon_f64 keeps the boundary in absolute f64;
clip_wires now clips in a frame relative to the boundary's first vertex
(small coords → exact f32 Sutherland–Hodgman) and re-splits the result
into the double-single high/low pair the relative-to-eye renderer needs,
so the clipped block draws correctly and no longer poisons ZOOM Extents.
- ZOOM Extents (fit_all): the outlier reject compared absolute UTM
coordinates against a centre-RELATIVE span (local_extent_max), rejecting
the whole drawing → no-op. Made the reject distance-from-median-centre.
- Cross-drawing paste: clipboard now snapshots each copied entity's whole
xdictionary object graph (ClipboardDeps.ext_objects) and recreates it on
paste with fresh handles + remapped references, re-pointing the pasted
entity's xdictionary at the new root. Wired into PASTECLIP and PASTEORIG.
Fixed handle allocation (allocate_handle, not the non-advancing
next_handle) so the dictionary chain doesn't collapse onto one handle.
- Updated hit_test / plugin_host tests for the eye-relative + DVec3 signatures.
Known gaps: PASTEBLOCK does not yet carry the clip (clip would need to live
inside the new wrapper block definition); hatch-clip path still f32.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Whole command/snap/grip/cursor chain now builds on f64 DVec3 end to end,
so picked points, snaps and grip drags stay precise at UTM-scale
coordinates instead of quantizing to ~0.5 m through f32.
- All ~80 command files migrated: draw (line/circle/arc/ellipse/shapes
in full f64; others via point methods), modify, annotate, insert, view,
inquiry, layers, groups, clipboard, layout.
- Entity apply_grip impls updated for GripApply::{Absolute,Translate}(DVec3).
- Construction sites (EntityTransform/CmdResult/DynAnchor) emit DVec3;
wire-preview boundaries cast to f32 only at the GPU edge.
- Modify/annotate commands keep internal Vec3 geometry where precision is
non-critical, casting at the DVec3 boundary; key draw commands store f64.
Builds clean (no warnings). Visual verification of crosshair/snap/grip at
extreme UTM zoom pending.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
A buggy external plugin that panicked anywhere — during load (version,
register, manifest), during ribbon build / dispatch, or inside an
interactive command (prompt, on_point, on_enter, on_object_pick) — took
the host down with it (#134). Run every cdylib entry point under
catch_unwind so the host stays up: the plugin's call is treated as
inert (load fails, dispatch returns "didn't handle it", interactive
hooks resolve to Cancel) and a "Plugin <hook> panicked: …" line lands
in the command line on the next tick. (#145)
Scope is Rust panics across the cdylib boundary, not genuine UB —
real isolation (segfault-proof) still requires out-of-process plugins.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Extend InteractiveCommand with needs_object_pick / on_object_pick so a
plugin tool can prompt the user to pick an existing entity (handle + point)
rather than a free point — the structure-pick path Storm Sewer's SS_PIPE
needs to connect existing structures. The host adapter delegates to the
internal entity-pick flow; over --serve the pick is fed as a hex handle.
Stays API v2 (no released plugin implements InteractiveCommand yet).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Plugins could dispatch commands but not register interactive (click-to-
place) tools — the gap mf4633 flagged on #100 for Storm Sewer's SS_INLET
/ SS_PIPE. Add an InteractiveCommand trait + CommandStep to ocs_plugin_api
and HostApi::start_interactive; a host adapter bridges it to the internal
CadCommand, so a plugin tool drives the host's point-collection flow.
Hybrid by construction: the same command works by clicking in the viewport
AND by feeding coordinates over --serve (run "CMD x,y x,y"). Adding a
HostApi method changes the contract vtable, so API_VERSION bumps to 2 —
v1 plugin binaries are now refused at load.
Part of the #100 extensibility epic.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
OpenCADStudio no longer bundles plugins — every add-on is an external
cdylib loaded from the plugins folder or installed via the marketplace.
- Remove the demo plugin and the in-tree ocs_example_plugin crate.
- Remove the inventory-based built-in registration path (PluginRegistration,
all_plugins, installed_manifests); registry now serves core ribbon tabs
plus loaded external plugins, and try_dispatch routes only to externals.
- Plugin Manager drops the 'compiled into this build' section; the
enable/disable toggle moves onto loaded external cards.
- Prune the now-dead HostSession/DocumentTab helpers and re-exports.
Part of the #100 extensibility epic (phase 2).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Plugins targeted the host's concrete HostSession type. Add a HostApi
trait in ocs_plugin_api behind an optional `host` feature (the only thing
that pulls acadrust, so the core crate stays dependency-free). HostSession
implements it and BuiltinPlugin::dispatch now takes `&mut dyn HostApi`, so
an out-of-tree add-on compiles against the contract crate alone. Per-tab
plugin state is reached through object-safe plugin_state* helpers.
Completes the phase-1 host-surface extraction in the #100 epic.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Plugins persisted domain data via the raw acadrust::xdata API with
boilerplate and no APPID registration. Add read_record / write_record /
remove_record keyed by entity handle; write_record replaces an existing
record for the same app and registers the application in the APPID table
so the data round-trips through DWG/DXF for other CAD apps.
Part of the #100 extensibility epic (surfaced in #106).
Co-Authored-By: Claude Opus 4.8 <[email protected]>