Commit Graph
707 Commits
Author SHA1 Message Date
Sebastian 3d35919656 feat(plugin): gate marketplace and load on acadrust source
- Add host_acadrust_source and source-hash comparison helpers to ocs_plugin_api.

- Track acadrust_source and acadrust_declared in ExternalPlugin/ReleaseInfo.

- Apply repo-level policy: if any release in a repo declares acadrust_source, undeclared v4+ releases from that repo are incompatible.

- Preserve API v2/v3 backwards compatibility: legacy undeclared releases stay installable.

- Update Plugin Manager UI to only offer compatible releases and show 'acadrust mismatch' status.

- Drop acadrust_version from gate logic; only acadrust_source is required.
2026-08-24 19:01:06 +02:00
ramox81 80d7a8741e Route dimension color fields correctly 2026-08-24 15:32:38 +03:00
Karim Jerbi 7215faae44 feat(properties): make inherited properties editable, align dropdowns, and switch transparency to EditChoice
Enable in-place editing of inherited properties in the Properties panel:
- Transparency: Switch to PropValue::EditChoice with ByLayer and ByBlock presets to allow direct typing of any numeric percentage value (0..90%) without combo_box autocomplete interference.
- Select-all-on-click: Integrate EditChoice text inputs into build_field_key_map with dedicated widget IDs, preserving click-to-select-all across editable fields.
- Material: Provide bounded preset choices (ByLayer, ByBlock, Global, and active custom material) to avoid scanning large drawing dictionaries.
- Plot style: Implement mode-aware behavior with interactive Choice in STB mode and ReadOnlyWithTooltip in CTB mode.
- Read-only tooltips: Introduce PropValue::ReadOnlyWithTooltip to provide contextual explanations for locked fields while preserving mouse text selection and clipboard copying.
- Dropdown alignment & unified borders: Fix EditChoice internal input/caret background clipping so the container's 1px neutral/active border surrounds the entire control identically to Lineweight and text inputs.
- Document defaults & aggregation: Synchronize document header defaults when editing with No selection, and aggregate heterogeneous multi-selections (*VARIES*).
2026-08-23 23:20:34 +01:00
ramox81 c5fe70627a Honor point display geometry and sizing 2026-08-22 17:18:30 +03:00
Hakan Seven bd5f9436ea Merge pull request #852 from ramox81/codex/complete-hatch-workflow 2026-08-21 21:02:14 +03:00
Hakan Seven 6c4f769d61 Merge pull request #842 from gianlucafiore/feat/non-printing-layer 2026-08-21 18:58:24 +03:00
Hakan Seven 77e1f1b876 fix(plot): respect non-printing layers
Filter nested block, attribute, table, hatch, and wipeout geometry during export while preserving canvas visibility.
2026-08-21 18:57:23 +03:00
ramox81 f83037271c Complete hatch creation and editing workflow 2026-08-21 12:57:19 +03:00
gianlucafiore 2208076e50 feat(plotstyle): show layer usage by ACI 2026-08-20 23:55:44 -03:00
gianlucafiore eb5cbaeca0 feat(layers): add non-printing layer support 2026-08-20 20:37:27 -03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven a64a7f7889 fix(ribbon): preserve forced panel levels 2026-08-20 19:58:07 +03:00
Hakan Seven 5e62da464e fix(properties): preserve literal text
Separate numeric fields from names and content so only numeric property values are evaluated as expressions.

Refs #809
2026-08-20 14:58:12 +03:00
Hakan Seven 1c408e3a73 feat(spline): improve fit and CV editing
Keep planar conversions kernel-backed and leave unsupported 3D, CV-to-fit, and closed rebuilds unavailable instead of changing curve data.\n\nRefs #815
2026-08-20 00:18:45 +03:00
Hakan Seven 0f250bb485 feat(ellipse): add complete grip editing 2026-08-19 23:48:13 +03:00
ramox81 0d37d3ff78 Improve spline fit and control vertex grips 2026-08-19 11:02:32 +03:00
ramox81 283e6db324 feat(ellipse): add editable arc endpoint grips 2026-08-19 10:02:38 +03:00
Karim Jerbi 32c3844526 perf(ribbon): stop building and laying out 5 panel renderings per frame
Each ribbon panel was rendered five ways every frame so CollapsePanels could
roll back to any density at layout time: full, compact, button, tight and a
full-size flyout that duplicated the full rendering.
The layout pass ran four full measure-layouts per panel even in forced modes,
and the degradation decision was an untested u8 inline in Ribbon::view.

Now the choice is a pure, unit-tested decide_levels() whose levels are a typed
Level enum (Full/Compact/Collapsed/Tight). Panel carries its four renderings
as elements: [Element; 4] indexed by Level, with a slot(i, level) helper for
the tree stride. Forced modes (Full/Compact/Collapsed) measure nothing at all
and derive the row height from the placed panel. The open flyout draws the
panel's own `full` rendering inside a self-drawn box (identical weakest-bg +
1px neutral-border to the container it replaced), so no duplicate
render_group is built per panel per frame. Level, Panel, Widths, CollapsePanels
and decide_levels are pub(crate); CollapseMode stays pub (re-exported).

Tests (collapse.rs tests module, added RED first):
- forced_modes_pin_every_panel
- auto_huge_width_keeps_everything_full
- auto_degrades_from_the_right_one_panel_at_a_time
- auto_stops_degrading_once_the_row_fits
- auto_escalates_a_single_panel_past_collapsed_to_tight
- auto_cascade_drops_every_collapsed_panel_to_tight
- auto_runs_the_compact_phase_across_the_row_first
- no_panels_stays_empty
- single_panel_walks_the_whole_ladder
- zero_widths_never_overflow
- endless_row_degrades_everything_to_tight
- unbounded_row_keeps_everything_full
- nan_budget_degrades_both_phases_but_no_tight_cascade
- exact_fit_at_full_stays_full
- matches_the_pre_refactor_algorithm: byte-equivalence sweep against the
  verbatim pre-refactor u8 algorithm (280 width/budget combos incl. the
  degenerate 0/0/inf/NaN inputs), proving the decision logic is unchanged.

Measured with the committed #[ignore]d benchmark
(`cargo test --lib --release -- --ignored --nocapture bench_ribbon_view_construction`)
run as one instrument across pre-change / this change: Ribbon::view()
construction ~676 -> ~425 us/frame (~37% of view construction saved); forced
modes run 1 layout call per panel per frame instead of 5.

Verification: cargo build clean; cargo test --lib = 382 passed (367 baseline
+ 15 new ribbon tests) / 2 known pre-existing failures unchanged
(save_then_open_round_trips, tilted_ucs_places_planar_entities_with_the_plane_normal).
2026-08-16 10:23:44 +01:00
Hakan Seven f247d15f6e feat(plugin): harden V4 host integration
Preserve legacy wire indices and route concurrent V4 responses and background requests by correlation and stable tab ID.
2026-08-15 20:17:43 +03:00
Karim Jerbi b4da342f0e refactor(ribbon): derive the Block Palette button highlight from app state
The ribbon kept its own \show_block_palette\ copy that the app had to
manually sync at every mutation point (the BLOCKPALETTE command and the
dock Close handler). Drop the copy and thread the app's authoritative
\show_block_palette\ into \Ribbon::view\ at render time, so the button
highlight can't drift from the panel's true visibility — those two
handlers are now mutate-points only and the ribbon view is the single
place that reads the state back.
2026-08-15 14:42:08 +01:00
Karim Jerbi c3e3132b39 refactor(props): key active fields by a typed enum, not a sentinel string
The \\\x01attr\\x01…\ sentinel-prefixed string was used to tell geometry
fields (\&'static str\ names) apart from block attribute rows (runtime
tags) in \ctive_field\ and \dit_buf\. Replace it with a \FieldKey\
enum (\Geom(&'static str)\ / \Attr(String)\), so the two namespaces can't
collide by construction: \dit_buf\ is now \HashMap<FieldKey, String>\,
\ctive_field\ is \Option<FieldKey>\, and the sentinel decoding in
\ctive_key_id\ is replaced by \FieldKey::widget_id\.

While touching the key plumbing, replace \prop_field_key_for_id\'s
per-event scan of every section x prop (with a \String\ format per
candidate) with an O(1) precomputed \HashMap<iced::widget::Id, FieldKey>\
(\ield_key_by_id\), built once in \
efresh_properties\ alongside the
sections — and rebuilt after \make_sections_read_only\ so rows demoted
to read-only stop mapping. \PropSyncActive\ now does a single map lookup
per event.
2026-08-15 14:29:20 +01:00
Karim Jerbi 41223f09d7 feat(plot): read-only rows use the shared selectable read-only field 2026-08-15 11:59:45 +01:00
Karim Jerbi 8e6b60910c feat(style): align mleader read-only field width with editable fields 2026-08-15 11:59:45 +01:00
Karim Jerbi d5b5f0781f feat(style): dim style read-only fields use the shared read-only field 2026-08-15 11:59:45 +01:00
Karim Jerbi 71d4eb96e5 feat(style): mleader style read-only rows use the shared read-only field 2026-08-15 11:59:45 +01:00
Karim Jerbi 61c3497d7f feat(text-style): read-only rows use the shared selectable read-only field 2026-08-15 11:59:45 +01:00
Karim Jerbi f2c4d389db feat(props): read-only rows use the shared selectable read-only field 2026-08-15 11:59:44 +01:00
Karim Jerbi f2b375ab24 feat(read-only): add shared selectable read-only field helper 2026-08-15 11:59:44 +01:00
Karim Jerbi fbab4c4934 feat(ribbon): Block Palette button reflects panel open state
The Insert tab's Block Palette button now behaves like the View tab toggles
(UCS Icon, View Cube, Ortho, Properties, File Tabs, Layout Tabs): it stays
highlighted while the block palette panel is open and clears when closed.

The Ribbon gains a show_block_palette flag with a set_block_palette setter,
fed into ToggleState and mapped in is_active_tool for the BLOCKPALETTE tool
id. show_block_palette on the app remains the single source of truth; both
mutation paths now mirror it onto the ribbon:

- BLOCKPALETTE / BLOCKSPALETTE command toggles ribbon state alongside the
  panel (src/app/commands/blocks.rs).
- Closing the panel via the dock rail close button clears the ribbon state,
  matching how Close(Properties) already syncs (src/app/update/dialog.rs).
2026-08-14 23:33:45 +01:00
Karim Jerbi 28e5deb222 fix(dock): don't panic clamping panel width when window is minimized 2026-08-14 23:06:53 +01:00
Karim Jerbi df940ad58e fix(dock): size drag preview by visible panels, not stack size
The drag preview divided the edge height by the raw panel count on the target
side. Closed panels keep their stack slot, so a hidden panel (e.g. the block
palette tucked away while Properties stays open) split the ghost and the drop
index as if it were rendering — leaving a half-height preview on that edge.
Size slots from the panels actually rendered on the edge instead, via a shared
visibility helper used by both the drop-index math and the ghost/edge-tint
geometry.
2026-08-14 22:24:57 +01:00
Karim Jerbi 9f68034a60 feat(props): select whole value when a property field is clicked
Clicking an editable property value field now selects its entire value instead
of only placing the caret, so typing immediately replaces it. The click is
observed through a global left-press subscription (PropPointerPressed); a focus
sweep reports which widget took focus and PropSyncActive maps it back to the
active property row, then issues a select-all operation only when focus landed
on a different field.

The active row stays highlighted while its text input holds keyboard focus and
clears when focus moves elsewhere.
2026-08-14 21:21:40 +01:00
Karim Jerbi bd33600ee7 fix(dock): single-panel drag preview is one full-height slot
drop_index previously mapped a pointer position inside a lone full-height panel
to a top/bottom insertion split, offering an impossible drop. Clamp to the
single slot when the edge holds one panel, and cover the multi-slot mapping with
tests.
2026-08-14 21:21:40 +01:00
Hakan Seven 1d2f0a09c1 feat(hatch): add associative boundaries 2026-08-13 23:47:50 +03:00
Hakan Seven 7a8da58d55 feat(hatch): add multi-region selection
Refs #532
2026-08-13 17:16:29 +03:00
Sebastian 883e703b02 Fix V2/V3 messaging ABI-break 2026-08-13 09:49:57 +02:00
Hakan Seven 0df2356243 fix(view): correct 3D mesh interaction
Sync projection controls from the active camera, preserve the UCS icon in perspective views, and use visible or selected 3D geometry for orbit pivots. Dense mesh vertex grips remain hidden.
2026-08-12 19:49:52 +03:00
Hakan Seven 0be9c41773 fix(layers): protect locked entities
Keep locked-layer objects selectable for inspection while suppressing grips, property edits, command mutations, and stale editor writes.
2026-08-12 12:46:41 +03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Karim Jerbi 7bfb617745 feat(dock): stacked edge rendering and drag-to-reorder preview 2026-08-11 23:13:05 +01:00
Karim Jerbi 10a1d89f19 feat(dock): migrate block palette onto general edge-stack dock
Pin/close/resize/drag-between-edges/auto-collapse hover, themed and
persisted, mirroring the properties panel chrome.
2026-08-11 23:13:05 +01:00
Karim Jerbi 20be91ccaa feat(dock): add edge-stack dock data model and slice geometry 2026-08-11 23:13:05 +01:00
gianlucafiore 9fb075f8ee fix: improve plot style editing and print all plot actions 2026-08-11 18:45:00 -03:00
gianlucafiore 9741195c2c feat: add object scale button to properties 2026-08-11 12:08:55 -03:00
gianlucafiore e2e4bfdcd4 feat(plotstyle): improve CTB editor workflow 2026-08-10 19:09:40 -03:00
gianlucafiore 4697e8cc33 feat(color): add CAD indexed color picker 2026-08-09 23:40:55 -03:00
Hakan Seven d80ee709ac fix(otrack): clear and localize tracking hint 2026-08-09 13:04:55 +03:00
Hakan Seven ae24f985f0 Merge pull request #714 from gianlucafiore/feature/tracking-reference-tooltip
Show active tracking reference tooltip
2026-08-09 12:57:50 +03:00
Hakan Seven 2f60dd0f59 refactor(i18n): group Fluent attributes 2026-08-09 11:12:47 +03:00
gianlucafiore a06e8a7a69 Show active tracking reference tooltip 2026-08-08 23:09:06 -03:00