#![allow(non_snake_case)] // On Windows release builds, hide the console window the OS would // otherwise spawn alongside the GUI. Debug builds keep stdout/stderr // attached so eprintln! / panics stay visible while developing. #![cfg_attr(all(windows, not(debug_assertions)), windows_subsystem = "windows")] mod app; mod command; mod entities; mod io; mod linetypes; mod modules; mod patterns; mod scene; mod snap; mod ui; mod update_check; fn main() -> iced::Result { app::run() }