// Insert module — file import, solid primitives, and blocks. mod box_prim; mod clear; pub(crate) mod create_block; mod cylinder; pub(crate) mod insert_block; mod open_obj; mod sphere; pub(crate) mod xattach; use crate::modules::{CadModule, RibbonGroup}; pub struct InsertModule; impl CadModule for InsertModule { fn id(&self) -> &'static str { "insert" } fn title(&self) -> &'static str { "Insert" } fn ribbon_groups(&self) -> Vec { vec![ RibbonGroup { title: "Import", tools: vec![open_obj::tool().into(), clear::tool().into()], }, RibbonGroup { title: "Primitives", tools: vec![ box_prim::tool().into(), sphere::tool().into(), cylinder::tool().into(), ], }, RibbonGroup { title: "Block", tools: vec![ create_block::tool().into(), insert_block::tool().into(), xattach::tool().into(), ], }, ] } }