Files
OneCAD-Draft/src/ui/dock.rs
T

328 lines
11 KiB
Rust

//! General edge-stack docking for side panels.
//!
//! Any number of dockable panels (Properties, the block palette, future
//! palettes) live in an ordered vertical stack on the left or right edge of
//! the drawing view. This module owns the persisted layout (which panels are
//! docked, on which side, in what vertical order, at what width, and whether
//! each auto-collapses) plus the pure geometry used to render and hover an
//! edge's stacked panels.
use crate::app::config::DockSide;
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
/// Dock chrome interactions. These are panel-agnostic so any dockable panel
/// (Properties, the block palette, future palettes) shares one code path.
#[derive(Debug, Clone)]
pub enum DockMsg {
/// Begin dragging `panel` to another side / position.
DockGrab(PanelId),
/// Begin resizing `panel`'s width.
ResizeGrab(PanelId),
/// Reset `panel`'s width to its default.
WidthReset(PanelId),
/// Toggle `panel`'s auto-collapse (pin) behavior.
AutoCollapseToggle(PanelId),
/// Close / hide `panel`.
Close(PanelId),
/// The pointer is over `panel`, raising it to full height.
Hover(PanelId),
/// Pointer moved while a panel is dragging or resizing.
DragMove(iced::Point),
/// Pointer released after a drag / resize.
DragRelease,
/// The pointer left the edge column; collapse any auto-collapsing panel.
HoverExit,
}
/// The dockable panels the application knows about. New palettes add a variant.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum PanelId {
Properties,
BlockPalette,
}
impl PanelId {
/// Localized-friendly display name used by the collapsed/edge chrome.
pub fn title(self) -> &'static str {
match self {
PanelId::Properties => "Properties",
PanelId::BlockPalette => "Block Palette",
}
}
/// Default dock width for a freshly-created panel instance.
fn default_width(self) -> f32 {
match self {
PanelId::Properties => 250.0,
PanelId::BlockPalette => 260.0,
}
}
}
/// The persistent, per-panel dock settings that survive a restart.
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct DockPanel {
pub width: f32,
pub auto_collapse: bool,
}
impl Default for DockPanel {
fn default() -> Self {
Self {
width: 250.0,
auto_collapse: false,
}
}
}
impl DockPanel {
fn for_id(id: PanelId) -> Self {
Self {
width: id.default_width(),
auto_collapse: false,
}
}
}
/// The whole dock layout: two ordered per-side stacks plus per-panel settings.
/// Only the persisted layout lives here; transient drag/hover state is app
/// state (see `update::mod`) so it is skipped by serialization.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct DockState {
/// Panels anchored to the left edge, top → bottom.
pub left: Vec<PanelId>,
/// Panels anchored to the right edge, top → bottom.
pub right: Vec<PanelId>,
/// Per-panel width / auto-collapse settings, keyed by `PanelId`.
pub panels: BTreeMap<PanelId, DockPanel>,
}
impl Default for DockState {
fn default() -> Self {
Self {
left: vec![PanelId::Properties],
right: vec![PanelId::BlockPalette],
panels: BTreeMap::new(),
}
}
}
impl DockState {
/// Edge-collection of the panels ordered for rendering on `side`.
fn stack(&self, side: DockSide) -> &[PanelId] {
match side {
DockSide::Left => &self.left,
DockSide::Right => &self.right,
}
}
fn stack_mut(&mut self, side: DockSide) -> &mut Vec<PanelId> {
match side {
DockSide::Left => &mut self.left,
DockSide::Right => &mut self.right,
}
}
/// Guarantee every known `PanelId` has a settings entry, so rendering and
/// resize never hit a missing configuration. Also a cheap heal for configs
/// written by an older version.
pub fn ensure_settings(&mut self) {
for id in [PanelId::Properties, PanelId::BlockPalette] {
self.panels.entry(id).or_insert_with(|| DockPanel::for_id(id));
}
}
/// Where (if anywhere) a panel is currently docked.
pub fn location(&self, id: PanelId) -> Option<(DockSide, usize)> {
for side in [DockSide::Left, DockSide::Right] {
if let Some(i) = self.stack(side).iter().position(|p| *p == id) {
return Some((side, i));
}
}
None
}
pub fn settings(&self, id: PanelId) -> DockPanel {
self.panels
.get(&id)
.copied()
.unwrap_or_else(|| DockPanel::for_id(id))
}
/// Docked width for `id`, clamped to sane bounds.
pub fn width(&self, id: PanelId, win_w: f32) -> f32 {
self.settings(id)
.width
.clamp(DOCK_MIN_W, DOCK_MAX_W.min(win_w * 0.45).max(DOCK_MIN_W))
}
pub fn auto_collapse(&self, id: PanelId) -> bool {
self.settings(id).auto_collapse
}
/// Set the persisted width, clamped.
pub fn set_width(&mut self, id: PanelId, width: f32) {
let entry = self.panels.entry(id).or_insert_with(|| DockPanel::for_id(id));
entry.width = width.clamp(DOCK_MIN_W, DOCK_MAX_W);
}
/// Reset width to the panel's default.
pub fn reset_width(&mut self, id: PanelId) {
let entry = self.panels.entry(id).or_insert_with(|| DockPanel::for_id(id));
entry.width = id.default_width();
}
pub fn set_auto_collapse(&mut self, id: PanelId, on: bool) {
let entry = self.panels.entry(id).or_insert_with(|| DockPanel::for_id(id));
entry.auto_collapse = on;
}
/// Dock `id` to `side` at `index` (clamped), removing it from any other
/// stack first. Returns whether the layout actually changed.
pub fn dock(&mut self, id: PanelId, side: DockSide, index: usize) -> bool {
if let Some((old_side, old_i)) = self.location(id) {
if old_side == side && old_i == index {
return false;
}
self.stack_mut(old_side).remove(old_i);
}
let stack = self.stack_mut(side);
let index = index.min(stack.len());
stack.insert(index, id);
true
}
}
/// Insertion index (0..=total) for dropping a panel whose pointer is at
/// screen-local `y` within an edge column of `avail` height holding `total`
/// slots. Used to compute the live drag target index while reordering.
pub fn drop_index(y: f32, total: usize, avail: f32) -> usize {
if total == 0 || avail <= 0.0 {
return 0;
}
let h = avail / total as f32;
let idx = (y / h).round() as usize;
// A single full-height panel must not offer a top/bottom split: any drop
// lands in the one available slot.
if total <= 1 {
return 0;
}
idx.min(total)
}
/// Smallest docked width a panel may be dragged or sized to.
pub const DOCK_MIN_W: f32 = 200.0;
/// Largest docked width a panel may be dragged or sized to.
pub const DOCK_MAX_W: f32 = 600.0;
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default_docks_each_known_panel_on_an_edge() {
let state = DockState::default();
assert_eq!(state.location(PanelId::Properties), Some((DockSide::Left, 0)));
assert_eq!(
state.location(PanelId::BlockPalette),
Some((DockSide::Right, 0))
);
}
#[test]
fn ensure_settings_seeds_missing_entries_with_defaults() {
let mut state = DockState::default();
state.ensure_settings();
assert_eq!(state.width(PanelId::Properties, 1600.0), 250.0);
assert_eq!(state.width(PanelId::BlockPalette, 1600.0), 260.0);
assert!(!state.auto_collapse(PanelId::Properties));
}
#[test]
fn dock_moves_between_sides() {
let mut state = DockState::default();
assert!(state.dock(PanelId::Properties, DockSide::Right, 0));
assert_eq!(
state.location(PanelId::Properties),
Some((DockSide::Right, 0))
);
// It no longer occupies the left edge.
assert!(state.left.is_empty());
assert_eq!(state.right.len(), 2);
}
#[test]
fn dock_clamps_index() {
let mut state = DockState::default();
assert!(state.dock(PanelId::Properties, DockSide::Right, 99));
assert_eq!(
state.location(PanelId::Properties),
Some((DockSide::Right, 1))
);
}
#[test]
fn dock_noop_when_same_spot() {
let mut state = DockState::default();
assert!(!state.dock(PanelId::Properties, DockSide::Left, 0));
}
#[test]
fn set_width_clamps() {
let mut state = DockState::default();
state.set_width(PanelId::BlockPalette, 10.0);
assert_eq!(state.width(PanelId::BlockPalette, 1600.0), DOCK_MIN_W);
state.set_width(PanelId::BlockPalette, 5000.0);
assert_eq!(state.width(PanelId::BlockPalette, 1600.0), DOCK_MAX_W);
}
#[test]
fn width_respects_maximum_window_fraction() {
let mut state = DockState::default();
state.set_width(PanelId::BlockPalette, 500.0);
// Window too narrow -> capped by the 0.45 fraction, not DOCK_MAX_W.
assert_eq!(state.width(PanelId::BlockPalette, 800.0), DOCK_MAX_W.min(360.0));
}
#[test]
fn width_does_not_panic_when_window_minimized() {
let mut state = DockState::default();
state.set_width(PanelId::BlockPalette, 500.0);
// A minimized or not-yet-laid-out window reports width 0; the clamp
// must fall back to DOCK_MIN_W instead of panicking on min > max.
assert_eq!(state.width(PanelId::BlockPalette, 0.0), DOCK_MIN_W);
// Deleted right below the minimum dock width behaves the same way.
assert_eq!(state.width(PanelId::BlockPalette, 100.0), DOCK_MIN_W);
}
#[test]
fn drop_index_maps_between_zero_and_total() {
assert_eq!(drop_index(0.0, 3, 300.0), 0);
assert_eq!(drop_index(100.0, 3, 300.0), 1);
assert_eq!(drop_index(299.0, 3, 300.0), 3);
assert_eq!(drop_index(300.0, 3, 300.0), 3);
assert_eq!(drop_index(50.0, 0, 300.0), 0);
}
#[test]
fn drop_index_single_slot_is_always_zero() {
// One panel sharing the full edge height: any pointer y lands in the
// single slot, so the insertion index must be 0 (no top/bottom split).
assert_eq!(drop_index(5.0, 1, 900.0), 0);
assert_eq!(drop_index(450.0, 1, 900.0), 0);
assert_eq!(drop_index(895.0, 1, 900.0), 0);
}
#[test]
fn drop_index_multi_slot_maps_position() {
// Two panels on an edge produce insertion positions 0..=total: pointer
// near the top lands before the first slot (0); pointer near the bottom
// of the last slot lands after the last (== total, append).
assert_eq!(drop_index(10.0, 2, 900.0), 0);
assert_eq!(drop_index(890.0, 2, 900.0), 2);
}
}