forked from 1b-agent/opencadstudio-upstream
wgpu/naga report pipeline and shader failures through the log facade, then leave the canvas empty - with no logger installed on wasm the message was lost, so a broken GPU path looked like "draws nothing" with a clean console. Install a web logger that mirrors Error-level records to the browser console and into a fixed DOM overlay with selectable text, a Copy button and repeat-collapsing; panics land in the same banner via a chained hook. Windows Chrome/Edge reporters can now paste the exact ANGLE/D3D11 error instead of a screenshot of a blank canvas. Co-Authored-By: Claude Fable 5 <[email protected]>
165 lines
6.6 KiB
Rust
165 lines
6.6 KiB
Rust
#![allow(non_snake_case)]
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// On Windows release builds, hide the console window the OS would
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// otherwise spawn alongside the GUI. Debug builds keep stdout/stderr
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// attached so eprintln! / panics stay visible while developing.
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#![cfg_attr(all(windows, not(debug_assertions)), windows_subsystem = "windows")]
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mod app;
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mod config;
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#[cfg(not(target_arch = "wasm32"))]
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mod cli;
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mod command;
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mod entities;
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mod io;
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mod modules;
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mod patreon;
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mod videos;
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mod plugin;
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mod scene;
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mod snap;
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mod ui;
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mod par;
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mod sys;
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fn main() -> iced::Result {
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// Web (wasm) uses the single-window entry; native uses the multi-window
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// daemon. Trunk calls `main` from its generated JS bootstrap. The web build
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// takes no CLI args, so it skips parsing entirely.
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#[cfg(target_arch = "wasm32")]
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{
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console_error_panic_hook::set_once();
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// After the console hook so the chained panic mirror keeps it; also
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// installs the log-facade listener that surfaces wgpu/naga errors as
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// a copyable on-page banner (#414 — an empty canvas otherwise gives
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// reporters nothing to paste).
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sys::web_diag::init();
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return app::run_web();
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}
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#[cfg(not(target_arch = "wasm32"))]
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{
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use clap::Parser;
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let args = cli::Cli::parse();
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// Plugin runner mode: the host spawns itself with this hidden flag to
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// load a plugin cdylib in an isolated process. Hand off immediately so
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// the child never touches GUI state.
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if let Some(runner_args) = &args.ocs_plugin_runner {
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if runner_args.len() != 2 {
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eprintln!("--ocs-plugin-runner expects <socket> <cdylib>");
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std::process::exit(1);
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}
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let socket = &runner_args[0];
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let cdylib = std::path::Path::new(&runner_args[1]);
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if let Err(e) = ocs_plugin_api::runner::run(socket, cdylib) {
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eprintln!("[runner] fatal: {e}");
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std::process::exit(1);
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}
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return Ok(());
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}
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// Thumbnail mode: the OS file-manager thumbnailer invokes us as
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// `--dwg-thumbnail <in> <out> <size>`. Extract the DWG's embedded
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// preview to a PNG and exit — never touch the GUI.
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if let Some(a) = &args.dwg_thumbnail {
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let size = a.get(2).and_then(|s| s.parse().ok()).unwrap_or(256);
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let ok = io::thumbnail::extract_to_png(
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std::path::Path::new(&a[0]),
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std::path::Path::new(&a[1]),
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size,
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);
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std::process::exit(if ok { 0 } else { 1 });
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}
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// Opt-in logging. `--log LEVEL` seeds RUST_LOG; the subscriber then
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// surfaces wgpu / iced / winit diagnostics that are otherwise silent.
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if let Some(level) = &args.log {
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std::env::set_var("RUST_LOG", level);
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}
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if std::env::var_os("RUST_LOG").is_some() {
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let _ = env_logger::try_init();
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}
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// GPU backend selection. Explicit `--backend` wins; `--safe-mode`
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// forces GL for flaky drivers. On Windows, fall back to DX12/Vulkan so
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// the AMD OpenGL ICD (atio6axx.dll) is never touched at startup — it
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// access-violates on some hybrid-GPU laptops before any window appears
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// (#55). An already-set WGPU_BACKEND always wins.
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if let Some(backend) = &args.backend {
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std::env::set_var("WGPU_BACKEND", backend);
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} else if args.safe_mode {
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std::env::set_var("WGPU_BACKEND", "gl");
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}
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#[cfg(target_os = "windows")]
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if std::env::var_os("WGPU_BACKEND").is_none() {
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std::env::set_var("WGPU_BACKEND", "dx12,vulkan");
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}
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// Headless modes exit without ever creating a window.
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if args.serve {
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// `app::serve` reads --port itself from the raw args.
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app::serve();
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return Ok(());
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}
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if let Some(io) = &args.export {
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// clap enforces exactly two values for --export.
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let code = app::export_headless(&io[0], &io[1]);
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std::process::exit(code);
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}
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// Single instance: a double-clicked drawing belongs as a tab in the
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// editor that is already open, not in a second copy of the app.
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//
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// The gate is POSITIONAL, and that is the point: every headless mode
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// has already returned above — the plugin runner, which is this same
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// binary re-spawning itself, most of all. A flag list here would rot
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// the first time a mode is added; a position cannot.
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if !args.new_instance {
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if let io::single_instance::Claim::Existing(stream) = io::single_instance::claim() {
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// Only bare files forward. `--read-only` / `--script` / `--new`
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// configure the whole editor rather than a tab, so they always
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// get a process of their own.
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let plain_open =
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!args.read_only && args.script.is_none() && !args.new && !args.files.is_empty();
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if plain_open && io::single_instance::handoff(stream, &args.files) {
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return Ok(());
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}
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// Nothing to forward, or the far end never acknowledged: fall
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// through and boot our own window. We hold no listener, so the
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// editor that owns the port keeps serving.
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}
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}
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// GUI: stash the startup config for `app::boot` to pick up.
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let script_lines = args
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.script
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.as_ref()
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.map(|p| match std::fs::read_to_string(p) {
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Ok(text) => text
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.lines()
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.map(str::trim)
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.filter(|l| !l.is_empty() && !l.starts_with('#'))
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.map(str::to_string)
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.collect(),
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Err(e) => {
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eprintln!("--script: cannot read {}: {e}", p.display());
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Vec::new()
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}
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})
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.unwrap_or_default();
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let _ = cli::GUI_CONFIG.set(cli::GuiConfig {
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files: if args.new { Vec::new() } else { args.files },
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new: args.new,
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read_only: args.read_only,
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script_lines,
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});
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// Register (or refresh) the freedesktop DWG thumbnailer so file managers
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// show OCS-embedded previews. Idempotent, best-effort, no consent step —
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// it only points a `.thumbnailer` at this same binary's `--dwg-thumbnail`
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// mode. Silently ignored on failure or non-Linux.
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io::file_association::install_thumbnailer();
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app::run()
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}
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}
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