Files
OneCAD-Draft/src/scene/text/complex_lt.rs
T
Hakan SevenandClaude Opus 4.8 415dbe08d4 refactor: move resource/IO root modules under io/
Relocate three root-level modules into io/, where they belong by concern:

- update_check.rs -> io/update_check.rs (its own doc-comment notes it
  mirrors how crate::io wraps blocking calls in async).
- patterns.rs, linetypes.rs -> io/ (standard resource catalogs parsed
  from asset files and populated into the document — IO-shaped work).

Fix the moved files' include_str! paths (one level deeper), add the
mod declarations to io/mod.rs, drop them from lib.rs/main.rs, and
re-point all crate:: references to crate::io::. No behavior change.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-26 23:06:40 +03:00

357 lines
11 KiB
Rust

//! CPU-side complex linetype tessellation.
//!
//! Walks the entity path and applies LT elements (dashes, gaps, dots, shapes),
//! returning one `WireModel` per continuous stroke.
//!
//! Coordinate convention: 2D entities live in the **XZ** plane (Y = elevation).
//! Shape X → along the linetype direction; Shape Y → perpendicular in XZ.
use crate::entities::text_support::resolve_dxf_special_chars;
use crate::io::linetypes::{ComplexLt, LtSegment};
use crate::scene::text::lff;
use crate::scene::model::wire_model::WireModel;
// ── Public entry point ────────────────────────────────────────────────────
/// Apply `lt` along `path_pts` (the entity's tessellated world-space strip).
///
/// Returns one `WireModel` per continuous stroke. Pass the entity's `name`,
/// `color`, `selected` flag, and `line_weight_px` so the WireModels inherit
/// the entity's visual properties.
pub fn apply_along(
name: &str,
path_pts: &[[f32; 3]],
lt: &ComplexLt,
scale: f32,
color: [f32; 4],
selected: bool,
line_weight_px: f32,
) -> Vec<WireModel> {
if path_pts.len() < 2 || lt.segments.is_empty() {
return vec![];
}
let scaled: Vec<LtSeg> = scale_segments(&lt.segments, scale);
if scaled.is_empty() {
return vec![];
}
let pattern_len: f32 = scaled
.iter()
.map(|s| match s {
LtSeg::Dash(l) | LtSeg::Space(l) => *l,
LtSeg::Dot | LtSeg::Shape { .. } | LtSeg::Text { .. } => 0.0,
})
.sum();
if pattern_len < 1e-10 {
return vec![];
}
// Guard against pattern blow-up. The per-segment walk below emits at least
// one stroke vertex per pattern element, so the total vertex count scales
// with `path_len / pattern_len`. On a large-extent drawing (e.g. a city/
// street map) carrying a finely-scaled complex linetype, that ratio can
// reach billions — the strokes Vec grows until the process is OOM-killed,
// single-threaded, before the drawing ever finishes loading. Past a sane
// repeat count the dashes are sub-pixel anyway, so render the base wire
// solid: returning empty here makes the caller fall back to the solid base.
const MAX_PATTERN_REPEATS: f32 = 1_000_000.0;
let path_len: f32 = path_pts
.windows(2)
.map(|w| {
let d = [w[1][0] - w[0][0], w[1][1] - w[0][1], w[1][2] - w[0][2]];
(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]).sqrt()
})
.sum();
if path_len / pattern_len > MAX_PATTERN_REPEATS {
return vec![];
}
let mut strokes: Vec<Vec<[f32; 3]>> = Vec::new();
let mut cur_stroke: Vec<[f32; 3]> = Vec::new();
let mut elem_idx: usize = 0;
let mut elem_consumed: f32 = 0.0;
for i in 0..path_pts.len() - 1 {
let ps = path_pts[i];
let pe = path_pts[i + 1];
let dx = pe[0] - ps[0];
let dy = pe[1] - ps[1];
let dz = pe[2] - ps[2];
let seg_len = (dx * dx + dy * dy + dz * dz).sqrt();
if seg_len < 1e-10 {
continue;
}
let fwd = [dx / seg_len, dy / seg_len, dz / seg_len];
let perp = [-fwd[1], fwd[0], fwd[2]];
let mut pos = 0.0f32;
while pos < seg_len - 1e-6 {
let idx = elem_idx % scaled.len();
match &scaled[idx] {
LtSeg::Dash(dash_len) => {
let remaining_dash = dash_len - elem_consumed;
let remaining_seg = seg_len - pos;
let advance = remaining_dash.min(remaining_seg);
let p_start = lerp(ps, pe, pos / seg_len);
let p_end = lerp(ps, pe, (pos + advance) / seg_len);
if cur_stroke.is_empty() {
cur_stroke.push(p_start);
}
cur_stroke.push(p_end);
pos += advance;
elem_consumed += advance;
if (elem_consumed - dash_len).abs() < 1e-6 {
elem_idx += 1;
elem_consumed = 0.0;
}
}
LtSeg::Space(space_len) => {
let remaining = space_len - elem_consumed;
let advance = remaining.min(seg_len - pos);
flush(&mut cur_stroke, &mut strokes);
pos += advance;
elem_consumed += advance;
if (elem_consumed - space_len).abs() < 1e-6 {
elem_idx += 1;
elem_consumed = 0.0;
}
}
LtSeg::Dot => {
flush(&mut cur_stroke, &mut strokes);
let p = lerp(ps, pe, pos / seg_len);
strokes.push(vec![p, p]);
elem_idx += 1;
elem_consumed = 0.0;
if pos < 1e-6 {
break;
}
}
LtSeg::Shape {
name: sh_name,
x,
y,
scale: sh_scale,
rot_deg,
} => {
flush(&mut cur_stroke, &mut strokes);
let insert = lerp(ps, pe, pos / seg_len);
let insert = offset_pt(insert, fwd, perp, *x, *y);
let shape_strokes = emit_shape(sh_name, insert, fwd, perp, *sh_scale, *rot_deg);
strokes.extend(shape_strokes);
elem_idx += 1;
elem_consumed = 0.0;
if pos < 1e-6 {
break;
}
}
LtSeg::Text {
text,
style,
x,
y,
scale: tx_scale,
rot_deg,
} => {
flush(&mut cur_stroke, &mut strokes);
let insert = lerp(ps, pe, pos / seg_len);
let insert = offset_pt(insert, fwd, perp, *x, *y);
let fwd_angle = fwd[1].atan2(fwd[0]) + rot_deg.to_radians();
let resolved = resolve_dxf_special_chars(text);
let (text_strokes, _) = lff::tessellate_text_ex(
[insert[0], insert[1]],
*tx_scale,
fwd_angle,
1.0,
0.0,
style,
&resolved,
);
for stroke in &text_strokes {
if stroke.len() >= 2 {
let pts: Vec<[f32; 3]> =
stroke.iter().map(|&[sx, sy]| [sx, sy, insert[2]]).collect();
strokes.push(pts);
}
}
elem_idx += 1;
elem_consumed = 0.0;
if pos < 1e-6 {
break;
}
}
}
}
}
flush(&mut cur_stroke, &mut strokes);
strokes
.into_iter()
.filter(|s| s.len() >= 2)
.map(|pts| WireModel {
name: name.to_string(),
points: pts,
points_low: Vec::new(),
color,
selected,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px,
snap_pts: vec![],
tangent_geoms: vec![],
aci: 0,
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
vp_scissor: None,
fill_tris: vec![],
fill_tris_low: Vec::new(),
})
.collect()
}
// ── Helpers ───────────────────────────────────────────────────────────────
#[derive(Clone)]
enum LtSeg {
Dash(f32),
Space(f32),
Dot,
Shape {
name: String,
x: f32,
y: f32,
scale: f32,
rot_deg: f32,
},
Text {
text: String,
style: String,
x: f32,
y: f32,
scale: f32,
rot_deg: f32,
},
}
fn scale_segments(segs: &[LtSegment], scale: f32) -> Vec<LtSeg> {
segs.iter()
.map(|s| match s {
LtSegment::Dash(l) => LtSeg::Dash(l * scale),
LtSegment::Space(l) => LtSeg::Space(l * scale),
LtSegment::Dot => LtSeg::Dot,
LtSegment::Shape {
name,
x,
y,
scale: sh_scale,
rot_deg,
} => LtSeg::Shape {
name: name.clone(),
x: x * scale,
y: y * scale,
scale: *sh_scale * scale,
rot_deg: *rot_deg,
},
LtSegment::Text {
text,
style,
x,
y,
scale: tx_scale,
rot_deg,
} => LtSeg::Text {
text: text.clone(),
style: style.clone(),
x: x * scale,
y: y * scale,
scale: *tx_scale * scale,
rot_deg: *rot_deg,
},
})
.collect()
}
fn flush(cur: &mut Vec<[f32; 3]>, strokes: &mut Vec<Vec<[f32; 3]>>) {
if !cur.is_empty() {
strokes.push(std::mem::take(cur));
}
}
fn lerp(a: [f32; 3], b: [f32; 3], t: f32) -> [f32; 3] {
[
a[0] + (b[0] - a[0]) * t,
a[1] + (b[1] - a[1]) * t,
a[2] + (b[2] - a[2]) * t,
]
}
fn offset_pt(pt: [f32; 3], fwd: [f32; 3], perp: [f32; 3], dx: f32, dy: f32) -> [f32; 3] {
[
pt[0] + fwd[0] * dx + perp[0] * dy,
pt[1] + fwd[1] * dx + perp[1] * dy,
pt[2] + fwd[2] * dx + perp[2] * dy,
]
}
/// Transform a named linetype shape (from the converted `ltypeshp` LFF font)
/// into world-space strokes at the pen position.
fn emit_shape(
name: &str,
insert: [f32; 3],
fwd: [f32; 3],
perp: [f32; 3],
scale: f32,
rot_deg: f32,
) -> Vec<Vec<[f32; 3]>> {
let shape = match lff::shape(name) {
Some(s) => s,
None => return vec![],
};
let rot_r = rot_deg.to_radians();
let (cos_r, sin_r) = (rot_r.cos(), rot_r.sin());
shape
.strokes
.iter()
.map(|stroke| {
stroke
.iter()
.map(|&[lx, ly]| {
let scaled_x = lx * scale;
let scaled_y = ly * scale;
// Rotate in the shape's local frame, then place along the
// line tangent (fwd) and perpendicular (perp).
let along_fwd = cos_r * scaled_x - sin_r * scaled_y;
let along_perp = sin_r * scaled_x + cos_r * scaled_y;
[
insert[0] + fwd[0] * along_fwd + perp[0] * along_perp,
insert[1] + fwd[1] * along_fwd + perp[1] * along_perp,
insert[2] + fwd[2] * along_fwd + perp[2] * along_perp,
]
})
.collect()
})
.collect()
}