forked from 1b-agent/opencadstudio-upstream
533 lines
17 KiB
Rust
533 lines
17 KiB
Rust
// TABLE command — create a styled empty table.
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//
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// Title/header rows come from the selected table style and are not counted as
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// data rows. The command remembers its previous settings and supports either a
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// fixed insertion point or a two-corner sizing window.
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use acadrust::entities::TableBuilder;
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use acadrust::types::Vector3;
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use acadrust::EntityType;
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use glam::DVec3;
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use std::sync::{Mutex, OnceLock};
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use crate::command::{CadCommand, CmdResult, WorkingPlane};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::model::wire_model::WireModel;
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use crate::t;
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/table.svg"));
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "TABLE",
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label: "Table",
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icon: ICON,
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event: ModuleEvent::Command("TABLE".to_string()),
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}
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}
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const DEFAULT_COLS: usize = 3;
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const DEFAULT_DATA_ROWS: usize = 4;
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const DEFAULT_COL_WIDTH: f64 = 2.0;
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const DEFAULT_ROW_HEIGHT: f64 = 0.5;
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#[derive(Clone, Copy)]
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enum InsertionMode {
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Point,
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Window,
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}
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#[derive(Clone, Copy)]
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struct TableDefaults {
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columns: usize,
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data_rows: usize,
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column_width: f64,
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row_height: f64,
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insertion_mode: InsertionMode,
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}
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impl Default for TableDefaults {
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fn default() -> Self {
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Self {
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columns: DEFAULT_COLS,
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data_rows: DEFAULT_DATA_ROWS,
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column_width: DEFAULT_COL_WIDTH,
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row_height: DEFAULT_ROW_HEIGHT,
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insertion_mode: InsertionMode::Point,
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}
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}
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}
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fn saved_defaults() -> &'static Mutex<TableDefaults> {
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static DEFAULTS: OnceLock<Mutex<TableDefaults>> = OnceLock::new();
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DEFAULTS.get_or_init(|| Mutex::new(TableDefaults::default()))
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}
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#[derive(Clone, Copy)]
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enum Step {
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Columns,
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DataRows { columns: usize },
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ColumnWidth { columns: usize, data_rows: usize },
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RowHeight {
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columns: usize,
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data_rows: usize,
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column_width: f64,
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},
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InsertionMode {
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columns: usize,
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data_rows: usize,
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column_width: f64,
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row_height: f64,
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},
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Insertion {
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columns: usize,
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data_rows: usize,
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column_width: f64,
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row_height: f64,
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},
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WindowFirst { columns: usize, data_rows: usize },
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WindowSecond {
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columns: usize,
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data_rows: usize,
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first: DVec3,
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},
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}
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pub struct TableCommand {
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step: Step,
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style_handle: Option<acadrust::Handle>,
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suggested_column_width: f64,
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suggested_row_height: f64,
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preview_scale: f64,
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title_row: bool,
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header_row: bool,
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plane: WorkingPlane,
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}
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impl TableCommand {
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pub fn new() -> Self {
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Self {
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step: Step::Columns,
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style_handle: None,
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suggested_column_width: DEFAULT_COL_WIDTH,
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suggested_row_height: DEFAULT_ROW_HEIGHT,
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preview_scale: 1.0,
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title_row: true,
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header_row: true,
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plane: WorkingPlane::default(),
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}
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}
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pub fn with_style(
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style_handle: acadrust::Handle,
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style: &acadrust::objects::TableStyle,
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annotation_multiplier: f64,
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) -> Self {
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let text_height = style
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.data_row_style
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.text_height
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.max(style.header_row_style.text_height)
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.max(style.title_row_style.text_height)
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.max(1.0e-6);
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Self {
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step: Step::Columns,
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style_handle: Some(style_handle),
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suggested_column_width: text_height * 8.0 + style.horizontal_margin * 2.0,
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suggested_row_height: text_height * 1.5 + style.vertical_margin * 2.0,
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preview_scale: if style.annotative {
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annotation_multiplier
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} else {
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1.0
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},
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title_row: !style.title_suppressed,
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header_row: !style.header_suppressed,
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plane: WorkingPlane::default(),
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}
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}
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fn defaults(&self) -> TableDefaults {
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let mut defaults = saved_defaults().lock().map(|value| *value).unwrap_or_default();
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if (defaults.column_width - DEFAULT_COL_WIDTH).abs() < 1.0e-9 {
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defaults.column_width = self.suggested_column_width;
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}
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if (defaults.row_height - DEFAULT_ROW_HEIGHT).abs() < 1.0e-9 {
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defaults.row_height = self.suggested_row_height;
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}
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defaults
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}
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fn total_rows(&self, data_rows: usize) -> usize {
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data_rows + usize::from(self.title_row) + usize::from(self.header_row)
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}
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fn build_table(
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&self,
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point: DVec3,
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rows: usize,
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columns: usize,
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column_width: f64,
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row_height: f64,
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) -> EntityType {
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let point = self.plane.to_local(point);
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let mut table = TableBuilder::new(rows, columns)
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.at(Vector3::new(point.x, point.y, point.z))
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.row_height(row_height)
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.column_width(column_width)
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.build();
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table.table_style_handle = self.style_handle;
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self.plane.place_entity(EntityType::Table(table))
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}
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fn preview_grid(
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&self,
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point: DVec3,
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rows: usize,
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columns: usize,
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column_width: f64,
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row_height: f64,
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) -> WireModel {
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let point = self.plane.to_local(point);
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let width = columns as f64 * column_width * self.preview_scale;
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let height = rows as f64 * row_height * self.preview_scale;
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let mut points = Vec::with_capacity((rows + columns + 2) * 2);
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for column in 0..=columns {
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let x = column as f64 * column_width * self.preview_scale;
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points.push(self.plane.to_world(point + DVec3::X * x).as_vec3().to_array());
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points.push(
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self.plane
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.to_world(point + DVec3::new(x, -height, 0.0))
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.as_vec3()
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.to_array(),
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);
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}
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for row in 0..=rows {
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let y = -(row as f64 * row_height * self.preview_scale);
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points.push(self.plane.to_world(point + DVec3::Y * y).as_vec3().to_array());
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points.push(
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self.plane
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.to_world(point + DVec3::new(width, y, 0.0))
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.as_vec3()
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.to_array(),
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);
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}
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WireModel {
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point_marker: None,
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taper_widths: Vec::new(),
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world_width: 0.0,
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depth_override: None,
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display_visible: true,
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plot_visible: true,
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fill_is_3d: false,
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fill_is_2d_solid: false,
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render_instance: None,
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pick_tris: Vec::new(),
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pick_tris_low: Vec::new(),
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dash_from_start: false,
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dash_align_end: None,
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text_verts: Vec::new(),
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name: "table_preview".into(),
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points,
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points_low: Vec::new(),
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color: WireModel::CYAN,
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selected: false,
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pattern_length: 0.0,
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pattern: [0.0; 8],
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line_weight_px: 1.0,
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snap_pts: Vec::new(),
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tangent_geoms: Vec::new(),
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aci: 0,
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key_vertices: Vec::new(),
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aabb: WireModel::UNBOUNDED_AABB,
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plinegen: true,
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fill_tris: Vec::new(),
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fill_tris_low: Vec::new(),
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}
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}
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}
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impl CadCommand for TableCommand {
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fn set_working_plane(&mut self, plane: WorkingPlane) {
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self.plane = plane;
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}
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fn name(&self) -> &'static str {
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"TABLE"
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}
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fn prompt(&self) -> String {
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let defaults = self.defaults();
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match &self.step {
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Step::Columns => t!(
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"TABLE Enter number of columns [%{cols}]:",
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cols = defaults.columns
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)
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.into_owned(),
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Step::DataRows { columns } => t!(
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"TABLE Enter number of data rows [%{rows}] (%{cols} cols):",
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rows = defaults.data_rows,
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cols = columns
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)
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.into_owned(),
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Step::ColumnWidth { .. } => {
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format!("TABLE Enter column width [{:.4}]:", defaults.column_width)
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}
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Step::RowHeight { .. } => {
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format!("TABLE Enter row height [{:.4}]:", defaults.row_height)
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}
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Step::InsertionMode { .. } => format!(
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"TABLE Insertion behavior [Point/Window] <{}>:",
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match defaults.insertion_mode {
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InsertionMode::Point => "Point",
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InsertionMode::Window => "Window",
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}
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),
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Step::Insertion { columns, data_rows, .. } => t!(
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"TABLE Specify insertion point [%{cols}×%{rows}]:",
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cols = columns,
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rows = self.total_rows(*data_rows)
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)
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.into_owned(),
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Step::WindowFirst { .. } => "TABLE Specify first corner:".to_string(),
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Step::WindowSecond { .. } => "TABLE Specify opposite corner:".to_string(),
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}
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}
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fn wants_text_input(&self) -> bool {
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matches!(
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self.step,
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Step::Columns
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| Step::DataRows { .. }
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| Step::ColumnWidth { .. }
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| Step::RowHeight { .. }
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| Step::InsertionMode { .. }
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)
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let input = text.trim();
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let defaults = self.defaults();
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match self.step {
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Step::Columns => {
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let columns = if input.is_empty() {
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defaults.columns
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} else {
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input.parse::<usize>().ok().filter(|value| *value > 0)?
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};
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self.step = Step::DataRows { columns };
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}
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Step::DataRows { columns } => {
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let data_rows = if input.is_empty() {
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defaults.data_rows
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} else {
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input.parse::<usize>().ok().filter(|value| *value > 0)?
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};
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self.step = Step::ColumnWidth { columns, data_rows };
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}
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Step::ColumnWidth { columns, data_rows } => {
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let column_width = if input.is_empty() {
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defaults.column_width
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} else {
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input.parse::<f64>().ok().filter(|value| *value > 0.0)?
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};
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self.step = Step::RowHeight {
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columns,
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data_rows,
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column_width,
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};
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}
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Step::RowHeight { columns, data_rows, column_width } => {
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let row_height = if input.is_empty() {
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defaults.row_height
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} else {
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input.parse::<f64>().ok().filter(|value| *value > 0.0)?
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};
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self.step = Step::InsertionMode {
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columns,
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data_rows,
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column_width,
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row_height,
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};
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}
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Step::InsertionMode { columns, data_rows, column_width, row_height } => {
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let mode = if input.is_empty() {
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defaults.insertion_mode
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} else if "POINT".starts_with(&input.to_ascii_uppercase()) {
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InsertionMode::Point
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} else if "WINDOW".starts_with(&input.to_ascii_uppercase()) {
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InsertionMode::Window
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} else {
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return None;
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};
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if let Ok(mut saved) = saved_defaults().lock() {
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*saved = TableDefaults {
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columns,
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data_rows,
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column_width,
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row_height,
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insertion_mode: mode,
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};
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}
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self.step = match mode {
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InsertionMode::Point => Step::Insertion {
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columns,
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data_rows,
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column_width,
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row_height,
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},
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InsertionMode::Window => Step::WindowFirst { columns, data_rows },
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};
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}
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Step::Insertion { .. } | Step::WindowFirst { .. } | Step::WindowSecond { .. } => {
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return None;
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}
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}
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Some(CmdResult::NeedPoint)
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}
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fn on_enter(&mut self) -> CmdResult {
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self.on_text_input("")
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.map_or(CmdResult::Cancel, |_| CmdResult::NeedPoint)
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}
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fn on_point(&mut self, point: DVec3) -> CmdResult {
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match self.step {
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Step::Insertion {
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columns,
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data_rows,
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column_width,
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row_height,
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} => CmdResult::CommitAndExit(self.build_table(
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point,
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self.total_rows(data_rows),
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columns,
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column_width,
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row_height,
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)),
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Step::WindowFirst { columns, data_rows } => {
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self.step = Step::WindowSecond {
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columns,
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data_rows,
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first: point,
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};
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CmdResult::NeedPoint
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}
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Step::WindowSecond { columns, data_rows, first } => {
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let first = self.plane.to_local(first);
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let second = self.plane.to_local(point);
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let rows = self.total_rows(data_rows);
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let width = (second.x - first.x).abs().max(1.0e-6);
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let height = (second.y - first.y).abs().max(1.0e-6);
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let top_left = DVec3::new(first.x.min(second.x), first.y.max(second.y), first.z);
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CmdResult::CommitAndExit(self.build_table(
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self.plane.to_world(top_left),
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rows,
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columns,
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width / columns as f64,
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height / rows as f64,
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))
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}
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_ => CmdResult::NeedPoint,
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}
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}
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fn on_mouse_move(&mut self, point: DVec3) -> Option<WireModel> {
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match self.step {
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Step::Insertion {
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columns,
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data_rows,
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column_width,
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row_height,
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} => Some(self.preview_grid(
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point,
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self.total_rows(data_rows),
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columns,
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column_width,
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row_height,
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)),
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Step::WindowSecond { columns, data_rows, first } => {
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let first = self.plane.to_local(first);
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let second = self.plane.to_local(point);
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let rows = self.total_rows(data_rows);
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let width = (second.x - first.x).abs().max(1.0e-6);
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let height = (second.y - first.y).abs().max(1.0e-6);
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let top_left = DVec3::new(first.x.min(second.x), first.y.max(second.y), first.z);
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Some(self.preview_grid(
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self.plane.to_world(top_left),
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rows,
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columns,
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width / columns as f64,
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height / rows as f64,
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))
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}
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_ => None,
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}
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}
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}
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inventory::submit!(crate::command::CommandRegistration { names: &["TABLE"] });
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pub struct TableCellEditCommand {
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handle: acadrust::Handle,
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table: acadrust::entities::Table,
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row: usize,
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column: usize,
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}
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impl TableCellEditCommand {
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pub fn new(
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handle: acadrust::Handle,
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table: &acadrust::entities::Table,
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row: usize,
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column: usize,
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) -> Self {
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Self {
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handle,
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table: table.clone(),
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row,
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column,
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}
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}
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}
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impl CadCommand for TableCellEditCommand {
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fn name(&self) -> &'static str {
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"TABLE CELL"
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}
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fn prompt(&self) -> String {
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let current = self.table.cell_text(self.row, self.column).unwrap_or("");
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format!(
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"TABLE CELL Enter text for [{},{}] <{}>:",
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self.row, self.column, current
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)
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}
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fn wants_text_input(&self) -> bool {
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true
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}
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fn on_point(&mut self, _point: DVec3) -> CmdResult {
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CmdResult::NeedPoint
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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use acadrust::entities::table::CellStateFlags;
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let cell = self.table.cell_mut(self.row, self.column)?;
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if cell
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.state
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.intersects(CellStateFlags::CONTENT_LOCKED | CellStateFlags::CONTENT_READ_ONLY)
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{
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return Some(CmdResult::Cancel);
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}
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cell.set_text(text);
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Some(CmdResult::ReplaceMany(
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vec![(self.handle, vec![EntityType::Table(self.table.clone())])],
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Vec::new(),
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))
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}
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fn on_enter(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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}
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