Files
OneCAD-Draft/src/entities/polyline.rs
T

420 lines
14 KiB
Rust

use std::f64::consts::TAU;
use acadrust::entities::{Polyline, Polyline2D, Polyline3D};
use glam::Vec3;
use truck_modeling::{builder, Edge, Point3, Wire};
use crate::command::EntityTransform;
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::wire_model::TangentGeom;
// ── Polyline (old-style 3D heavy polyline) ────────────────────────────────────
fn tessellate_polyline(pl: &Polyline) -> TruckEntity {
let pts: Vec<[f32; 3]> = pl
.vertices
.iter()
.map(|v| [v.location.x as f32, v.location.y as f32, v.location.z as f32])
.collect();
let mut points = pts.clone();
if pl.flags.is_closed() && pts.len() >= 2 {
points.push(pts[0]);
}
let key_verts = pts.clone();
TruckEntity {
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline(self))
}
}
impl Grippable for Polyline {
fn grips(&self) -> Vec<GripDef> {
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.location.x as f32, v.location.y as f32, v.location.z as f32),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.location.x += d.x as f64;
v.location.y += d.y as f64;
v.location.z += d.z as f64;
}
GripApply::Absolute(p) => {
v.location.x = p.x as f64;
v.location.y = p.y as f64;
v.location.z = p.z as f64;
}
}
}
}
}
impl PropertyEditable for Polyline {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
Property {
label: "Closed".into(),
field: "pl_closed",
value: PropValue::BoolToggle {
field: "pl_closed",
value: self.flags.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
if field == "pl_closed" {
let closed = if value == "toggle" {
!self.flags.is_closed()
} else {
value == "true"
};
self.flags.set_closed(closed);
}
}
}
impl Transformable for Polyline {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.location.x,
&mut v.location.y,
p1,
p2,
);
}
});
}
}
// ── Polyline2D (heavy 2D polyline with bulge) ─────────────────────────────────
fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
let verts = &pl.vertices;
if verts.is_empty() {
return TruckEntity {
object: TruckObject::Lines(vec![]),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![],
};
}
let elev = pl.elevation;
let normal = (pl.normal.x, pl.normal.y, pl.normal.z);
let count = verts.len();
let seg_count = if pl.is_closed() { count } else { count - 1 };
let mut edges: Vec<Edge> = Vec::new();
let mut tangents: Vec<TangentGeom> = Vec::new();
let mut key_verts: Vec<[f32; 3]> = Vec::new();
let to_wcs = |x: f64, y: f64| -> (f64, f64, f64) {
crate::scene::transform::ocs_point_to_wcs((x, y, elev), normal)
};
let to_pt = |v: &acadrust::entities::Vertex2D| -> Point3 {
let (wx, wy, wz) = to_wcs(v.location.x, v.location.y);
Point3::new(wx, wy, wz)
};
for i in 0..seg_count {
let v0 = &verts[i];
let v1 = &verts[(i + 1) % count];
let p0 = to_pt(v0);
let p1 = to_pt(v1);
let bulge = v0.bulge;
if bulge.abs() < 1e-9 {
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::line(&tv0, &tv1));
tangents.push(TangentGeom::Line {
p1: [p0.x as f32, p0.y as f32, p0.z as f32],
p2: [p1.x as f32, p1.y as f32, p1.z as f32],
});
} else {
let (ox0, oy0) = (v0.location.x, v0.location.y);
let (ox1, oy1) = (v1.location.x, v1.location.y);
let angle = 4.0 * bulge.atan();
let dx = ox1 - ox0;
let dy = oy1 - oy0;
let d = (dx * dx + dy * dy).sqrt();
let r = (d / 2.0) / (angle / 2.0).sin().abs();
let mx = (ox0 + ox1) * 0.5;
let my = (oy0 + oy1) * 0.5;
let len = d.max(1e-12);
let px = -dy / len;
let py = dx / len;
let sagitta_sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
let ocx = mx + sagitta_sign * px * (r - h);
let ocy = my + sagitta_sign * py * (r - h);
let mid_a = {
let a0 = (oy0 - ocy).atan2(ox0 - ocx);
let a1 = (oy1 - ocy).atan2(ox1 - ocx);
let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
if ea < sa {
ea += TAU;
}
sa + (ea - sa) * 0.5
};
let (mid_wx, mid_wy, mid_wz) = to_wcs(ocx + r * mid_a.cos(), ocy + r * mid_a.sin());
let p_mid = Point3::new(mid_wx, mid_wy, mid_wz);
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::circle_arc(&tv0, &tv1, p_mid));
let (wcx, wcy, wcz) = to_wcs(ocx, ocy);
tangents.push(TangentGeom::Circle {
center: [wcx as f32, wcy as f32, wcz as f32],
radius: r as f32,
});
}
if i == 0 {
key_verts.push([p0.x as f32, p0.y as f32, p0.z as f32]);
}
key_verts.push([p1.x as f32, p1.y as f32, p1.z as f32]);
}
TruckEntity {
object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
snap_pts: vec![],
tangent_geoms: tangents,
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline2D {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline2d(self))
}
}
impl Grippable for Polyline2D {
fn grips(&self) -> Vec<GripDef> {
let elev = self.elevation as f32;
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.location.x as f32, v.location.y as f32, elev),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.location.x += d.x as f64;
v.location.y += d.y as f64;
}
GripApply::Absolute(p) => {
v.location.x = p.x as f64;
v.location.y = p.y as f64;
}
}
}
}
}
impl PropertyEditable for Polyline2D {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
edit("Elevation", "pl2_elevation", self.elevation),
Property {
label: "Closed".into(),
field: "pl2_closed",
value: PropValue::BoolToggle {
field: "pl2_closed",
value: self.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
match field {
"pl2_closed" => {
let closed = if value == "toggle" {
!self.is_closed()
} else {
value == "true"
};
if closed { self.close(); } else { self.flags.set_closed(false); }
}
"pl2_elevation" => {
if let Ok(v) = value.trim().parse::<f64>() {
self.elevation = v;
}
}
_ => {}
}
}
}
impl Transformable for Polyline2D {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.location.x,
&mut v.location.y,
p1,
p2,
);
}
});
}
}
// ── Polyline3D ────────────────────────────────────────────────────────────────
fn tessellate_polyline3d(pl: &Polyline3D) -> TruckEntity {
let to_pt = |v: &acadrust::entities::Vertex3DPolyline| -> [f32; 3] {
[v.position.x as f32, v.position.y as f32, v.position.z as f32]
};
// DXF vertex flags: 8 = spline-fit curve point, 16 = spline frame control point.
// When spline-fit vertices are present use them for the wire and control points for snap;
// otherwise treat all vertices uniformly.
let spline_curve: Vec<_> = pl.vertices.iter().filter(|v| v.flags & 8 != 0).collect();
let ctrl_pts: Vec<_> = pl.vertices.iter().filter(|v| v.flags & 16 != 0).collect();
let (wire_pts, key_verts) = if !spline_curve.is_empty() {
let wire: Vec<[f32; 3]> = spline_curve.iter().map(|v| to_pt(v)).collect();
let ctrl: Vec<[f32; 3]> = ctrl_pts.iter().map(|v| to_pt(v)).collect();
(wire, ctrl)
} else {
let pts: Vec<[f32; 3]> = pl.vertices.iter().map(to_pt).collect();
(pts.clone(), pts)
};
let mut points = wire_pts.clone();
if pl.is_closed() && wire_pts.len() >= 2 {
points.push(wire_pts[0]);
}
TruckEntity {
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline3D {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline3d(self))
}
}
impl Grippable for Polyline3D {
fn grips(&self) -> Vec<GripDef> {
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.position.x as f32, v.position.y as f32, v.position.z as f32),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.position.x += d.x as f64;
v.position.y += d.y as f64;
v.position.z += d.z as f64;
}
GripApply::Absolute(p) => {
v.position.x = p.x as f64;
v.position.y = p.y as f64;
v.position.z = p.z as f64;
}
}
}
}
}
impl PropertyEditable for Polyline3D {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
Property {
label: "Closed".into(),
field: "pl3_closed",
value: PropValue::BoolToggle {
field: "pl3_closed",
value: self.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
if field == "pl3_closed" {
let closed = if value == "toggle" { !self.is_closed() } else { value == "true" };
if closed { self.close(); } else { self.open(); }
}
}
}
impl Transformable for Polyline3D {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.position.x,
&mut v.position.y,
p1,
p2,
);
}
});
}
}