Files
OneCAD-Draft/src/scene
Hakan Seven 5b9fffdfba fix(hatch): clip fill with kernel mesh
Resolve boundary topology before rendering so corner-aligned pattern rows cannot flip shader parity. Chunk indexed geometry to device buffer limits and retain the texture compatibility transport.

Refs #489
2026-08-13 00:29:03 +03:00
..
2026-08-12 12:46:41 +03:00
2026-08-12 12:46:41 +03:00