forked from 1b-agent/opencadstudio-upstream
The codec and kernel repositories and crates are renamed opencadcodec and opencadkernel. Inside OCS they are depended on under short keys, so code reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node graph engine). File-format and protocol spellings stay as they were: the ACIS product id `acadrust`, the ACADRUST_* switches and the plugin version keys `acadrust_version` / `acadrust_source`. A button left of MCP on the command line opens a translucent node graph over the viewport, with a palette of object, input, math, logic, list, text and geometry nodes added by click or drag. An object node owns drawing entities and its rows are the Properties panel's own rows for them: the single-object page is extracted from refresh_properties as entity_property_sections, values use the control protocol's property_json, and writes go through set_property_value with a property target override, so the panel, MCP and the graph share one read/write path. A list reaching an object row makes one entity per element. Each graph action is one undo step; the canvas pans and zooms. Co-Authored-By: Claude Opus 5.5 <[email protected]>
511 lines
17 KiB
Rust
511 lines
17 KiB
Rust
use codec::{EntityType, Handle};
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use kernel::space::Plane;
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use glam::DVec3;
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use crate::command::{CadCommand, CmdOption, CmdResult, SelectionEntity, WorkingPlane};
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use crate::scene::model::wire_model::WireModel;
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#[derive(Clone, Copy)]
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enum PlaneKind {
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Xy,
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Yz,
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Zx,
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View,
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}
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enum Step {
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Targets,
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FirstPoint,
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ThreeFirst,
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ThreeSecond(DVec3),
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ThirdPoint(DVec3, DVec3),
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AxisFirst,
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AxisSecond(DVec3),
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PlanePoint(PlaneKind),
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PickObject,
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PickSurface,
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Side(Plane),
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SurfaceSide,
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}
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/// Interactive front-end for plane-based SLICE.
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pub struct SliceCommand {
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step: Step,
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targets: Vec<Handle>,
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selected: Vec<Handle>,
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working: WorkingPlane,
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view_normal: DVec3,
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preview_center: DVec3,
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preview_radius: f64,
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picked: Option<EntityType>,
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surface_tool: Option<kernel::brep::Body>,
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notice: Option<&'static str>,
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}
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impl SliceCommand {
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pub fn new(
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targets: Vec<Handle>,
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view_normal: DVec3,
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preview_center: DVec3,
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preview_radius: f64,
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) -> Self {
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let step = if targets.is_empty() { Step::Targets } else { Step::FirstPoint };
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Self {
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step,
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targets,
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selected: Vec::new(),
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working: WorkingPlane::default(),
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view_normal: view_normal.normalize_or(DVec3::Z),
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preview_center,
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preview_radius: preview_radius.max(1.0),
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picked: None,
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surface_tool: None,
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notice: None,
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}
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}
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fn plane(origin: DVec3, x: DVec3, normal: DVec3) -> Option<Plane> {
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Plane::orthonormal(origin.to_array(), x.to_array(), normal.to_array())
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}
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fn enter_side(&mut self, plane: Plane) -> CmdResult {
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self.notice = None;
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self.step = Step::Side(plane);
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CmdResult::NeedPoint
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}
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fn finish(&mut self, keep_point: Option<DVec3>) -> CmdResult {
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let Step::Side(plane) = self.step else {
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return CmdResult::NeedPoint;
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};
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CmdResult::SliceEntities {
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targets: std::mem::take(&mut self.targets),
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plane,
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keep_point,
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}
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}
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fn picked_plane(&self) -> Option<Plane> {
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let entity = self.picked.as_ref()?;
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if !matches!(
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entity,
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EntityType::Arc(_)
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| EntityType::Circle(_)
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| EntityType::Ellipse(_)
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| EntityType::Spline(_)
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| EntityType::LwPolyline(_)
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| EntityType::Polyline(_)
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) {
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return None;
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}
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crate::scene::model::presspull_model::profile_geometry(entity)
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.map(|(plane, _, _)| plane)
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}
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fn finish_surface(&mut self, keep_point: Option<DVec3>) -> CmdResult {
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let Some(cutter) = self.surface_tool.take() else {
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return CmdResult::NeedPoint;
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};
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CmdResult::SliceSurfaceEntities {
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targets: std::mem::take(&mut self.targets),
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cutter: Box::new(cutter),
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keep_point,
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}
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}
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fn plane_at(&self, point: DVec3, kind: PlaneKind) -> Option<Plane> {
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let (x, normal) = match kind {
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PlaneKind::Xy => (self.working.x, self.working.z),
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PlaneKind::Yz => (self.working.y, self.working.x),
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PlaneKind::Zx => (self.working.z, self.working.y),
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PlaneKind::View => {
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let candidate = if self.working.x.dot(self.view_normal).abs() < 0.98 {
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self.working.x
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} else {
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self.working.y
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};
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(candidate, self.view_normal)
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}
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};
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Self::plane(point, x, normal)
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}
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}
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impl CadCommand for SliceCommand {
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fn name(&self) -> &'static str {
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"SLICE"
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}
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fn prompt(&self) -> String {
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if let Some(notice) = self.notice {
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return crate::t!(notice).into_owned();
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}
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match self.step {
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Step::Targets => crate::t!(
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"SLICE Select solids or surfaces to slice, then press Enter:"
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)
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.into_owned(),
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Step::FirstPoint => crate::t!(
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"SLICE Specify first point on slicing plane or [planar Object/Surface/Zaxis/View/XY/YZ/ZX/3points] <3points>:"
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)
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.into_owned(),
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Step::ThreeFirst => {
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crate::t!("SLICE Specify first point on slicing plane:").into_owned()
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}
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Step::ThreeSecond(_) => {
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crate::t!("SLICE Specify second point on slicing plane:").into_owned()
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}
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Step::ThirdPoint(_, _) => {
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crate::t!("SLICE Specify third point on slicing plane:").into_owned()
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}
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Step::AxisFirst => {
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crate::t!("SLICE Specify a point on the slicing plane:").into_owned()
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}
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Step::AxisSecond(_) => {
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crate::t!("SLICE Specify a point on the plane's normal axis:").into_owned()
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}
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Step::PlanePoint(PlaneKind::View) => {
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crate::t!("SLICE Specify a point on the current view plane:").into_owned()
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}
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Step::PlanePoint(_) => {
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crate::t!("SLICE Specify a point on the current UCS plane:").into_owned()
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}
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Step::PickObject => crate::t!("SLICE Select a planar curve object:").into_owned(),
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Step::PickSurface => crate::t!("SLICE Select a cutting surface:").into_owned(),
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Step::Side(_) => crate::t!(
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"SLICE Specify a point on the desired side or [Both] <Both>:"
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)
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.into_owned(),
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Step::SurfaceSide => crate::t!(
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"SLICE Select a sliced object to keep or [Both] <Both>:"
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)
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.into_owned(),
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}
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}
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fn options(&self) -> Vec<CmdOption> {
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match self.step {
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Step::FirstPoint => vec![
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CmdOption::new(crate::t!("planar Object").as_ref(), "O"),
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CmdOption::new(crate::t!("Surface").as_ref(), "S"),
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CmdOption::new(crate::t!("Zaxis").as_ref(), "Z"),
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CmdOption::new(crate::t!("View").as_ref(), "V"),
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CmdOption::new("XY", "XY"),
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CmdOption::new("YZ", "YZ"),
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CmdOption::new("ZX", "ZX"),
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CmdOption::new(crate::t!("3points").as_ref(), "3"),
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],
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Step::Side(_) | Step::SurfaceSide => {
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vec![CmdOption::new(crate::t!("Both").as_ref(), "B")]
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}
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_ => Vec::new(),
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}
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}
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fn set_working_plane(&mut self, plane: WorkingPlane) {
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self.working = plane;
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}
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fn on_point(&mut self, point: DVec3) -> CmdResult {
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self.notice = None;
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match self.step {
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Step::FirstPoint => {
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self.step = Step::ThreeSecond(point);
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CmdResult::NeedPoint
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}
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Step::ThreeFirst => {
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self.step = Step::ThreeSecond(point);
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CmdResult::NeedPoint
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}
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Step::ThreeSecond(first) => {
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self.step = Step::ThirdPoint(first, point);
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CmdResult::NeedPoint
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}
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Step::ThirdPoint(first, second) => {
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let x = second - first;
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let normal = x.cross(point - first);
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Self::plane(first, x, normal)
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.map_or(CmdResult::NeedPoint, |plane| self.enter_side(plane))
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}
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Step::AxisFirst => {
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self.step = Step::AxisSecond(point);
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CmdResult::NeedPoint
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}
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Step::AxisSecond(origin) => {
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let normal = point - origin;
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let x = if self.working.x.dot(normal.normalize_or(DVec3::Z)).abs() < 0.98 {
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self.working.x
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} else {
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self.working.y
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};
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Self::plane(origin, x, normal)
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.map_or(CmdResult::NeedPoint, |plane| self.enter_side(plane))
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}
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Step::PlanePoint(kind) => self
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.plane_at(point, kind)
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.map_or(CmdResult::NeedPoint, |plane| self.enter_side(plane)),
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Step::Side(_) => self.finish(Some(point)),
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Step::SurfaceSide => self.finish_surface(Some(point)),
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_ => CmdResult::NeedPoint,
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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match self.step {
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Step::Targets if !self.selected.is_empty() => {
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self.targets = std::mem::take(&mut self.selected);
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self.step = Step::FirstPoint;
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CmdResult::DeselectAndContinue
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}
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Step::FirstPoint => {
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self.step = Step::ThreeFirst;
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CmdResult::NeedPoint
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}
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Step::Side(_) => self.finish(None),
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Step::SurfaceSide => self.finish_surface(None),
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_ => CmdResult::NeedPoint,
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}
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let keyword = text.trim().to_ascii_uppercase();
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Some(match self.step {
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Step::FirstPoint => match keyword.as_str() {
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"O" | "OBJECT" => {
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self.step = Step::PickObject;
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CmdResult::NeedPoint
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}
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"S" | "SURFACE" => {
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self.step = Step::PickSurface;
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CmdResult::NeedPoint
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}
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"Z" | "ZAXIS" => {
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self.step = Step::AxisFirst;
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CmdResult::NeedPoint
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}
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"V" | "VIEW" => {
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self.step = Step::PlanePoint(PlaneKind::View);
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CmdResult::NeedPoint
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}
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"XY" => {
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self.step = Step::PlanePoint(PlaneKind::Xy);
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CmdResult::NeedPoint
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}
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"YZ" => {
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self.step = Step::PlanePoint(PlaneKind::Yz);
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CmdResult::NeedPoint
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}
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"ZX" | "XZ" => {
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self.step = Step::PlanePoint(PlaneKind::Zx);
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CmdResult::NeedPoint
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}
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"3" | "3P" | "3POINTS" => {
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self.step = Step::ThreeFirst;
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CmdResult::NeedPoint
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}
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_ => CmdResult::NeedPoint,
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},
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Step::Side(_) if matches!(keyword.as_str(), "" | "B" | "BOTH") => self.finish(None),
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Step::SurfaceSide if matches!(keyword.as_str(), "" | "B" | "BOTH") => {
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self.finish_surface(None)
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}
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_ => CmdResult::NeedPoint,
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})
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}
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fn point_step_accepts_keywords(&self) -> bool {
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matches!(self.step, Step::FirstPoint | Step::Side(_) | Step::SurfaceSide)
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}
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fn is_selection_gathering(&self) -> bool {
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matches!(self.step, Step::Targets)
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}
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fn selection_forces_add(&self) -> bool {
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true
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}
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fn inject_selection_entities(&mut self, entities: Vec<SelectionEntity>) {
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self.selected = entities
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.into_iter()
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.filter_map(|item| {
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matches!(item.entity, EntityType::Solid3D(_) | EntityType::Surface(_))
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.then_some(item.handle)
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})
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.collect();
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}
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fn on_selection_complete(&mut self, _handles: Vec<Handle>) -> CmdResult {
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CmdResult::NeedPoint
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}
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fn needs_entity_pick(&self) -> bool {
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matches!(
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self.step,
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Step::PickObject | Step::PickSurface | Step::SurfaceSide
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)
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}
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fn entity_pick_highlights_hover(&self) -> bool {
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self.needs_entity_pick()
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}
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fn inject_before_entity_pick(&self) -> bool {
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matches!(self.step, Step::PickObject | Step::PickSurface)
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}
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fn entity_pick_uses_surface_point(&self) -> bool {
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matches!(self.step, Step::SurfaceSide)
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}
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fn inject_picked_entity(&mut self, entity: EntityType) {
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self.picked = Some(entity);
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}
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fn on_entity_pick(&mut self, _handle: Handle, _point: DVec3) -> CmdResult {
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if matches!(self.step, Step::SurfaceSide) {
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return self.finish_surface(Some(_point));
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}
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let surface_only = matches!(self.step, Step::PickSurface);
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if surface_only {
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let body = self.picked.as_ref().and_then(|entity| match entity {
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EntityType::Surface(surface) => {
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crate::scene::convert::solid3d_tess::kernel_surface_body(surface)
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}
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_ => None,
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});
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if let Some(body) = body {
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if let Some(plane) = planar_body_plane(&body) {
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return self.enter_side(plane);
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}
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if body.face_keys().count() == 1 {
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self.surface_tool = Some(body);
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self.notice = None;
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self.step = Step::SurfaceSide;
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return CmdResult::NeedPoint;
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}
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}
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self.notice = Some(
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"SLICE The selected surface does not define one supported cutting sheet. Select another surface:",
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);
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return CmdResult::NeedPoint;
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}
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match self.picked_plane() {
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Some(plane) => self.enter_side(plane),
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None => {
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self.notice = Some(
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"SLICE The selected object does not define a plane. Select a planar curve object:",
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);
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CmdResult::NeedPoint
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}
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}
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}
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fn on_preview_wires(&mut self, point: DVec3) -> Vec<WireModel> {
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let mut wires = Vec::new();
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let plane = match self.step {
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Step::ThirdPoint(first, second) => {
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wires.push(WireModel::solid_f64(
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"slice_triangle".into(),
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vec![
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first.to_array(),
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second.to_array(),
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point.to_array(),
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first.to_array(),
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],
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WireModel::CYAN,
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false,
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));
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Self::plane(first, second - first, (second - first).cross(point - first))
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}
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Step::AxisSecond(origin) => {
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wires.push(WireModel::solid_f64(
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"slice_normal".into(),
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vec![origin.to_array(), point.to_array()],
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WireModel::CYAN,
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false,
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));
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let normal = point - origin;
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let x = if self.working.x.dot(normal.normalize_or(DVec3::Z)).abs() < 0.98 {
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self.working.x
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} else {
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self.working.y
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};
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Self::plane(origin, x, normal)
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}
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Step::PlanePoint(kind) => self.plane_at(point, kind),
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Step::Side(plane) => Some(plane),
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_ => None,
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};
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if let Some(plane) = plane {
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wires.extend(plane_grid(
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plane,
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self.preview_center,
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self.preview_radius,
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));
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}
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wires
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}
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}
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fn planar_body_plane(body: &kernel::brep::Body) -> Option<Plane> {
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let mut faces = body.face_keys();
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let first = kernel::brep::planar_face_profile(body, faces.next()?)?.plane;
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let normal = DVec3::from_array(first.normal()?);
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let tolerance = kernel::brep::operation_tolerance(&[body]);
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faces
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.all(|face| {
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let Some(profile) = kernel::brep::planar_face_profile(body, face) else {
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return false;
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};
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profile.plane.normal().is_some_and(|other| {
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normal.dot(DVec3::from_array(other)).abs() >= 1.0 - 1e-9
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&& first
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.distance_to(profile.plane.origin)
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.is_some_and(|gap| gap.abs() <= tolerance * 4.0)
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})
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})
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.then_some(first)
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}
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fn plane_grid(plane: Plane, centre: DVec3, radius: f64) -> Vec<WireModel> {
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let normal = DVec3::from_array(plane.normal().unwrap_or([0.0, 0.0, 1.0]));
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let projected = centre
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- normal
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* plane
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.distance_to(centre.to_array())
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.unwrap_or_default();
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let x = DVec3::from_array(plane.x_axis);
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let y = DVec3::from_array(plane.y_axis);
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let color = [0.2, 0.55, 1.0, 1.0];
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(-5..=5)
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.flat_map(|index| {
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let offset = radius * index as f64 / 5.0;
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[
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WireModel::solid_f64(
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format!("slice_grid_x_{index}"),
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vec![
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(projected + x * offset - y * radius).to_array(),
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(projected + x * offset + y * radius).to_array(),
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],
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color,
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false,
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),
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WireModel::solid_f64(
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format!("slice_grid_y_{index}"),
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vec![
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(projected + y * offset - x * radius).to_array(),
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(projected + y * offset + x * radius).to_array(),
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],
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|
color,
|
|
false,
|
|
),
|
|
]
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
inventory::submit!(crate::command::CommandRegistration {
|
|
names: &["SLICE", "SL"]
|
|
});
|