forked from 1b-agent/opencadstudio-upstream
Images, OLE frames, wipeouts, underlays, paper-space viewports and
drawing-view borders were selectable only on their outline. Each now
carries an interior pick surface (pick_tris over its rectangle, or the
triangulated clip polygon for a clipped underlay), ranked below edge
and fill hits so content drawn inside still wins the click. The
layout's own sheet ("overall") viewport is excluded — identified by
the Layout object's viewport link, since DWG files carry viewport
id = 0 and some center the sheet viewport off-origin — or it would
swallow every click over the real viewports beneath it. Drawing-view
borders draw nothing normally; they emit an invisible pick-only wire
whose rect outline appears while selected.
Co-Authored-By: Claude Fable 5 <[email protected]>
705 lines
28 KiB
Rust
705 lines
28 KiB
Rust
use acadrust::entities::{RasterImage, Wipeout};
|
||
|
||
use crate::command::EntityTransform;
|
||
use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
|
||
use crate::entities::text_support::{resolve_text_style, text_local_bounds};
|
||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||
use crate::scene::convert::acad_to_truck::{GlyphRun, TextStroke, TruckEntity, TruckObject};
|
||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||
use crate::scene::text::lff;
|
||
|
||
// ── Shared geometry helpers ───────────────────────────────────────────────────
|
||
|
||
/// Compute the four world-space corners of an image/wipeout from its
|
||
/// insertion_point, u_vector, v_vector and pixel size.
|
||
///
|
||
/// Returns (p0, p1, p2, p3) in counter-clockwise order:
|
||
/// p0 = origin
|
||
/// p1 = origin + U*W
|
||
/// p2 = origin + U*W + V*H
|
||
/// p3 = origin + V*H
|
||
fn image_corners(
|
||
origin: &acadrust::types::Vector3,
|
||
u: &acadrust::types::Vector3,
|
||
v: &acadrust::types::Vector3,
|
||
w: f64,
|
||
h: f64,
|
||
) -> [[f64; 3]; 4] {
|
||
let ox = origin.x;
|
||
let oy = origin.y;
|
||
let oz = origin.z;
|
||
let ux = u.x * w;
|
||
let uy = u.y * w;
|
||
let uz = u.z * w;
|
||
let vx = v.x * h;
|
||
let vy = v.y * h;
|
||
let vz = v.z * h;
|
||
|
||
[
|
||
[ox, oy, oz],
|
||
[ox + ux, oy + uy, oz + uz],
|
||
[ox + ux + vx, oy + uy + vy, oz + uz + vz],
|
||
[ox + vx, oy + vy, oz + vz],
|
||
]
|
||
}
|
||
|
||
/// Rectangle border + X diagonals — used as a placeholder for images.
|
||
fn image_wire(corners: [[f64; 3]; 4], with_x: bool) -> Vec<[f64; 3]> {
|
||
let [p0, p1, p2, p3] = corners;
|
||
let mut pts = vec![p0, p1, p2, p3, p0];
|
||
if with_x {
|
||
pts.push([f64::NAN; 3]);
|
||
pts.push(p0);
|
||
pts.push(p2);
|
||
pts.push([f64::NAN; 3]);
|
||
pts.push(p1);
|
||
pts.push(p3);
|
||
}
|
||
pts
|
||
}
|
||
|
||
fn reflect_vec3(vx: &mut f64, vy: &mut f64, ax: f64, ay: f64, len2: f64) {
|
||
let dot = *vx * ax + *vy * ay;
|
||
*vx = 2.0 * dot * ax / len2 - *vx;
|
||
*vy = 2.0 * dot * ay / len2 - *vy;
|
||
}
|
||
|
||
// ── RasterImage ───────────────────────────────────────────────────────────────
|
||
|
||
impl TruckConvertible for RasterImage {
|
||
fn to_truck(&self, document: &acadrust::CadDocument) -> Option<TruckEntity> {
|
||
let corners = image_corners(
|
||
&self.insertion_point,
|
||
&self.u_vector,
|
||
&self.v_vector,
|
||
self.size.x,
|
||
self.size.y,
|
||
);
|
||
|
||
// Helper: pixel-space → world-space point.
|
||
let ox = self.insertion_point.x;
|
||
let oy = self.insertion_point.y;
|
||
let oz = self.insertion_point.z;
|
||
let px_to_world = |px: f64, py: f64| -> [f64; 3] {
|
||
[
|
||
ox + self.u_vector.x * px + self.v_vector.x * py,
|
||
oy + self.u_vector.y * px + self.v_vector.y * py,
|
||
oz + self.u_vector.z * px + self.v_vector.z * py,
|
||
]
|
||
};
|
||
|
||
// Clip-boundary Y is in image raster space (row 0 = top, Y down); the
|
||
// image's v-vector points up, so flip each vertex's Y (`ih - y`) to
|
||
// place the boundary where AutoCAD draws it. Must match the raster's
|
||
// own clip triangulation in `ImageModel` so outline and pixels align.
|
||
let ih = self.size.y;
|
||
let pts = if self.clipping_enabled {
|
||
let cb = &self.clip_boundary;
|
||
match cb.clip_type {
|
||
acadrust::entities::ClipType::Polygonal if cb.vertices.len() >= 3 => {
|
||
let mut poly: Vec<[f64; 3]> =
|
||
cb.vertices.iter().map(|v| px_to_world(v.x, ih - v.y)).collect();
|
||
if let Some(&first) = poly.first() {
|
||
poly.push(first);
|
||
}
|
||
poly
|
||
}
|
||
acadrust::entities::ClipType::Rectangular if cb.vertices.len() >= 2 => {
|
||
let v0 = &cb.vertices[0];
|
||
let v1 = &cb.vertices[1];
|
||
let (xa, xb) = (v0.x.min(v1.x), v0.x.max(v1.x));
|
||
let (y0, y1) = (ih - v0.y, ih - v1.y);
|
||
let (ya, yb) = (y0.min(y1), y0.max(y1));
|
||
let c0 = px_to_world(xa, ya);
|
||
let c1 = px_to_world(xb, ya);
|
||
let c2 = px_to_world(xb, yb);
|
||
let c3 = px_to_world(xa, yb);
|
||
vec![c0, c1, c2, c3, c0]
|
||
}
|
||
_ => image_wire(corners, true),
|
||
}
|
||
} else {
|
||
image_wire(corners, true)
|
||
};
|
||
|
||
// A raster OCS can display renders its pixels (built separately) inside
|
||
// this frame — just draw the frame/clip outline. A reference it cannot
|
||
// resolve (an offline/broken URL, a missing or renamed file) gets
|
||
// AutoCAD's broken-reference treatment: the frame plus the saved path
|
||
// drawn as text, so the user sees WHICH reference is unresolved instead
|
||
// of an empty box. `resolve_image` is memoised and shared with the
|
||
// raster loader, so a URL that fetches online is treated as resolvable
|
||
// (no placeholder — the image shows) while an offline one falls back to
|
||
// the path text, and neither is fetched twice.
|
||
let path = self.file_path.trim();
|
||
let resolvable =
|
||
path.is_empty() || crate::scene::model::image_model::resolve_image(path).is_some();
|
||
if resolvable {
|
||
return Some(TruckEntity {
|
||
// Interior pick surface: the image selects on a click anywhere
|
||
// inside its frame, not just on the border.
|
||
pick_tris: crate::entities::common::quad_pick_tris(&corners),
|
||
object: TruckObject::Lines(pts),
|
||
snap_pts: vec![],
|
||
tangent_geoms: vec![],
|
||
key_vertices: corners.to_vec(),
|
||
fill_tris: vec![],
|
||
});
|
||
}
|
||
|
||
// ── Unresolved reference: frame outline + path text, image colour ──
|
||
let ins = [self.insertion_point.x, self.insertion_point.y];
|
||
// Boundary → run-less stroke groups (local to `ins`), split on the
|
||
// NaN gaps the wire uses to separate disjoint segments.
|
||
let mut boundary: Vec<Vec<[f32; 2]>> = Vec::new();
|
||
let mut seg: Vec<[f32; 2]> = Vec::new();
|
||
for p in &pts {
|
||
if p[0].is_nan() {
|
||
if seg.len() >= 2 {
|
||
boundary.push(std::mem::take(&mut seg));
|
||
} else {
|
||
seg.clear();
|
||
}
|
||
} else {
|
||
seg.push([(p[0] - ins[0]) as f32, (p[1] - ins[1]) as f32]);
|
||
}
|
||
}
|
||
if seg.len() >= 2 {
|
||
boundary.push(seg);
|
||
}
|
||
|
||
let mut groups: Vec<TextStroke> = vec![TextStroke {
|
||
strokes: boundary,
|
||
origin: ins,
|
||
color: None,
|
||
fill_tris: vec![],
|
||
run: None,
|
||
}];
|
||
|
||
// Place the path text centred in the frame, sized to span ~90% of the
|
||
// frame width (capped so it also fits vertically).
|
||
let c0 = corners[0];
|
||
let c2 = corners[2];
|
||
let uw = [corners[1][0] - c0[0], corners[1][1] - c0[1]];
|
||
let vh = [corners[3][0] - c0[0], corners[3][1] - c0[1]];
|
||
let frame_w = (uw[0] * uw[0] + uw[1] * uw[1]).sqrt();
|
||
let frame_h = (vh[0] * vh[0] + vh[1] * vh[1]).sqrt();
|
||
if frame_w > 1e-9 && frame_h > 1e-9 {
|
||
let u_hat = [uw[0] / frame_w, uw[1] / frame_w];
|
||
let v_hat = [vh[0] / frame_h, vh[1] / frame_h];
|
||
let rotation = (u_hat[1] as f32).atan2(u_hat[0] as f32);
|
||
let font = resolve_text_style("", document).font_name;
|
||
// advance at height 1.0 → width per unit height.
|
||
let adv = text_local_bounds(&font, path, 1.0, 1.0, 0.0)
|
||
.map(|b| b.advance)
|
||
.filter(|a| *a > 1e-3)
|
||
.unwrap_or(0.6 * path.chars().count().max(1) as f32);
|
||
let height = ((frame_w as f32 * 0.9) / adv)
|
||
.min(frame_h as f32 * 0.5)
|
||
.max(frame_h as f32 * 0.02);
|
||
let text_w = (adv * height) as f64;
|
||
let center = [(c0[0] + c2[0]) * 0.5, (c0[1] + c2[1]) * 0.5];
|
||
// Shift the baseline-left origin so the run is centred both ways.
|
||
let origin = [
|
||
center[0] - u_hat[0] * text_w * 0.5 - v_hat[0] * height as f64 * 0.35,
|
||
center[1] - u_hat[1] * text_w * 0.5 - v_hat[1] * height as f64 * 0.35,
|
||
];
|
||
let (strokes, fill_tris) =
|
||
lff::tessellate_text_ex([0.0, 0.0], height, rotation, 1.0, 0.0, &font, path);
|
||
groups.push(TextStroke {
|
||
strokes,
|
||
origin,
|
||
color: None,
|
||
fill_tris,
|
||
run: Some(GlyphRun {
|
||
text: path.to_string(),
|
||
font,
|
||
height,
|
||
rotation,
|
||
width_factor: 1.0,
|
||
oblique: 0.0,
|
||
tracking: 1.0,
|
||
bold: false,
|
||
}),
|
||
});
|
||
}
|
||
|
||
Some(TruckEntity {
|
||
pick_tris: crate::entities::common::quad_pick_tris(&corners),
|
||
object: TruckObject::Text(groups),
|
||
snap_pts: vec![],
|
||
tangent_geoms: vec![],
|
||
key_vertices: corners.to_vec(),
|
||
fill_tris: vec![],
|
||
})
|
||
}
|
||
}
|
||
|
||
impl Grippable for RasterImage {
|
||
fn grips(&self) -> Vec<GripDef> {
|
||
let corners = image_corners(
|
||
&self.insertion_point,
|
||
&self.u_vector,
|
||
&self.v_vector,
|
||
self.size.x,
|
||
self.size.y,
|
||
);
|
||
vec![
|
||
square_grip(0, glam::DVec3::from(corners[0])),
|
||
center_grip(1, glam::DVec3::from(corners[1])),
|
||
center_grip(2, glam::DVec3::from(corners[2])),
|
||
center_grip(3, glam::DVec3::from(corners[3])),
|
||
]
|
||
}
|
||
|
||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||
if grip_id == 0 {
|
||
match apply {
|
||
GripApply::Translate(d) => {
|
||
self.insertion_point.x += d.x as f64;
|
||
self.insertion_point.y += d.y as f64;
|
||
self.insertion_point.z += d.z as f64;
|
||
}
|
||
GripApply::Absolute(p) => {
|
||
self.insertion_point.x = p.x as f64;
|
||
self.insertion_point.y = p.y as f64;
|
||
self.insertion_point.z = p.z as f64;
|
||
}
|
||
}
|
||
}
|
||
// Corner grips 1-3 are display-only (resizing changes u/v vectors,
|
||
// which requires careful normalization — deferred).
|
||
}
|
||
}
|
||
|
||
impl PropertyEditable for RasterImage {
|
||
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
|
||
let rotation_deg = self.u_vector.y.atan2(self.u_vector.x).to_degrees();
|
||
let scale = self.u_vector.length();
|
||
let show_image = self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE);
|
||
let show_clipped = self
|
||
.flags
|
||
.contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY);
|
||
let clip_inverted = self.clip_boundary.clip_mode == acadrust::entities::ClipMode::Inside;
|
||
let transparency = format!("{:.0}%", self.common.transparency.as_percent() * 100.0);
|
||
vec![
|
||
PropSection {
|
||
title: "Geometry".into(),
|
||
props: vec![
|
||
edit("Position X", "ri_ox", self.insertion_point.x),
|
||
edit("Position Y", "ri_oy", self.insertion_point.y),
|
||
edit("Position Z", "ri_oz", self.insertion_point.z),
|
||
ro("Rotation", "ri_rotation", format!("{:.4}", rotation_deg)),
|
||
ro("Width", "ri_width", format!("{:.4}", self.width())),
|
||
ro("Height", "ri_height", format!("{:.4}", self.height())),
|
||
ro("Scale", "ri_scale", format!("{:.4}", scale)),
|
||
],
|
||
},
|
||
PropSection {
|
||
title: "Misc".into(),
|
||
props: vec![
|
||
ro("Name", "ri_name", self.file_name().to_string()),
|
||
edit("Brightness", "ri_bright", self.brightness as f64),
|
||
edit("Contrast", "ri_contrast", self.contrast as f64),
|
||
edit("Fade", "ri_fade", self.fade as f64),
|
||
ro("Transparency", "ri_transparency", transparency),
|
||
Property {
|
||
label: "Show image".into(),
|
||
field: "ri_show_image",
|
||
value: PropValue::BoolToggle {
|
||
field: "ri_show_image",
|
||
value: show_image,
|
||
},
|
||
},
|
||
Property {
|
||
label: "Show clipped".into(),
|
||
field: "ri_show_clipped",
|
||
value: PropValue::BoolToggle {
|
||
field: "ri_show_clipped",
|
||
value: show_clipped,
|
||
},
|
||
},
|
||
Property {
|
||
label: "Clip inverted".into(),
|
||
field: "ri_clip_inverted",
|
||
value: PropValue::BoolToggle {
|
||
field: "ri_clip_inverted",
|
||
value: clip_inverted,
|
||
},
|
||
},
|
||
],
|
||
},
|
||
]
|
||
}
|
||
|
||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||
match field {
|
||
"ri_show_image" => {
|
||
let on = if value == "toggle" {
|
||
!self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE)
|
||
} else {
|
||
value == "true"
|
||
};
|
||
self.set_visible(on);
|
||
return;
|
||
}
|
||
"ri_show_clipped" => {
|
||
let on = if value == "toggle" {
|
||
!self
|
||
.flags
|
||
.contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY)
|
||
} else {
|
||
value == "true"
|
||
};
|
||
if on {
|
||
self.flags |= acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
|
||
} else {
|
||
self.flags &= !acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
|
||
}
|
||
return;
|
||
}
|
||
"ri_clip_inverted" => {
|
||
let on = if value == "toggle" {
|
||
self.clip_boundary.clip_mode != acadrust::entities::ClipMode::Inside
|
||
} else {
|
||
value == "true"
|
||
};
|
||
self.clip_boundary.clip_mode = if on {
|
||
acadrust::entities::ClipMode::Inside
|
||
} else {
|
||
acadrust::entities::ClipMode::Outside
|
||
};
|
||
return;
|
||
}
|
||
_ => {}
|
||
}
|
||
let Ok(v) = value.trim().parse::<f64>() else {
|
||
return;
|
||
};
|
||
match field {
|
||
"ri_ox" => self.insertion_point.x = v,
|
||
"ri_oy" => self.insertion_point.y = v,
|
||
"ri_oz" => self.insertion_point.z = v,
|
||
"ri_bright" => self.brightness = v.clamp(0.0, 100.0) as u8,
|
||
"ri_contrast" => self.contrast = v.clamp(0.0, 100.0) as u8,
|
||
"ri_fade" => self.fade = v.clamp(0.0, 100.0) as u8,
|
||
_ => {}
|
||
}
|
||
}
|
||
}
|
||
|
||
impl Transformable for RasterImage {
|
||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||
crate::scene::view::transform::reflect_xy_point(
|
||
&mut entity.insertion_point.x,
|
||
&mut entity.insertion_point.y,
|
||
p1,
|
||
p2,
|
||
);
|
||
let ax = (p2.x - p1.x) as f64;
|
||
let ay = (p2.y - p1.y) as f64;
|
||
let len2 = ax * ax + ay * ay;
|
||
if len2 > 1e-12 {
|
||
reflect_vec3(&mut entity.u_vector.x, &mut entity.u_vector.y, ax, ay, len2);
|
||
reflect_vec3(&mut entity.v_vector.x, &mut entity.v_vector.y, ax, ay, len2);
|
||
}
|
||
});
|
||
}
|
||
}
|
||
|
||
// ── Wipeout ───────────────────────────────────────────────────────────────────
|
||
|
||
impl TruckConvertible for Wipeout {
|
||
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
|
||
let corners = image_corners(
|
||
&self.insertion_point,
|
||
&self.u_vector,
|
||
&self.v_vector,
|
||
self.size.x,
|
||
self.size.y,
|
||
);
|
||
|
||
// If clipping is enabled and there's a polygon boundary, show that.
|
||
let pts = if self.clipping_enabled
|
||
&& self.clip_boundary_vertices.len() >= 3
|
||
&& matches!(
|
||
self.clip_type,
|
||
acadrust::entities::WipeoutClipType::Polygonal
|
||
) {
|
||
// Clip vertices are stored in image-pixel space, centred on the
|
||
// image (range ±size/2). The image's bottom-left corner sits at
|
||
// `insertion_point`, the image-Y axis points DOWN (per DXF
|
||
// "v_vector points down the image"), so map:
|
||
// x_off = (clip.x + size.x/2) × u_vector
|
||
// y_off = (size.y/2 − clip.y) × v_vector ← y flipped
|
||
let ox = self.insertion_point.x;
|
||
let oy = self.insertion_point.y;
|
||
let oz = self.insertion_point.z;
|
||
let mut poly: Vec<[f64; 3]> = self
|
||
.clip_boundary_vertices
|
||
.iter()
|
||
.map(|v| {
|
||
let cx = v.x + self.size.x * 0.5;
|
||
let cy = self.size.y * 0.5 - v.y;
|
||
let wx = self.u_vector.x * cx + self.v_vector.x * cy;
|
||
let wy = self.u_vector.y * cx + self.v_vector.y * cy;
|
||
let wz = self.u_vector.z * cx + self.v_vector.z * cy;
|
||
[ox + wx, oy + wy, oz + wz]
|
||
})
|
||
.collect();
|
||
// Close the polygon.
|
||
if let Some(&first) = poly.first() {
|
||
poly.push(first);
|
||
}
|
||
poly
|
||
} else {
|
||
// Rectangular boundary — just the border, no diagonals (mask area).
|
||
image_wire(corners, false)
|
||
};
|
||
|
||
Some(TruckEntity {
|
||
// Interior pick surface — a wipeout reads as a solid patch, so a
|
||
// click anywhere on it should select it.
|
||
pick_tris: crate::entities::common::quad_pick_tris(&corners),
|
||
object: TruckObject::Lines(pts),
|
||
snap_pts: vec![],
|
||
tangent_geoms: vec![],
|
||
key_vertices: corners.to_vec(),
|
||
fill_tris: vec![],
|
||
})
|
||
}
|
||
}
|
||
|
||
impl Grippable for Wipeout {
|
||
fn grips(&self) -> Vec<GripDef> {
|
||
// If polygonal clipping is active, expose individual polygon vertices as grips.
|
||
let is_polygon = self.clipping_enabled
|
||
&& self.clip_boundary_vertices.len() >= 3
|
||
&& matches!(
|
||
self.clip_type,
|
||
acadrust::entities::WipeoutClipType::Polygonal
|
||
);
|
||
|
||
if is_polygon {
|
||
let ox = self.insertion_point.x;
|
||
let oy = self.insertion_point.y;
|
||
let oz = self.insertion_point.z;
|
||
// Same image-pixel-space → WCS mapping as `to_truck` so grips
|
||
// sit exactly on the rendered polygon vertices.
|
||
self.clip_boundary_vertices
|
||
.iter()
|
||
.enumerate()
|
||
.map(|(i, v)| {
|
||
let cx = v.x + self.size.x * 0.5;
|
||
let cy = self.size.y * 0.5 - v.y;
|
||
let wx = self.u_vector.x * cx + self.v_vector.x * cy;
|
||
let wy = self.u_vector.y * cx + self.v_vector.y * cy;
|
||
let wz = self.u_vector.z * cx + self.v_vector.z * cy;
|
||
if i == 0 {
|
||
square_grip(i, glam::DVec3::new(ox + wx, oy + wy, oz + wz))
|
||
} else {
|
||
center_grip(i, glam::DVec3::new(ox + wx, oy + wy, oz + wz))
|
||
}
|
||
})
|
||
.collect()
|
||
} else {
|
||
let corners = image_corners(
|
||
&self.insertion_point,
|
||
&self.u_vector,
|
||
&self.v_vector,
|
||
self.size.x,
|
||
self.size.y,
|
||
);
|
||
vec![
|
||
square_grip(0, glam::DVec3::from(corners[0])),
|
||
center_grip(1, glam::DVec3::from(corners[1])),
|
||
center_grip(2, glam::DVec3::from(corners[2])),
|
||
center_grip(3, glam::DVec3::from(corners[3])),
|
||
]
|
||
}
|
||
}
|
||
|
||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||
let is_polygon = self.clipping_enabled
|
||
&& self.clip_boundary_vertices.len() >= 3
|
||
&& matches!(
|
||
self.clip_type,
|
||
acadrust::entities::WipeoutClipType::Polygonal
|
||
);
|
||
|
||
if is_polygon {
|
||
// Move the clicked polygon vertex in world space → back-project to pixel space.
|
||
if let Some(v) = self.clip_boundary_vertices.get_mut(grip_id) {
|
||
// Compute current world position of this vertex.
|
||
let ox = self.insertion_point.x;
|
||
let oy = self.insertion_point.y;
|
||
let oz = self.insertion_point.z;
|
||
let cur_wx =
|
||
ox + self.u_vector.x * v.x * self.size.x + self.v_vector.x * v.y * self.size.y;
|
||
let cur_wy =
|
||
oy + self.u_vector.y * v.x * self.size.x + self.v_vector.y * v.y * self.size.y;
|
||
let cur_wz =
|
||
oz + self.u_vector.z * v.x * self.size.x + self.v_vector.z * v.y * self.size.y;
|
||
let new_w = match apply {
|
||
GripApply::Translate(d) => [
|
||
cur_wx + d.x as f64,
|
||
cur_wy + d.y as f64,
|
||
cur_wz + d.z as f64,
|
||
],
|
||
GripApply::Absolute(p) => [p.x as f64, p.y as f64, p.z as f64],
|
||
};
|
||
// Back-project: solve for pixel coords using u_vector and v_vector.
|
||
// In 2D (XY plane): new_w - insertion_point = u_vec * vx * sx + v_vec * vy * sy
|
||
let dx = new_w[0] - self.insertion_point.x;
|
||
let dy = new_w[1] - self.insertion_point.y;
|
||
let ux = self.u_vector.x * self.size.x;
|
||
let uy = self.u_vector.y * self.size.x;
|
||
let vx = self.v_vector.x * self.size.y;
|
||
let vy = self.v_vector.y * self.size.y;
|
||
let det = ux * vy - uy * vx;
|
||
if det.abs() > 1e-12 {
|
||
v.x = (dx * vy - dy * vx) / det;
|
||
v.y = (ux * dy - uy * dx) / det;
|
||
}
|
||
}
|
||
} else if grip_id == 0 {
|
||
match apply {
|
||
GripApply::Translate(d) => {
|
||
self.insertion_point.x += d.x as f64;
|
||
self.insertion_point.y += d.y as f64;
|
||
self.insertion_point.z += d.z as f64;
|
||
}
|
||
GripApply::Absolute(p) => {
|
||
self.insertion_point.x = p.x as f64;
|
||
self.insertion_point.y = p.y as f64;
|
||
self.insertion_point.z = p.z as f64;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
impl PropertyEditable for Wipeout {
|
||
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
|
||
let show_image = self.flags.contains(acadrust::entities::WipeoutDisplayFlags::SHOW_IMAGE);
|
||
let show_clipped = self
|
||
.flags
|
||
.contains(acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY);
|
||
let bg_transparency = self
|
||
.flags
|
||
.contains(acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON);
|
||
vec![
|
||
PropSection {
|
||
title: "Geometry".into(),
|
||
props: vec![
|
||
edit("Position X", "wo_ox", self.insertion_point.x),
|
||
edit("Position Y", "wo_oy", self.insertion_point.y),
|
||
edit("Position Z", "wo_oz", self.insertion_point.z),
|
||
],
|
||
},
|
||
PropSection {
|
||
title: "Misc".into(),
|
||
props: vec![
|
||
Property {
|
||
label: "Show image".into(),
|
||
field: "wo_show_image",
|
||
value: PropValue::BoolToggle {
|
||
field: "wo_show_image",
|
||
value: show_image,
|
||
},
|
||
},
|
||
Property {
|
||
label: "Show clipped".into(),
|
||
field: "wo_show_clipped",
|
||
value: PropValue::BoolToggle {
|
||
field: "wo_show_clipped",
|
||
value: show_clipped,
|
||
},
|
||
},
|
||
Property {
|
||
label: "Background transparency".into(),
|
||
field: "wo_bg_transparency",
|
||
value: PropValue::BoolToggle {
|
||
field: "wo_bg_transparency",
|
||
value: bg_transparency,
|
||
},
|
||
},
|
||
],
|
||
},
|
||
]
|
||
}
|
||
|
||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||
match field {
|
||
"wo_show_image" => {
|
||
let on = if value == "toggle" {
|
||
!self.flags.contains(acadrust::entities::WipeoutDisplayFlags::SHOW_IMAGE)
|
||
} else {
|
||
value == "true"
|
||
};
|
||
self.set_frame_visible(on);
|
||
return;
|
||
}
|
||
"wo_show_clipped" => {
|
||
let on = if value == "toggle" {
|
||
!self
|
||
.flags
|
||
.contains(acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY)
|
||
} else {
|
||
value == "true"
|
||
};
|
||
if on {
|
||
self.flags |= acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY;
|
||
} else {
|
||
self.flags -= acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY;
|
||
}
|
||
return;
|
||
}
|
||
"wo_bg_transparency" => {
|
||
let on = if value == "toggle" {
|
||
!self.flags.contains(acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON)
|
||
} else {
|
||
value == "true"
|
||
};
|
||
if on {
|
||
self.flags |= acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON;
|
||
} else {
|
||
self.flags -= acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON;
|
||
}
|
||
return;
|
||
}
|
||
_ => {}
|
||
}
|
||
let Ok(v) = value.trim().parse::<f64>() else {
|
||
return;
|
||
};
|
||
match field {
|
||
"wo_ox" => self.insertion_point.x = v,
|
||
"wo_oy" => self.insertion_point.y = v,
|
||
"wo_oz" => self.insertion_point.z = v,
|
||
_ => {}
|
||
}
|
||
}
|
||
}
|
||
|
||
impl Transformable for Wipeout {
|
||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||
crate::scene::view::transform::reflect_xy_point(
|
||
&mut entity.insertion_point.x,
|
||
&mut entity.insertion_point.y,
|
||
p1,
|
||
p2,
|
||
);
|
||
let ax = (p2.x - p1.x) as f64;
|
||
let ay = (p2.y - p1.y) as f64;
|
||
let len2 = ax * ax + ay * ay;
|
||
if len2 > 1e-12 {
|
||
reflect_vec3(&mut entity.u_vector.x, &mut entity.u_vector.y, ax, ay, len2);
|
||
reflect_vec3(&mut entity.v_vector.x, &mut entity.v_vector.y, ax, ay, len2);
|
||
}
|
||
});
|
||
}
|
||
}
|