Files
OneCAD-Draft/src/entities/mtext.rs
T
ramox81andClaude Opus 5.5 4e4dc86908 TXT2MTXT: combine text into MText, with its settings dialog
TEXT and MTEXT objects are merged into one MTEXT (top-down or in
selection order, word-wrapped or one paragraph per object, with the
original pitch kept as line spacing) or each TEXT and MTEXT line becomes
an MTEXT of its own. The SEttings option opens the Combine Text settings
dialog; the settings persist as profile values and are exposed as the
TXT2MTXT* variables and the txt2mtxt_settings automation action.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-15 15:50:28 +03:00

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use codec::entities::{AttachmentPoint, DrawingDirection, MText};
use crate::command::EntityTransform;
use crate::entities::common::{
edit_angle_prop as edit_angle, edit_prop as edit, num_prop as num_row, ro_prop as ro,
square_grip, triangle_grip,
};
use crate::entities::text_support::{
clamp_mtext_column_count, layout_mtext, resolve_text_style, GlyphBox, MTextColumns,
MTextRenderOpts, MTextVAnchor,
};
use crate::entities::traits::{Grippable, PropertyEditable, RenderConvertible, Transformable};
use crate::scene::convert::acad_to_render::{RenderEntity, RenderObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::model::wire_model::SnapHint;
use crate::t;
/// The entity's `column_data` as the layout's column description.
///
/// `column_type` 0 means the MTEXT never opted into columns, so ignore whatever
/// stale width/count sit alongside it. Static (1) and dynamic (2) both flow at
/// the `\N` breaks in the value; the difference between them is how a *full*
/// column spills into the next, which the layout does not model.
fn columns_of(t: &MText) -> MTextColumns {
let c = &t.column_data;
if c.column_type == 0 {
return MTextColumns::default();
}
let count = clamp_mtext_column_count(c.column_count) as usize;
MTextColumns {
count,
width: c.width as f32,
gutter: c.gutter as f32,
flow_reversed: c.flow_reversed,
auto_height: c.auto_height,
heights: c
.heights
.iter()
.take(count)
.map(|height| *height as f32)
.collect(),
}
}
/// Combined attachment point shown as a single justify dropdown value.
fn attachment_str(a: &AttachmentPoint) -> &'static str {
match a {
AttachmentPoint::TopLeft => "Top left",
AttachmentPoint::TopCenter => "Top center",
AttachmentPoint::TopRight => "Top right",
AttachmentPoint::MiddleLeft => "Middle left",
AttachmentPoint::MiddleCenter => "Middle center",
AttachmentPoint::MiddleRight => "Middle right",
AttachmentPoint::BottomLeft => "Bottom left",
AttachmentPoint::BottomCenter => "Bottom center",
AttachmentPoint::BottomRight => "Bottom right",
}
}
fn attachment_from_justify(value: &str) -> Option<AttachmentPoint> {
Some(match value {
"Top left" => AttachmentPoint::TopLeft,
"Top center" => AttachmentPoint::TopCenter,
"Top right" => AttachmentPoint::TopRight,
"Middle left" => AttachmentPoint::MiddleLeft,
"Middle center" => AttachmentPoint::MiddleCenter,
"Middle right" => AttachmentPoint::MiddleRight,
"Bottom left" => AttachmentPoint::BottomLeft,
"Bottom center" => AttachmentPoint::BottomCenter,
"Bottom right" => AttachmentPoint::BottomRight,
_ => return None,
})
}
fn drawing_dir_str(d: &DrawingDirection) -> &'static str {
match d {
DrawingDirection::LeftToRight => "Left to right",
DrawingDirection::TopToBottom => "Top to bottom",
DrawingDirection::ByStyle => "By style",
}
}
/// The text MTEXT lays out: its stored value, except that the spaces between
/// a field's value and a right-to-left word right after it read with that
/// word — the reference draws `שלום 0 עולם` with no gap after the field
/// (the spaces end up after the word), while plain text keeps the gap.
fn display_text(t: &MText, document: &codec::CadDocument) -> String {
use crate::entities::text_support::is_rtl_char;
let value = &t.value;
if !value.chars().any(is_rtl_char) {
return value.clone();
}
let Some(spans) = codec::fields::field_spans(document, t.common.handle, value) else {
return value.clone();
};
let mut out = value.clone();
for span in spans.iter().rev() {
let rest = &out[span.end..];
let gap = rest.len() - rest.trim_start_matches(' ').len();
let after = &rest[gap..];
if gap == 0 || !after.chars().next().is_some_and(is_rtl_char) {
continue;
}
let word = after
.find(|c: char| c == ' ' || c == '\\')
.unwrap_or(after.len());
let moved = format!("{}{}{}", &after[..word], &rest[..gap], &after[word..]);
out.replace_range(span.end.., &moved);
}
out
}
/// Per-visible-character world-space boxes for the MText editor's
/// click-to-select preview. Uses the exact same layout opts as `to_render`
/// so the boxes line up with the rendered glyphs.
pub fn glyph_boxes(t: &MText, document: &codec::CadDocument) -> Vec<GlyphBox> {
layout_of(t, document, true).glyph_boxes
}
/// The MTEXT laid out as it is drawn: its sub-lines, their widths and the
/// first baseline, in the entity's own (pre-rotation) frame.
pub fn layout_of(
t: &MText,
document: &codec::CadDocument,
want_glyph_boxes: bool,
) -> crate::entities::text_support::MTextLayout {
let resolved_style = resolve_text_style(&t.style, document);
let attach_h_anchor: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v_anchor = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
let rotation = if resolved_style.is_upside_down {
t.rotation as f32 + std::f32::consts::PI
} else {
t.rotation as f32
};
// A field shows its stored value: fields update on their evaluation
// events (open, save, plot, regen, UPDATEFIELD), never on a redraw.
let display = display_text(t, document);
layout_mtext(&MTextRenderOpts {
value: &display,
insertion: [
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
],
height: t.height as f32,
rect_w: t.rectangle_width as f32,
rotation,
style: &resolved_style,
attach_h_anchor,
v_anchor,
line_spacing_factor: t.line_spacing_factor as f32,
exact_line_spacing: matches!(
t.line_spacing_style,
codec::entities::LineSpacingStyle::Exactly
),
rectangle_height: t.rectangle_height.unwrap_or(0.0) as f32,
vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom)
|| matches!(t.drawing_direction, DrawingDirection::ByStyle)
&& resolved_style.is_vertical,
want_glyph_boxes,
columns: columns_of(t),
})
}
fn to_render(t: &MText, document: &codec::CadDocument) -> RenderEntity {
let resolved_style = resolve_text_style(&t.style, document);
let attach_h_anchor: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v_anchor = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
let rotation = if resolved_style.is_upside_down {
t.rotation as f32 + std::f32::consts::PI
} else {
t.rotation as f32
};
// A field shows its stored value: fields update on their evaluation
// events (open, save, plot, regen, UPDATEFIELD), never on a redraw.
let display = display_text(t, document);
let layout = layout_mtext(&MTextRenderOpts {
value: &display,
insertion: [
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
],
height: t.height as f32,
rect_w: t.rectangle_width as f32,
rotation,
style: &resolved_style,
attach_h_anchor,
v_anchor,
line_spacing_factor: t.line_spacing_factor as f32,
exact_line_spacing: matches!(
t.line_spacing_style,
codec::entities::LineSpacingStyle::Exactly
),
rectangle_height: t.rectangle_height.unwrap_or(0.0) as f32,
vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom)
|| matches!(t.drawing_direction, DrawingDirection::ByStyle)
&& resolved_style.is_vertical,
want_glyph_boxes: false,
columns: columns_of(t),
});
let insertion = glam::DVec3::new(
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
);
RenderEntity {
pick_tris: Vec::new(),
object: RenderObject::Text(layout.strokes),
snap_pts: vec![(insertion, SnapHint::Insertion)],
tangent_geoms: vec![],
key_vertices: vec![],
fill_tris: vec![],
}
}
/// EXPLODE: one single-line TEXT per laid-out run, at the run's own baseline
/// origin, height, rotation and width, so the result sits where the MTEXT was
/// drawn. Inline colours carry over as true colours. (#760)
// ponytail: one TEXT per run (word), not merged per line; merge same-format runs if users ask.
pub(crate) fn explode_mtext(t: &MText, document: &codec::CadDocument) -> Vec<codec::EntityType> {
let RenderObject::Text(strokes) = to_render(t, document).object else {
return Vec::new();
};
strokes
.into_iter()
.filter_map(|stroke| {
let run = stroke.run?;
if run.text.trim().is_empty() {
return None;
}
let mut text = codec::entities::Text::with_value(
run.text,
codec::types::Vector3::new(stroke.origin[0], stroke.origin[1], t.insertion_point.z),
);
text.common = t.common.clone();
text.common.handle = codec::Handle::NULL;
if let Some([r, g, b]) = stroke.color {
let byte = |v: f32| (v.clamp(0.0, 1.0) * 255.0).round() as u8;
text.common.color = codec::types::Color::Rgb {
r: byte(r),
g: byte(g),
b: byte(b),
};
}
text.style = t.style.clone();
text.height = run.height as f64;
text.rotation = run.rotation as f64;
text.width_factor = run.width_factor as f64;
text.oblique_angle = run.oblique as f64;
text.normal = t.normal;
Some(codec::EntityType::Text(text))
})
.collect()
}
/// The MTEXT's attachment anchors in the shared layout vocabulary.
fn attach_anchors(t: &MText) -> (f32, MTextVAnchor) {
let h: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
(h, v)
}
/// Flow axis + attachment-side factor, from the shared text-grip helper.
fn width_grip_axis(t: &MText) -> (glam::DVec3, f64) {
let (h, v) = attach_anchors(t);
crate::entities::text_support::flow_grip_axis(
t.rotation,
matches!(t.drawing_direction, DrawingDirection::TopToBottom),
h,
v,
)
}
fn grips(t: &MText) -> Vec<GripDef> {
let p = glam::DVec3::new(
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
);
let (dir, k) = width_grip_axis(t);
let column_count = clamp_mtext_column_count(t.column_data.column_count);
let columns_active =
t.column_data.column_type != 0 && column_count > 1 && t.column_data.width > 0.0;
let block_width = if columns_active {
t.column_data.width * column_count as f64 + t.column_data.gutter * (column_count - 1) as f64
} else {
t.rectangle_width.max(0.0)
};
let width_grip = p + dir * (k * block_width);
let mut result = vec![square_grip(0, p), triangle_grip(1, width_grip)];
let height = t
.rectangle_height
.or_else(|| t.column_data.heights.first().copied())
.unwrap_or(0.0);
if height > 0.0 && !(columns_active && t.column_data.auto_height) {
let (sin, cos) = t.rotation.sin_cos();
let down = glam::DVec3::new(sin, -cos, 0.0);
let (_, vertical) = attach_anchors(t);
let factor = match vertical {
MTextVAnchor::Top | MTextVAnchor::MiddleOfTopLine | MTextVAnchor::BottomOfTopLine => {
1.0
}
MTextVAnchor::Middle => 0.5,
MTextVAnchor::Bottom | MTextVAnchor::MiddleOfBottomLine => -1.0,
};
result.push(triangle_grip(2, p + down * (factor * height)));
}
if columns_active {
result.push(triangle_grip(3, p + dir * (k * t.column_data.width)));
result.push(triangle_grip(
4,
p + dir * (k * (t.column_data.width + t.column_data.gutter)),
));
}
result
}
fn columns_str(c: &codec::entities::MTextColumnData) -> &'static str {
match c.column_type {
1 => "Static",
2 => "Dynamic",
_ => "No columns",
}
}
fn properties(t: &MText, text_style_names: &[String]) -> Vec<PropSection> {
// Absolute line-space distance for single spacing (~1.66 * height) scaled
// by the line-spacing factor.
let line_space_distance = t.height * 1.666_666_666_666_667 * t.line_spacing_factor;
let text_frame_on = (t.background_fill_flags & 0x10) != 0;
// Defined width is reported by Properties but is not edited there. Defined
// height remains live for static columns or manual-height dynamic columns.
let col_type = t.column_data.column_type;
let height_editable = col_type == 1 || (col_type == 2 && !t.column_data.auto_height);
vec![
PropSection {
title: t!("Text").into_owned(),
props: vec![
Property {
label: t!("Contents").into_owned(),
field: "content",
value: PropValue::PlainText(t.value.clone()),
},
Property {
label: t!("Style").into_owned(),
field: "style",
value: PropValue::Choice {
selected: if t.style.trim().is_empty() {
"Standard".into()
} else {
t.style.clone()
},
options: text_style_names.to_vec(),
},
},
ro(
t!("Annotative").as_ref(),
"annotative",
if t.is_annotative { "Yes" } else { "No" },
),
Property {
label: t!("Justify").into_owned(),
field: "justify",
value: PropValue::Choice {
selected: attachment_str(&t.attachment_point).to_string(),
options: [
"Top left",
"Top center",
"Top right",
"Middle left",
"Middle center",
"Middle right",
"Bottom left",
"Bottom center",
"Bottom right",
]
.into_iter()
.map(str::to_string)
.collect(),
},
},
Property {
label: t!("Direction").into_owned(),
field: "direction",
value: PropValue::Choice {
selected: drawing_dir_str(&t.drawing_direction).to_string(),
options: ["By style", "Left to right", "Top to bottom"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
// Fixed by the style when the style says so — see Text.
crate::entities::common::num_prop(
t!("Text height").as_ref(),
"height",
t.height,
crate::entities::common::style_fixed_height(&t.style).is_none(),
),
edit_angle(t!("Rotation").as_ref(), "rotation", t.rotation.to_degrees()),
edit(
t!("Line space factor").as_ref(),
"line_spacing",
t.line_spacing_factor,
),
edit(
t!("Line space distance").as_ref(),
"line_space_distance",
line_space_distance,
),
Property {
label: t!("Line space style").into_owned(),
field: "line_space_style",
value: PropValue::Choice {
selected: match t.line_spacing_style {
codec::entities::LineSpacingStyle::Exactly => "Exactly",
_ => "At least",
}
.to_string(),
options: ["At least", "Exactly"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
Property {
label: t!("Background mask").into_owned(),
field: "background_mask",
value: PropValue::Choice {
selected: if t.background_fill_flags & 0x01 != 0 {
"Fill".into()
} else if t.background_fill_flags & 0x02 != 0 {
"Mask".into()
} else {
"Off".into()
},
options: ["Off", "Fill", "Mask"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
num_row(
t!("Defined width").as_ref(),
"rect_w",
t.rectangle_width,
false,
),
num_row(
t!("Defined height").as_ref(),
"rect_h",
t.rectangle_height.unwrap_or(0.0),
height_editable,
),
Property {
label: t!("Columns").into_owned(),
field: "columns",
value: PropValue::Choice {
selected: columns_str(&t.column_data).to_string(),
options: ["No columns", "Static", "Dynamic"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
Property {
label: t!("Text frame").into_owned(),
field: "text_frame",
value: PropValue::BoolToggle {
field: "text_frame",
value: text_frame_on,
},
},
],
},
PropSection {
title: t!("Geometry").into_owned(),
props: vec![
edit(t!("Position X").as_ref(), "ins_x", t.insertion_point.x),
edit(t!("Position Y").as_ref(), "ins_y", t.insertion_point.y),
edit(t!("Position Z").as_ref(), "ins_z", t.insertion_point.z),
],
},
]
}
fn apply_geom_prop(t: &mut MText, field: &str, value: &str) {
match field {
"content" => {
t.value = value.to_string();
return;
}
"style" => {
t.style = value.to_string();
return;
}
"justify" => {
if let Some(next) = attachment_from_justify(value) {
t.attachment_point = next;
}
return;
}
"background_mask" => {
// Clear both fill bits, then set the chosen one. 0x01 = use the
// background-fill colour, 0x02 = use the drawing-window colour (mask).
t.background_fill_flags &= !0x03;
match value {
"Fill" => t.background_fill_flags |= 0x01,
"Mask" => t.background_fill_flags |= 0x02,
_ => {}
}
return;
}
"text_frame" => {
// Rendered as a checkbox (BoolToggle) → the toggle sends "toggle";
// flip the frame bit. Accept explicit "On"/"Off" too for safety.
match value {
"toggle" => t.background_fill_flags ^= 0x10,
"On" => t.background_fill_flags |= 0x10,
_ => t.background_fill_flags &= !0x10,
}
return;
}
"direction" => {
t.drawing_direction = match value {
"Left to right" => DrawingDirection::LeftToRight,
"Top to bottom" => DrawingDirection::TopToBottom,
"By style" => DrawingDirection::ByStyle,
_ => return,
};
return;
}
"line_space_style" => {
t.line_spacing_style = match value {
"Exactly" => codec::entities::LineSpacingStyle::Exactly,
"At least" => codec::entities::LineSpacingStyle::AtLeast,
_ => return,
};
return;
}
"columns" => {
let new_type = match value {
"Static" => 1,
"Dynamic" => 2,
_ => 0,
};
// Compute defaults before borrowing column_data mutably.
let default_w = if t.rectangle_width > 0.0 {
t.rectangle_width
} else {
t.height * 10.0
};
let default_gut = t.height.max(1.0);
let cd = &mut t.column_data;
// Turning columns on from none seeds a consistent layout so the
// stored data isn't a half-set column definition; the count / width
// / gutter rows refine it. Dynamic columns default to auto-height.
if new_type != 0 && cd.column_type == 0 {
if cd.column_count < 2 {
cd.column_count = 2;
}
if cd.width <= 0.0 {
cd.width = default_w;
}
if cd.gutter <= 0.0 {
cd.gutter = default_gut;
}
cd.auto_height = new_type == 2;
}
cd.column_type = new_type;
return;
}
_ => {}
}
let Some(v) = crate::entities::common::parse_f64(value) else {
return;
};
match field {
"ins_x" => t.insertion_point.x = v,
"ins_y" => t.insertion_point.y = v,
"ins_z" => t.insertion_point.z = v,
"height" if v > 0.0 => t.height = v,
"rect_h" if v >= 0.0 => t.rectangle_height = (v > 0.0).then_some(v),
"rotation" => t.rotation = v.to_radians(),
"line_spacing" if (0.25..=4.0).contains(&v) => t.line_spacing_factor = v,
// Editing the absolute distance back-solves the line-spacing factor so
// the two stay consistent (distance = height × 5/3 × factor).
"line_space_distance" if v > 0.0 => {
let denom = t.height * 1.666_666_666_666_667;
if denom > 0.0 {
let factor = v / denom;
if (0.25..=4.0).contains(&factor) {
t.line_spacing_factor = factor;
}
}
}
_ => {}
}
}
fn apply_grip(t: &mut MText, grip_id: usize, apply: GripApply) {
match (grip_id, apply) {
(0, GripApply::Absolute(p)) => {
t.insertion_point.x = p.x as f64;
t.insertion_point.y = p.y as f64;
t.insertion_point.z = p.z as f64;
}
(0, GripApply::Translate(d)) => {
t.insertion_point.x += d.x as f64;
t.insertion_point.y += d.y as f64;
t.insertion_point.z += d.z as f64;
}
(1, GripApply::Absolute(p)) => {
// Project onto the flow axis the grip is drawn on, undoing the
// attachment-side factor so dragging the grip on either side of
// the insertion widens the same box.
let (dir, k) = width_grip_axis(t);
let dx = p.x as f64 - t.insertion_point.x;
let dy = p.y as f64 - t.insertion_point.y;
let projected = dx * dir.x + dy * dir.y;
let width = (projected / k).max(0.0);
let column_count = clamp_mtext_column_count(t.column_data.column_count);
if t.column_data.column_type != 0 && column_count > 1 {
t.column_data.column_count = column_count;
let gaps = (column_count - 1) as f64;
t.column_data.width =
((width - t.column_data.gutter * gaps) / column_count as f64).max(0.01);
} else {
t.rectangle_width = width;
}
}
(2, GripApply::Absolute(p)) => {
let (sin, cos) = t.rotation.sin_cos();
let down = glam::DVec3::new(sin, -cos, 0.0);
let delta = glam::DVec3::new(
p.x as f64 - t.insertion_point.x,
p.y as f64 - t.insertion_point.y,
p.z as f64 - t.insertion_point.z,
);
let (_, vertical) = attach_anchors(t);
let factor = match vertical {
MTextVAnchor::Top
| MTextVAnchor::MiddleOfTopLine
| MTextVAnchor::BottomOfTopLine => 1.0,
MTextVAnchor::Middle => 0.5,
MTextVAnchor::Bottom | MTextVAnchor::MiddleOfBottomLine => -1.0,
};
let height = (delta.dot(down) / factor).max(0.01);
t.rectangle_height = Some(height);
if t.column_data.column_type != 0 && !t.column_data.auto_height {
let column_count = clamp_mtext_column_count(t.column_data.column_count);
t.column_data.column_count = column_count;
t.column_data.heights = vec![height; column_count as usize];
}
}
(3, GripApply::Absolute(p)) => {
let (dir, k) = width_grip_axis(t);
let delta = glam::DVec3::new(
p.x as f64 - t.insertion_point.x,
p.y as f64 - t.insertion_point.y,
0.0,
);
t.column_data.width = (delta.dot(dir) / k).max(0.01);
}
(4, GripApply::Absolute(p)) => {
let (dir, k) = width_grip_axis(t);
let delta = glam::DVec3::new(
p.x as f64 - t.insertion_point.x,
p.y as f64 - t.insertion_point.y,
0.0,
);
t.column_data.gutter = (delta.dot(dir) / k - t.column_data.width).max(0.0);
}
_ => {}
}
}
fn apply_transform(t: &mut MText, tr: &EntityTransform) {
crate::scene::view::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
crate::scene::view::transform::reflect_xy_point(
&mut entity.insertion_point.x,
&mut entity.insertion_point.y,
p1,
p2,
);
let dx = (p2.x - p1.x) as f64;
let dy = (p2.y - p1.y) as f64;
let line_angle = dy.atan2(dx);
entity.rotation = 2.0 * line_angle - entity.rotation;
});
}
impl RenderConvertible for MText {
fn to_render(&self, document: &codec::CadDocument) -> Option<RenderEntity> {
Some(to_render(self, document))
}
}
impl Grippable for MText {
fn grips(&self) -> Vec<GripDef> {
grips(self)
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
apply_grip(self, grip_id, apply);
}
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
if grip_id == 0 {
// Insertion point
vec![
GripMenuItem {
label: "Stretch",
action: GripMenuAction::Stretch,
},
GripMenuItem {
label: "Move with Text",
action: GripMenuAction::MoveWithText,
},
GripMenuItem {
label: "Rotate",
action: GripMenuAction::RotateText,
},
]
} else {
// Width grip
vec![GripMenuItem {
label: "Stretch",
action: GripMenuAction::Stretch,
}]
}
}
fn apply_grip_menu(
&mut self,
_grip_id: usize,
_action: crate::scene::model::object::GripMenuAction,
) {
// Rotate needs a follow-up angle handled by
// `apply_grip_menu_value`; Move-with-Text is the default drag.
}
fn grip_menu_value_prompt(
&self,
_grip_id: usize,
action: crate::scene::model::object::GripMenuAction,
) -> Option<&'static str> {
use crate::scene::model::object::GripMenuAction as A;
match action {
A::RotateText => Some("Rotation (deg)"),
_ => None,
}
}
fn apply_grip_menu_value(
&mut self,
_grip_id: usize,
action: crate::scene::model::object::GripMenuAction,
value: f64,
) {
use crate::scene::model::object::GripMenuAction as A;
if matches!(action, A::RotateText) {
self.rotation = value.to_radians();
}
}
}
impl PropertyEditable for MText {
fn geometry_properties(&self, text_style_names: &[String]) -> Vec<PropSection> {
properties(self, text_style_names)
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
apply_geom_prop(self, field, value);
}
}
impl Transformable for MText {
fn apply_transform(&mut self, t: &EntityTransform) {
apply_transform(self, t);
}
}
impl crate::entities::traits::TextContent for codec::entities::MText {
fn text_content(&self) -> Option<String> {
Some(self.value.clone())
}
fn replace_text(&mut self, search: &str, rep: &str) {
let search_lc = search.to_lowercase();
if self.value.to_lowercase().contains(&search_lc) {
self.value = self.value.replace(search, rep);
}
}
}