forked from 1b-agent/opencadstudio-upstream
181 lines
5.5 KiB
Rust
181 lines
5.5 KiB
Rust
// XATTACH command — attach an external DWG/DXF file as an XREF block
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// and insert it at a picked point.
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//
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// Workflow:
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// Step 1 (text input): user types the file path (or the file-picker
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// message has already supplied it).
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// Step 2 (point pick): user clicks the insertion point.
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// Result: BlockRecord + Block entities are created with is_xref=true,
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// then an INSERT entity is committed.
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use acadrust::entities::{Block, BlockEnd, Insert};
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use acadrust::tables::block_record::{BlockFlags, BlockRecord};
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use acadrust::types::Vector3;
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use acadrust::EntityType;
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use glam::Vec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::wire_model::WireModel;
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use crate::scene::Scene;
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "XATTACH",
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label: "Attach XREF",
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icon: IconKind::Svg(include_bytes!("../../../assets/icons/blocks/insert.svg")),
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event: ModuleEvent::Command("XATTACH".to_string()),
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}
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}
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#[allow(dead_code)]
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enum Step {
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/// Waiting for the user to type (or accept) a file path.
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FilePath,
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/// File path is confirmed; waiting for an insertion point.
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InsertionPoint { path: String, block_name: String },
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}
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pub struct XAttachCommand {
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step: Step,
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/// Pre-supplied path (from the file-picker message).
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prefilled_path: Option<String>,
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}
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impl XAttachCommand {
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#[allow(dead_code)]
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pub fn new() -> Self {
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Self {
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step: Step::FilePath,
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prefilled_path: None,
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}
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}
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/// Create an XATTACH command with a path already filled in (from file-picker).
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pub fn with_path(path: String) -> Self {
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let block_name = path_to_block_name(&path);
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Self {
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step: Step::InsertionPoint {
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path: path.clone(),
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block_name,
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},
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prefilled_path: Some(path),
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}
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}
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}
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impl CadCommand for XAttachCommand {
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fn name(&self) -> &'static str {
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"XATTACH"
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}
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fn prompt(&self) -> String {
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match &self.step {
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Step::FilePath => "XATTACH Enter path to external DWG/DXF file:".to_string(),
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Step::InsertionPoint { block_name, .. } => {
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format!("XATTACH Specify insertion point for \"{}\":", block_name)
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}
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}
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}
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fn wants_text_input(&self) -> bool {
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matches!(self.step, Step::FilePath)
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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if !matches!(self.step, Step::FilePath) {
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return None;
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}
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let path = text.trim().to_string();
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if path.is_empty() {
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return None;
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}
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let block_name = path_to_block_name(&path);
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self.step = Step::InsertionPoint { path, block_name };
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Some(CmdResult::NeedPoint)
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}
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fn on_point(&mut self, pt: Vec3) -> CmdResult {
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match &self.step {
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Step::FilePath => CmdResult::NeedPoint,
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Step::InsertionPoint {
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path: _,
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block_name,
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} => {
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// We return the INSERT entity; the command handler in
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// commands.rs will call `prepare_xref_block` on the scene
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// before committing.
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CmdResult::CommitAndExit(EntityType::Insert(Insert::new(
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block_name.clone(),
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Vector3::new(pt.x as f64, pt.y as f64, pt.z as f64),
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)))
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}
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn on_preview_wires(&mut self, _pt: Vec3) -> Vec<WireModel> {
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vec![]
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}
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fn xattach_path(&self) -> Option<String> {
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match &self.step {
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Step::InsertionPoint { path, .. } => Some(path.clone()),
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Step::FilePath => self.prefilled_path.clone(),
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}
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}
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}
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/// Derive a block name from the file path: take the file stem, uppercase it.
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pub fn path_to_block_name(path: &str) -> String {
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let p = std::path::Path::new(path);
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p.file_stem()
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.map(|s| s.to_string_lossy().to_uppercase())
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.unwrap_or_else(|| "XREF".to_string())
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}
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/// Create the XREF BlockRecord + Block/EndBlock entities in the scene document
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/// for a given file path. Returns the block name.
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///
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/// This must be called before committing the INSERT so that the block
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/// definition exists when the renderer looks it up.
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pub fn prepare_xref_block(scene: &mut Scene, path: &str) -> String {
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let block_name = path_to_block_name(path);
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// If a BlockRecord already exists with this name, skip creation.
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if scene.document.block_records.get(&block_name).is_some() {
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return block_name;
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}
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// Create the BlockRecord.
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let mut br = BlockRecord::new(&block_name);
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br.handle = scene.document.allocate_handle();
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br.flags = BlockFlags {
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is_xref: true,
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is_xref_overlay: false,
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anonymous: false,
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has_attributes: false,
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is_external: false,
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};
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br.xref_path = path.to_string();
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let _ = scene.document.block_records.add(br);
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// Create BLOCK entity.
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let b = Block::new(&block_name, Vector3::zero()).with_xref_path(path);
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let _ = scene.document.add_entity(EntityType::Block(b));
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let _ = scene
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.document
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.add_entity(EntityType::BlockEnd(BlockEnd::new()));
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// Resolve the XREF content immediately.
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let path_buf = std::path::PathBuf::from(path);
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if let Some(base_dir) = path_buf.parent() {
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crate::io::xref::resolve_xrefs(&mut scene.document, base_dir);
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}
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block_name
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}
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