forked from 1b-agent/opencadstudio-upstream
The merged fix added the rotation update on this side, matching only `EntityTransform::Rotate`. That left `Affine` -- which several entity paths and the UCS world transform emit -- still dropping the angle, and it sat against the contract this crate already relies on: MIRROR is delegated precisely because acadrust's entity-aware paths "handle direction flags, stored-angle conventions and bulges themselves", and `mirror_text` did exactly that for the same field. Moved upstream (acadrust 9ecaffc), where one helper carries the angle for every entity that keeps one. That covers rotation, affine and reflection in a single place, and closes the same gap for SHAPE and the ATTRIB pair, which a rotation left facing the old way too -- attributes noticeably so, since INSERT already turned itself while its attributes did not. Co-Authored-By: Claude Opus 5 <[email protected]>
658 lines
24 KiB
Rust
658 lines
24 KiB
Rust
use acadrust::entities::{AttachmentPoint, DrawingDirection, MText};
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use crate::command::EntityTransform;
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use crate::entities::common::{
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edit_angle_prop as edit_angle, edit_prop as edit, num_prop as num_row, ro_prop as ro, square_grip, triangle_grip,
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};
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use crate::entities::text_support::{
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layout_mtext, resolve_text_style, GlyphBox, MTextColumns, MTextRenderOpts, MTextVAnchor,
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};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
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use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::model::wire_model::SnapHint;
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use crate::t;
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/// The entity's `column_data` as the layout's column description.
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///
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/// `column_type` 0 means the MTEXT never opted into columns, so ignore whatever
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/// stale width/count sit alongside it. Static (1) and dynamic (2) both flow at
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/// the `\N` breaks in the value; the difference between them is how a *full*
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/// column spills into the next, which the layout does not model.
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fn columns_of(t: &MText) -> MTextColumns {
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let c = &t.column_data;
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if c.column_type == 0 {
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return MTextColumns::default();
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}
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MTextColumns {
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count: c.column_count.max(0) as usize,
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width: c.width as f32,
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gutter: c.gutter as f32,
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}
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}
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/// Combined attachment point shown as a single justify dropdown value.
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fn attachment_str(a: &AttachmentPoint) -> &'static str {
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match a {
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AttachmentPoint::TopLeft => "Top left",
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AttachmentPoint::TopCenter => "Top center",
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AttachmentPoint::TopRight => "Top right",
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AttachmentPoint::MiddleLeft => "Middle left",
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AttachmentPoint::MiddleCenter => "Middle center",
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AttachmentPoint::MiddleRight => "Middle right",
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AttachmentPoint::BottomLeft => "Bottom left",
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AttachmentPoint::BottomCenter => "Bottom center",
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AttachmentPoint::BottomRight => "Bottom right",
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}
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}
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fn attachment_from_justify(value: &str) -> Option<AttachmentPoint> {
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Some(match value {
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"Top left" => AttachmentPoint::TopLeft,
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"Top center" => AttachmentPoint::TopCenter,
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"Top right" => AttachmentPoint::TopRight,
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"Middle left" => AttachmentPoint::MiddleLeft,
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"Middle center" => AttachmentPoint::MiddleCenter,
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"Middle right" => AttachmentPoint::MiddleRight,
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"Bottom left" => AttachmentPoint::BottomLeft,
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"Bottom center" => AttachmentPoint::BottomCenter,
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"Bottom right" => AttachmentPoint::BottomRight,
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_ => return None,
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})
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}
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fn drawing_dir_str(d: &DrawingDirection) -> &'static str {
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match d {
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DrawingDirection::LeftToRight => "Left to right",
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DrawingDirection::TopToBottom => "Top to bottom",
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DrawingDirection::ByStyle => "By style",
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}
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}
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/// Per-visible-character world-space boxes for the MText editor's
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/// click-to-select preview. Uses the exact same layout opts as `to_truck`
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/// so the boxes line up with the rendered glyphs.
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/// The MTEXT string to render: the live re-evaluated value when the entity
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/// hosts a dynamic field, otherwise its stored (cached) value.
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fn display_value(t: &MText, document: &acadrust::CadDocument) -> String {
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crate::entities::field::resolve(document, t.common.handle).unwrap_or_else(|| t.value.clone())
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}
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pub fn glyph_boxes(t: &MText, document: &acadrust::CadDocument) -> Vec<GlyphBox> {
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let resolved_style = resolve_text_style(&t.style, document);
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let attach_h_anchor: f32 = match t.attachment_point {
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AttachmentPoint::TopCenter
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::BottomCenter => 0.5,
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AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
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1.0
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}
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_ => 0.0,
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};
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let v_anchor = match t.attachment_point {
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AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
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MTextVAnchor::Top
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}
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AttachmentPoint::MiddleLeft
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
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AttachmentPoint::BottomLeft
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| AttachmentPoint::BottomCenter
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| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
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};
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let rotation = if resolved_style.is_upside_down {
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t.rotation as f32 + std::f32::consts::PI
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} else {
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t.rotation as f32
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};
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let display = display_value(t, document);
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let layout = layout_mtext(&MTextRenderOpts {
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value: &display,
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insertion: [
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t.insertion_point.x,
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t.insertion_point.y,
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t.insertion_point.z,
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],
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height: t.height as f32,
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rect_w: t.rectangle_width as f32,
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rotation,
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style: &resolved_style,
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attach_h_anchor,
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v_anchor,
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line_spacing_factor: t.line_spacing_factor as f32,
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vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom),
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want_glyph_boxes: true,
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columns: columns_of(t),
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});
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layout.glyph_boxes
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}
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fn to_truck(t: &MText, document: &acadrust::CadDocument) -> TruckEntity {
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let resolved_style = resolve_text_style(&t.style, document);
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let attach_h_anchor: f32 = match t.attachment_point {
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AttachmentPoint::TopCenter
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::BottomCenter => 0.5,
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AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
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1.0
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}
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_ => 0.0,
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};
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let v_anchor = match t.attachment_point {
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AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
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MTextVAnchor::Top
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}
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AttachmentPoint::MiddleLeft
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
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AttachmentPoint::BottomLeft
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| AttachmentPoint::BottomCenter
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| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
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};
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let rotation = if resolved_style.is_upside_down {
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t.rotation as f32 + std::f32::consts::PI
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} else {
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t.rotation as f32
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};
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let display = display_value(t, document);
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let layout = layout_mtext(&MTextRenderOpts {
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value: &display,
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insertion: [
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t.insertion_point.x,
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t.insertion_point.y,
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t.insertion_point.z,
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],
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height: t.height as f32,
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rect_w: t.rectangle_width as f32,
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rotation,
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style: &resolved_style,
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attach_h_anchor,
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v_anchor,
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line_spacing_factor: t.line_spacing_factor as f32,
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vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom),
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want_glyph_boxes: false,
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columns: columns_of(t),
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});
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let insertion = glam::DVec3::new(
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t.insertion_point.x,
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t.insertion_point.y,
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t.insertion_point.z,
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);
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TruckEntity {
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pick_tris: Vec::new(),
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object: TruckObject::Text(layout.strokes),
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snap_pts: vec![(insertion, SnapHint::Insertion)],
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tangent_geoms: vec![],
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key_vertices: vec![],
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fill_tris: vec![],
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}
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}
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/// The MTEXT's attachment anchors in the shared layout vocabulary.
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fn attach_anchors(t: &MText) -> (f32, MTextVAnchor) {
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let h: f32 = match t.attachment_point {
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AttachmentPoint::TopCenter
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::BottomCenter => 0.5,
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AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
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1.0
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}
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_ => 0.0,
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};
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let v = match t.attachment_point {
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AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
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MTextVAnchor::Top
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}
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AttachmentPoint::MiddleLeft
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| AttachmentPoint::MiddleCenter
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| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
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AttachmentPoint::BottomLeft
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| AttachmentPoint::BottomCenter
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| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
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};
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(h, v)
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}
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/// Flow axis + attachment-side factor, from the shared text-grip helper.
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fn width_grip_axis(t: &MText) -> (glam::DVec3, f64) {
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let (h, v) = attach_anchors(t);
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crate::entities::text_support::flow_grip_axis(
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t.rotation,
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matches!(t.drawing_direction, DrawingDirection::TopToBottom),
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h,
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v,
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)
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}
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fn grips(t: &MText) -> Vec<GripDef> {
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let p = glam::DVec3::new(
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t.insertion_point.x,
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t.insertion_point.y,
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t.insertion_point.z,
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);
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let (dir, k) = width_grip_axis(t);
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let width_grip = p + dir * (k * t.rectangle_width.max(0.0));
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vec![square_grip(0, p), triangle_grip(1, width_grip)]
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}
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fn columns_str(c: &acadrust::entities::MTextColumnData) -> &'static str {
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match c.column_type {
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1 => "Static",
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2 => "Dynamic",
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_ => "No columns",
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}
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}
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fn properties(t: &MText, text_style_names: &[String]) -> Vec<PropSection> {
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// Absolute line-space distance for single spacing (~1.66 * height) scaled
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// by the line-spacing factor.
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let line_space_distance = t.height * 1.666_666_666_666_667 * t.line_spacing_factor;
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let text_frame_on = (t.background_fill_flags & 0x10) != 0;
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// Defined width is only live without columns; defined height is live for
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// static columns or manual-height dynamic columns, grayed otherwise.
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let col_type = t.column_data.column_type;
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let width_editable = col_type == 0;
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let height_editable = col_type == 1 || (col_type == 2 && !t.column_data.auto_height);
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vec![
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PropSection {
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title: t!("Text").into_owned(),
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props: vec![
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Property {
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label: t!("Contents").into_owned(),
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field: "content",
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value: PropValue::EditText(t.value.clone()),
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},
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Property {
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label: t!("Style").into_owned(),
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field: "style",
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value: PropValue::Choice {
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selected: if t.style.trim().is_empty() {
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"Standard".into()
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} else {
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t.style.clone()
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},
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options: text_style_names.to_vec(),
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},
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},
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ro(
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t!("Annotative").as_ref(),
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"annotative",
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if t.is_annotative { "Yes" } else { "No" },
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),
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Property {
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label: t!("Justify").into_owned(),
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field: "justify",
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value: PropValue::Choice {
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selected: attachment_str(&t.attachment_point).to_string(),
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options: [
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"Top left",
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"Top center",
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"Top right",
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"Middle left",
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"Middle center",
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"Middle right",
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"Bottom left",
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"Bottom center",
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"Bottom right",
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]
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.into_iter()
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.map(str::to_string)
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.collect(),
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},
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},
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Property {
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label: t!("Direction").into_owned(),
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field: "direction",
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value: PropValue::Choice {
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selected: drawing_dir_str(&t.drawing_direction).to_string(),
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options: ["By style", "Left to right", "Top to bottom"]
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.into_iter()
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.map(str::to_string)
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.collect(),
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},
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},
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edit(t!("Text height").as_ref(), "height", t.height),
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edit_angle(t!("Rotation").as_ref(), "rotation", t.rotation.to_degrees()),
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edit(t!("Line space factor").as_ref(), "line_spacing", t.line_spacing_factor),
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edit(t!("Line space distance").as_ref(), "line_space_distance", line_space_distance),
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Property {
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label: t!("Line space style").into_owned(),
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field: "line_space_style",
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value: PropValue::Choice {
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selected: match t.line_spacing_style {
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acadrust::entities::LineSpacingStyle::Exactly => "Exactly",
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_ => "At least",
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}
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.to_string(),
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options: ["At least", "Exactly"]
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.into_iter()
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.map(str::to_string)
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.collect(),
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},
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},
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Property {
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label: t!("Background mask").into_owned(),
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field: "background_mask",
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value: PropValue::Choice {
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selected: if t.background_fill_flags & 0x01 != 0 {
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"Fill".into()
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} else if t.background_fill_flags & 0x02 != 0 {
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"Mask".into()
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} else {
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"Off".into()
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},
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options: ["Off", "Fill", "Mask"]
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.into_iter()
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.map(str::to_string)
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.collect(),
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},
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},
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num_row(t!("Defined width").as_ref(), "rect_w", t.rectangle_width, width_editable),
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num_row(
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t!("Defined height").as_ref(),
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"rect_h",
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t.rectangle_height.unwrap_or(0.0),
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height_editable,
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),
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Property {
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label: t!("Columns").into_owned(),
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field: "columns",
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value: PropValue::Choice {
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selected: columns_str(&t.column_data).to_string(),
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options: ["No columns", "Static", "Dynamic"]
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.into_iter()
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.map(str::to_string)
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.collect(),
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},
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},
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// Count / width / gutter are live only when columns are on.
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num_row(
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t!("Column count").as_ref(),
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"col_count",
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t.column_data.column_count as f64,
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col_type != 0,
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),
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num_row(t!("Column width").as_ref(), "col_width", t.column_data.width, col_type != 0),
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num_row(
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t!("Column gutter").as_ref(),
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"col_gutter",
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t.column_data.gutter,
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col_type != 0,
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),
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Property {
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label: t!("Text frame").into_owned(),
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field: "text_frame",
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value: PropValue::BoolToggle {
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field: "text_frame",
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value: text_frame_on,
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},
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},
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],
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},
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PropSection {
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title: t!("Geometry").into_owned(),
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props: vec![
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edit(t!("Position X").as_ref(), "ins_x", t.insertion_point.x),
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edit(t!("Position Y").as_ref(), "ins_y", t.insertion_point.y),
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edit(t!("Position Z").as_ref(), "ins_z", t.insertion_point.z),
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],
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},
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]
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}
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fn apply_geom_prop(t: &mut MText, field: &str, value: &str) {
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match field {
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"content" => {
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t.value = value.to_string();
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return;
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}
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"style" => {
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t.style = value.to_string();
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return;
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}
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"justify" => {
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if let Some(next) = attachment_from_justify(value) {
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t.attachment_point = next;
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}
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return;
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}
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"background_mask" => {
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// Clear both fill bits, then set the chosen one. 0x01 = use the
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// background-fill colour, 0x02 = use the drawing-window colour (mask).
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t.background_fill_flags &= !0x03;
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match value {
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"Fill" => t.background_fill_flags |= 0x01,
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"Mask" => t.background_fill_flags |= 0x02,
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_ => {}
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}
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return;
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}
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"text_frame" => {
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// Rendered as a checkbox (BoolToggle) → the toggle sends "toggle";
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// flip the frame bit. Accept explicit "On"/"Off" too for safety.
|
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match value {
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"toggle" => t.background_fill_flags ^= 0x10,
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"On" => t.background_fill_flags |= 0x10,
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_ => t.background_fill_flags &= !0x10,
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}
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return;
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}
|
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"direction" => {
|
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t.drawing_direction = match value {
|
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"Left to right" => DrawingDirection::LeftToRight,
|
||
"Top to bottom" => DrawingDirection::TopToBottom,
|
||
"By style" => DrawingDirection::ByStyle,
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_ => return,
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||
};
|
||
return;
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||
}
|
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"line_space_style" => {
|
||
t.line_spacing_style = match value {
|
||
"Exactly" => acadrust::entities::LineSpacingStyle::Exactly,
|
||
"At least" => acadrust::entities::LineSpacingStyle::AtLeast,
|
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_ => return,
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||
};
|
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return;
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}
|
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"columns" => {
|
||
let new_type = match value {
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"Static" => 1,
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"Dynamic" => 2,
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_ => 0,
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};
|
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// Compute defaults before borrowing column_data mutably.
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||
let default_w = if t.rectangle_width > 0.0 {
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t.rectangle_width
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} else {
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t.height * 10.0
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};
|
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let default_gut = t.height.max(1.0);
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let cd = &mut t.column_data;
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// Turning columns on from none seeds a consistent layout so the
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// stored data isn't a half-set column definition; the count / width
|
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// / gutter rows refine it. Dynamic columns default to auto-height.
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||
if new_type != 0 && cd.column_type == 0 {
|
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if cd.column_count < 2 {
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cd.column_count = 2;
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}
|
||
if cd.width <= 0.0 {
|
||
cd.width = default_w;
|
||
}
|
||
if cd.gutter <= 0.0 {
|
||
cd.gutter = default_gut;
|
||
}
|
||
cd.auto_height = new_type == 2;
|
||
}
|
||
cd.column_type = new_type;
|
||
return;
|
||
}
|
||
_ => {}
|
||
}
|
||
let Some(v) = crate::entities::common::parse_f64(value) else {
|
||
return;
|
||
};
|
||
match field {
|
||
"ins_x" => t.insertion_point.x = v,
|
||
"ins_y" => t.insertion_point.y = v,
|
||
"ins_z" => t.insertion_point.z = v,
|
||
"height" if v > 0.0 => t.height = v,
|
||
"rect_w" if v > 0.0 => t.rectangle_width = v,
|
||
"rect_h" if v > 0.0 => t.rectangle_height = Some(v),
|
||
"rotation" => t.rotation = v.to_radians(),
|
||
"line_spacing" if v > 0.0 => t.line_spacing_factor = v,
|
||
// Editing the absolute distance back-solves the line-spacing factor so
|
||
// the two stay consistent (distance = height × 5/3 × factor).
|
||
"line_space_distance" if v > 0.0 => {
|
||
let denom = t.height * 1.666_666_666_666_667;
|
||
if denom > 0.0 {
|
||
t.line_spacing_factor = v / denom;
|
||
}
|
||
}
|
||
"col_count" if v >= 1.0 => t.column_data.column_count = v.round() as i32,
|
||
"col_width" if v > 0.0 => t.column_data.width = v,
|
||
"col_gutter" if v >= 0.0 => t.column_data.gutter = v,
|
||
_ => {}
|
||
}
|
||
}
|
||
|
||
fn apply_grip(t: &mut MText, grip_id: usize, apply: GripApply) {
|
||
match (grip_id, apply) {
|
||
(0, GripApply::Absolute(p)) => {
|
||
t.insertion_point.x = p.x as f64;
|
||
t.insertion_point.y = p.y as f64;
|
||
t.insertion_point.z = p.z as f64;
|
||
}
|
||
(0, GripApply::Translate(d)) => {
|
||
t.insertion_point.x += d.x as f64;
|
||
t.insertion_point.y += d.y as f64;
|
||
t.insertion_point.z += d.z as f64;
|
||
}
|
||
(1, GripApply::Absolute(p)) => {
|
||
// Project onto the flow axis the grip is drawn on, undoing the
|
||
// attachment-side factor so dragging the grip on either side of
|
||
// the insertion widens the same box.
|
||
let (dir, k) = width_grip_axis(t);
|
||
let dx = p.x as f64 - t.insertion_point.x;
|
||
let dy = p.y as f64 - t.insertion_point.y;
|
||
let projected = dx * dir.x + dy * dir.y;
|
||
t.rectangle_width = (projected / k).max(0.01);
|
||
}
|
||
_ => {}
|
||
}
|
||
}
|
||
|
||
fn apply_transform(t: &mut MText, tr: &EntityTransform) {
|
||
crate::scene::view::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
|
||
crate::scene::view::transform::reflect_xy_point(
|
||
&mut entity.insertion_point.x,
|
||
&mut entity.insertion_point.y,
|
||
p1,
|
||
p2,
|
||
);
|
||
let dx = (p2.x - p1.x) as f64;
|
||
let dy = (p2.y - p1.y) as f64;
|
||
let line_angle = dy.atan2(dx);
|
||
entity.rotation = 2.0 * line_angle - entity.rotation;
|
||
});
|
||
}
|
||
|
||
impl TruckConvertible for MText {
|
||
fn to_truck(&self, document: &acadrust::CadDocument) -> Option<TruckEntity> {
|
||
Some(to_truck(self, document))
|
||
}
|
||
}
|
||
|
||
impl Grippable for MText {
|
||
fn grips(&self) -> Vec<GripDef> {
|
||
grips(self)
|
||
}
|
||
|
||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||
apply_grip(self, grip_id, apply);
|
||
}
|
||
|
||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||
if grip_id == 0 {
|
||
// Insertion point
|
||
vec![
|
||
GripMenuItem {
|
||
label: "Stretch",
|
||
action: GripMenuAction::Stretch,
|
||
},
|
||
GripMenuItem {
|
||
label: "Move with Text",
|
||
action: GripMenuAction::MoveWithText,
|
||
},
|
||
GripMenuItem {
|
||
label: "Rotate",
|
||
action: GripMenuAction::RotateText,
|
||
},
|
||
]
|
||
} else {
|
||
// Width grip
|
||
vec![GripMenuItem {
|
||
label: "Stretch",
|
||
action: GripMenuAction::Stretch,
|
||
}]
|
||
}
|
||
}
|
||
|
||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
|
||
// Rotate needs a follow-up angle handled by
|
||
// `apply_grip_menu_value`; Move-with-Text is the default drag.
|
||
}
|
||
|
||
fn grip_menu_value_prompt(
|
||
&self,
|
||
_grip_id: usize,
|
||
action: crate::scene::model::object::GripMenuAction,
|
||
) -> Option<&'static str> {
|
||
use crate::scene::model::object::GripMenuAction as A;
|
||
match action {
|
||
A::RotateText => Some("Rotation (deg)"),
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
fn apply_grip_menu_value(
|
||
&mut self,
|
||
_grip_id: usize,
|
||
action: crate::scene::model::object::GripMenuAction,
|
||
value: f64,
|
||
) {
|
||
use crate::scene::model::object::GripMenuAction as A;
|
||
if matches!(action, A::RotateText) {
|
||
self.rotation = value.to_radians();
|
||
}
|
||
}
|
||
}
|
||
|
||
impl PropertyEditable for MText {
|
||
fn geometry_properties(&self, text_style_names: &[String]) -> Vec<PropSection> {
|
||
properties(self, text_style_names)
|
||
}
|
||
|
||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||
apply_geom_prop(self, field, value);
|
||
}
|
||
}
|
||
|
||
impl Transformable for MText {
|
||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||
apply_transform(self, t);
|
||
}
|
||
}
|
||
|
||
impl crate::entities::traits::TextContent for acadrust::entities::MText {
|
||
fn text_content(&self) -> Option<String> {
|
||
Some(self.value.clone())
|
||
}
|
||
fn replace_text(&mut self, search: &str, rep: &str) {
|
||
let search_lc = search.to_lowercase();
|
||
if self.value.to_lowercase().contains(&search_lc) {
|
||
self.value = self.value.replace(search, rep);
|
||
}
|
||
}
|
||
}
|