Files
OneCAD-Draft/src/modules/annotate/text.rs
T
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-25 07:34:23 +03:00

456 lines
15 KiB
Rust

use codec::entities::{
Text, TextHorizontalAlignment as HA, TextVerticalAlignment as VA,
};
use codec::tables::TextStyle;
use codec::types::Vector3;
use glam::DVec3;
use crate::command::{CadCommand, CmdOption, CmdResult, WorkingPlane};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::creation_style::TextCreationDefaults;
use crate::scene::model::wire_model::WireModel;
use crate::t;
pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/text.svg"));
pub fn tool() -> ToolDef {
ToolDef {
id: "TEXT",
label: "Text",
icon: ICON,
event: ModuleEvent::Command("TEXT".to_string()),
}
}
#[derive(Clone, Copy, PartialEq, Eq)]
enum Step {
Start,
Justification,
Style,
Height,
Rotation,
SecondPoint,
}
pub struct TextCommand {
step: Step,
plane: WorkingPlane,
first_point: Option<DVec3>,
second_point: Option<DVec3>,
horizontal: HA,
vertical: VA,
style_name: String,
styles: Vec<TextStyle>,
height: f64,
rotation: f64,
width_factor: f64,
oblique_angle: f64,
fixed_height: bool,
annotative: bool,
annotation_multiplier: f64,
last_display_height: Option<f64>,
last_entity: Option<Text>,
}
impl TextCommand {
pub fn with_defaults(
defaults: TextCreationDefaults,
styles: Vec<TextStyle>,
annotation_multiplier: f64,
) -> Self {
let current_height = defaults.height;
let mut command = Self {
step: Step::Start,
plane: WorkingPlane::default(),
first_point: None,
second_point: None,
horizontal: HA::Left,
vertical: VA::Baseline,
style_name: defaults.style_name,
styles,
height: defaults.height,
rotation: 0.0,
width_factor: defaults.width_factor,
oblique_angle: defaults.oblique_angle,
fixed_height: false,
annotative: false,
annotation_multiplier: annotation_multiplier.max(1.0e-9),
last_display_height: None,
last_entity: None,
};
let style = command.style_name.clone();
command.select_style(&style);
if !command.fixed_height {
command.height = current_height;
}
command
}
fn select_style(&mut self, name: &str) -> bool {
let Some(style) = self
.styles
.iter()
.find(|style| style.name.eq_ignore_ascii_case(name))
.cloned()
else {
return false;
};
self.style_name = style.name;
self.fixed_height = style.height > 1.0e-9;
if self.fixed_height {
self.height = style.height;
} else if style.last_height > 1.0e-9 {
self.height = style.last_height;
}
self.width_factor = style.width_factor.max(0.01);
self.oblique_angle = style.oblique_angle.clamp(
-85.0_f64.to_radians(),
85.0_f64.to_radians(),
);
self.annotative = style.annotative;
true
}
fn set_justification(&mut self, value: &str) -> bool {
let normalized = value.trim().to_ascii_uppercase().replace([' ', '-'], "");
let alignment = match normalized.as_str() {
"L" | "LEFT" => (HA::Left, VA::Baseline),
"C" | "CENTER" => (HA::Center, VA::Baseline),
"R" | "RIGHT" => (HA::Right, VA::Baseline),
"A" | "ALIGNED" | "ALIGN" => (HA::Aligned, VA::Baseline),
"M" | "MIDDLE" => (HA::Middle, VA::Baseline),
"F" | "FIT" => (HA::Fit, VA::Baseline),
"TL" | "TOPLEFT" => (HA::Left, VA::Top),
"TC" | "TOPCENTER" => (HA::Center, VA::Top),
"TR" | "TOPRIGHT" => (HA::Right, VA::Top),
"ML" | "MIDDLELEFT" => (HA::Left, VA::Middle),
"MC" | "MIDDLECENTER" => (HA::Center, VA::Middle),
"MR" | "MIDDLERIGHT" => (HA::Right, VA::Middle),
"BL" | "BOTTOMLEFT" => (HA::Left, VA::Bottom),
"BC" | "BOTTOMCENTER" => (HA::Center, VA::Bottom),
"BR" | "BOTTOMRIGHT" => (HA::Right, VA::Bottom),
_ => return false,
};
self.horizontal = alignment.0;
self.vertical = alignment.1;
true
}
fn is_two_point(&self) -> bool {
matches!(self.horizontal, HA::Aligned | HA::Fit)
}
fn after_first_point(&mut self) -> CmdResult {
if self.is_two_point() {
self.step = Step::SecondPoint;
} else if self.fixed_height {
self.step = Step::Rotation;
} else {
self.step = Step::Height;
}
CmdResult::NeedPoint
}
fn after_second_point(&mut self) -> CmdResult {
if matches!(self.horizontal, HA::Fit) && !self.fixed_height {
self.step = Step::Height;
CmdResult::NeedPoint
} else {
self.open_editor()
}
}
fn make_entity(&self) -> Option<Text> {
let first = self.plane.to_local(self.first_point?);
let mut text = Text::with_value("", Vector3::new(first.x, first.y, first.z))
.with_height(self.height.max(1.0e-9));
text.style = self.style_name.clone();
text.width_factor = self.width_factor.max(0.01);
text.oblique_angle = self.oblique_angle;
text.rotation = self.rotation;
text.horizontal_alignment = self.horizontal;
text.vertical_alignment = self.vertical;
text.alignment_point = if self.is_two_point() {
let second = self.plane.to_local(self.second_point?);
Some(Vector3::new(second.x, second.y, second.z))
} else if matches!((self.horizontal, self.vertical), (HA::Left, VA::Baseline)) {
None
} else {
Some(Vector3::new(first.x, first.y, first.z))
};
Some(text)
}
fn open_editor(&mut self) -> CmdResult {
let Some(entity) = self.make_entity() else {
return CmdResult::NeedPoint;
};
let pos = self.first_point.unwrap_or(DVec3::ZERO);
self.last_display_height = None;
self.last_entity = Some(entity.clone());
CmdResult::SuspendForTextInput { pos, entity }
}
fn open_next_line(&mut self) -> CmdResult {
let Some(mut entity) = self.last_entity.take() else {
return CmdResult::Cancel;
};
let angle = if matches!(entity.horizontal_alignment, HA::Aligned | HA::Fit) {
entity.alignment_point.map_or(entity.rotation, |point| {
(point.y - entity.insertion_point.y)
.atan2(point.x - entity.insertion_point.x)
})
} else {
entity.rotation
};
let fallback_height = entity.height.max(1.0e-9)
* if self.annotative {
self.annotation_multiplier
} else {
1.0
};
let spacing = self
.last_display_height
.take()
.unwrap_or(fallback_height)
.max(1.0e-9)
* 1.666_666_666_7;
let delta = Vector3::new(angle.sin() * spacing, -angle.cos() * spacing, 0.0);
entity.insertion_point = entity.insertion_point + delta;
if let Some(point) = entity.alignment_point.as_mut() {
*point = *point + delta;
}
entity.value.clear();
let local = DVec3::new(
entity.insertion_point.x,
entity.insertion_point.y,
entity.insertion_point.z,
);
let pos = self.plane.to_world(local);
self.last_entity = Some(entity.clone());
CmdResult::SuspendForTextInput { pos, entity }
}
}
impl CadCommand for TextCommand {
fn set_working_plane(&mut self, plane: WorkingPlane) {
self.plane = plane;
}
fn name(&self) -> &'static str {
"TEXT"
}
fn prompt(&self) -> String {
match self.step {
Step::Start => format!(
"{}\n{}",
crate::tf!(
"TEXT Current style: {}, Height: {}, Annotative: {}",
self.style_name,
self.height,
if self.annotative { t!("Yes") } else { t!("No") }
),
t!("TEXT Specify start point or [Justify/Style]:")
),
Step::Justification => t!(
"TEXT Enter justification [Left/Center/Right/Aligned/Middle/Fit/TL/TC/TR/ML/MC/MR/BL/BC/BR]:"
)
.into_owned(),
Step::Style => crate::tf!("TEXT Enter style name <{}>:", self.style_name).into_owned(),
Step::Height if self.annotative => {
crate::tf!("TEXT Specify paper text height <{}>:", self.height).into_owned()
}
Step::Height => crate::tf!("TEXT Specify height <{}>:", self.height).into_owned(),
Step::Rotation => crate::tf!(
"TEXT Specify rotation angle <{}>:",
self.rotation.to_degrees()
)
.into_owned(),
Step::SecondPoint => t!("TEXT Specify second endpoint:").into_owned(),
}
}
fn options(&self) -> Vec<CmdOption> {
match self.step {
Step::Start => vec![
CmdOption::new(t!("Justify").as_ref(), "J"),
CmdOption::new(t!("Style").as_ref(), "ST"),
],
Step::Justification => [
("Left", "L"), ("Center", "C"), ("Right", "R"),
("Aligned", "A"), ("Middle", "M"), ("Fit", "F"),
("TL", "TL"), ("TC", "TC"), ("TR", "TR"),
("ML", "ML"), ("MC", "MC"), ("MR", "MR"),
("BL", "BL"), ("BC", "BC"), ("BR", "BR"),
]
.into_iter()
.map(|(label, keyword)| CmdOption::new(label, keyword))
.collect(),
Step::Style => self
.styles
.iter()
.map(|style| CmdOption::new(&style.name, &style.name))
.collect(),
_ => Vec::new(),
}
}
fn wants_text_input(&self) -> bool {
matches!(
self.step,
Step::Justification | Step::Style | Step::Height | Step::Rotation
)
}
fn point_step_accepts_keywords(&self) -> bool {
matches!(self.step, Step::Start)
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
let token = text.trim();
let upper = token.to_ascii_uppercase();
match self.step {
Step::Start => match upper.as_str() {
"J" | "JUSTIFY" | "JUSTIFICATION" => self.step = Step::Justification,
"S" | "ST" | "STYLE" => self.step = Step::Style,
_ => return None,
},
Step::Justification => {
if !self.set_justification(token) {
return None;
}
self.step = Step::Start;
}
Step::Style => {
if !self.select_style(token) {
return None;
}
self.step = Step::Start;
}
Step::Height => {
let value = token.replace(',', ".").parse::<f64>().ok()?;
if !value.is_finite() || value <= 1.0e-9 {
return None;
}
self.height = value;
if self.is_two_point() {
return Some(self.open_editor());
}
self.step = Step::Rotation;
}
Step::Rotation => {
let value = token.replace(',', ".").parse::<f64>().ok()?;
if !value.is_finite() {
return None;
}
self.rotation = value.to_radians();
return Some(self.open_editor());
}
Step::SecondPoint => return None,
}
Some(CmdResult::NeedPoint)
}
fn on_point(&mut self, point: DVec3) -> CmdResult {
match self.step {
Step::Start => {
self.first_point = Some(point);
self.second_point = None;
self.after_first_point()
}
Step::Height => {
let Some(first) = self.first_point else {
return CmdResult::NeedPoint;
};
let value = self
.plane
.vector_to_local(point - first)
.truncate()
.length();
if value <= 1.0e-9 {
return CmdResult::NeedPoint;
}
self.height = value;
if self.is_two_point() {
self.open_editor()
} else {
self.step = Step::Rotation;
CmdResult::NeedPoint
}
}
Step::Rotation => {
let Some(first) = self.first_point else {
return CmdResult::NeedPoint;
};
let Some(angle) = self.plane.angle(first, point) else {
return CmdResult::NeedPoint;
};
self.rotation = angle;
self.open_editor()
}
Step::SecondPoint => {
let Some(first) = self.first_point else {
return CmdResult::NeedPoint;
};
if self
.plane
.vector_to_local(point - first)
.truncate()
.length()
<= 1.0e-9
{
return CmdResult::NeedPoint;
}
self.second_point = Some(point);
self.after_second_point()
}
Step::Justification | Step::Style => CmdResult::NeedPoint,
}
}
fn on_enter(&mut self) -> CmdResult {
match self.step {
Step::Start => CmdResult::Cancel,
Step::Justification | Step::Style => {
self.step = Step::Start;
CmdResult::NeedPoint
}
Step::Height => {
if self.is_two_point() {
self.open_editor()
} else {
self.step = Step::Rotation;
CmdResult::NeedPoint
}
}
Step::Rotation => self.open_editor(),
Step::SecondPoint => CmdResult::NeedPoint,
}
}
fn on_editor_closed(&mut self, committed: bool) -> CmdResult {
if committed {
self.open_next_line()
} else {
CmdResult::Cancel
}
}
fn on_editor_display_height(&mut self, height: f64) {
if height.is_finite() && height > 1.0e-9 {
self.last_display_height = Some(height);
}
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_mouse_move(&mut self, _point: DVec3) -> Option<WireModel> {
None
}
}
inventory::submit!(crate::command::CommandRegistration { names: &["TEXT"] });