forked from 1b-agent/opencadstudio-upstream
The codec and kernel repositories and crates are renamed opencadcodec and opencadkernel. Inside OCS they are depended on under short keys, so code reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node graph engine). File-format and protocol spellings stay as they were: the ACIS product id `acadrust`, the ACADRUST_* switches and the plugin version keys `acadrust_version` / `acadrust_source`. A button left of MCP on the command line opens a translucent node graph over the viewport, with a palette of object, input, math, logic, list, text and geometry nodes added by click or drag. An object node owns drawing entities and its rows are the Properties panel's own rows for them: the single-object page is extracted from refresh_properties as entity_property_sections, values use the control protocol's property_json, and writes go through set_property_value with a property target override, so the panel, MCP and the graph share one read/write path. A list reaching an object row makes one entity per element. Each graph action is one undo step; the canvas pans and zooms. Co-Authored-By: Claude Opus 5.5 <[email protected]>
456 lines
15 KiB
Rust
456 lines
15 KiB
Rust
use codec::entities::{
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Text, TextHorizontalAlignment as HA, TextVerticalAlignment as VA,
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};
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use codec::tables::TextStyle;
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use codec::types::Vector3;
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use glam::DVec3;
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use crate::command::{CadCommand, CmdOption, CmdResult, WorkingPlane};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::creation_style::TextCreationDefaults;
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use crate::scene::model::wire_model::WireModel;
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use crate::t;
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/text.svg"));
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "TEXT",
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label: "Text",
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icon: ICON,
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event: ModuleEvent::Command("TEXT".to_string()),
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}
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}
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#[derive(Clone, Copy, PartialEq, Eq)]
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enum Step {
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Start,
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Justification,
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Style,
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Height,
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Rotation,
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SecondPoint,
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}
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pub struct TextCommand {
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step: Step,
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plane: WorkingPlane,
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first_point: Option<DVec3>,
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second_point: Option<DVec3>,
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horizontal: HA,
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vertical: VA,
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style_name: String,
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styles: Vec<TextStyle>,
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height: f64,
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rotation: f64,
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width_factor: f64,
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oblique_angle: f64,
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fixed_height: bool,
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annotative: bool,
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annotation_multiplier: f64,
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last_display_height: Option<f64>,
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last_entity: Option<Text>,
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}
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impl TextCommand {
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pub fn with_defaults(
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defaults: TextCreationDefaults,
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styles: Vec<TextStyle>,
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annotation_multiplier: f64,
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) -> Self {
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let current_height = defaults.height;
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let mut command = Self {
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step: Step::Start,
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plane: WorkingPlane::default(),
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first_point: None,
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second_point: None,
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horizontal: HA::Left,
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vertical: VA::Baseline,
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style_name: defaults.style_name,
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styles,
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height: defaults.height,
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rotation: 0.0,
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width_factor: defaults.width_factor,
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oblique_angle: defaults.oblique_angle,
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fixed_height: false,
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annotative: false,
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annotation_multiplier: annotation_multiplier.max(1.0e-9),
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last_display_height: None,
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last_entity: None,
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};
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let style = command.style_name.clone();
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command.select_style(&style);
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if !command.fixed_height {
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command.height = current_height;
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}
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command
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}
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fn select_style(&mut self, name: &str) -> bool {
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let Some(style) = self
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.styles
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.iter()
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.find(|style| style.name.eq_ignore_ascii_case(name))
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.cloned()
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else {
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return false;
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};
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self.style_name = style.name;
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self.fixed_height = style.height > 1.0e-9;
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if self.fixed_height {
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self.height = style.height;
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} else if style.last_height > 1.0e-9 {
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self.height = style.last_height;
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}
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self.width_factor = style.width_factor.max(0.01);
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self.oblique_angle = style.oblique_angle.clamp(
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-85.0_f64.to_radians(),
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85.0_f64.to_radians(),
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);
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self.annotative = style.annotative;
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true
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}
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fn set_justification(&mut self, value: &str) -> bool {
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let normalized = value.trim().to_ascii_uppercase().replace([' ', '-'], "");
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let alignment = match normalized.as_str() {
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"L" | "LEFT" => (HA::Left, VA::Baseline),
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"C" | "CENTER" => (HA::Center, VA::Baseline),
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"R" | "RIGHT" => (HA::Right, VA::Baseline),
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"A" | "ALIGNED" | "ALIGN" => (HA::Aligned, VA::Baseline),
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"M" | "MIDDLE" => (HA::Middle, VA::Baseline),
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"F" | "FIT" => (HA::Fit, VA::Baseline),
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"TL" | "TOPLEFT" => (HA::Left, VA::Top),
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"TC" | "TOPCENTER" => (HA::Center, VA::Top),
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"TR" | "TOPRIGHT" => (HA::Right, VA::Top),
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"ML" | "MIDDLELEFT" => (HA::Left, VA::Middle),
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"MC" | "MIDDLECENTER" => (HA::Center, VA::Middle),
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"MR" | "MIDDLERIGHT" => (HA::Right, VA::Middle),
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"BL" | "BOTTOMLEFT" => (HA::Left, VA::Bottom),
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"BC" | "BOTTOMCENTER" => (HA::Center, VA::Bottom),
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"BR" | "BOTTOMRIGHT" => (HA::Right, VA::Bottom),
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_ => return false,
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};
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self.horizontal = alignment.0;
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self.vertical = alignment.1;
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true
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}
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fn is_two_point(&self) -> bool {
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matches!(self.horizontal, HA::Aligned | HA::Fit)
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}
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fn after_first_point(&mut self) -> CmdResult {
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if self.is_two_point() {
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self.step = Step::SecondPoint;
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} else if self.fixed_height {
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self.step = Step::Rotation;
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} else {
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self.step = Step::Height;
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}
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CmdResult::NeedPoint
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}
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fn after_second_point(&mut self) -> CmdResult {
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if matches!(self.horizontal, HA::Fit) && !self.fixed_height {
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self.step = Step::Height;
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CmdResult::NeedPoint
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} else {
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self.open_editor()
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}
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}
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fn make_entity(&self) -> Option<Text> {
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let first = self.plane.to_local(self.first_point?);
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let mut text = Text::with_value("", Vector3::new(first.x, first.y, first.z))
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.with_height(self.height.max(1.0e-9));
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text.style = self.style_name.clone();
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text.width_factor = self.width_factor.max(0.01);
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text.oblique_angle = self.oblique_angle;
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text.rotation = self.rotation;
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text.horizontal_alignment = self.horizontal;
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text.vertical_alignment = self.vertical;
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text.alignment_point = if self.is_two_point() {
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let second = self.plane.to_local(self.second_point?);
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Some(Vector3::new(second.x, second.y, second.z))
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} else if matches!((self.horizontal, self.vertical), (HA::Left, VA::Baseline)) {
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None
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} else {
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Some(Vector3::new(first.x, first.y, first.z))
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};
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Some(text)
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}
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fn open_editor(&mut self) -> CmdResult {
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let Some(entity) = self.make_entity() else {
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return CmdResult::NeedPoint;
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};
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let pos = self.first_point.unwrap_or(DVec3::ZERO);
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self.last_display_height = None;
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self.last_entity = Some(entity.clone());
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CmdResult::SuspendForTextInput { pos, entity }
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}
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fn open_next_line(&mut self) -> CmdResult {
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let Some(mut entity) = self.last_entity.take() else {
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return CmdResult::Cancel;
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};
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let angle = if matches!(entity.horizontal_alignment, HA::Aligned | HA::Fit) {
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entity.alignment_point.map_or(entity.rotation, |point| {
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(point.y - entity.insertion_point.y)
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.atan2(point.x - entity.insertion_point.x)
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})
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} else {
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entity.rotation
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};
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let fallback_height = entity.height.max(1.0e-9)
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* if self.annotative {
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self.annotation_multiplier
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} else {
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1.0
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};
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let spacing = self
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.last_display_height
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.take()
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.unwrap_or(fallback_height)
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.max(1.0e-9)
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* 1.666_666_666_7;
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let delta = Vector3::new(angle.sin() * spacing, -angle.cos() * spacing, 0.0);
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entity.insertion_point = entity.insertion_point + delta;
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if let Some(point) = entity.alignment_point.as_mut() {
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*point = *point + delta;
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}
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entity.value.clear();
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let local = DVec3::new(
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entity.insertion_point.x,
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entity.insertion_point.y,
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entity.insertion_point.z,
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);
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let pos = self.plane.to_world(local);
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self.last_entity = Some(entity.clone());
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CmdResult::SuspendForTextInput { pos, entity }
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}
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}
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impl CadCommand for TextCommand {
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fn set_working_plane(&mut self, plane: WorkingPlane) {
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self.plane = plane;
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}
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fn name(&self) -> &'static str {
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"TEXT"
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}
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fn prompt(&self) -> String {
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match self.step {
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Step::Start => format!(
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"{}\n{}",
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crate::tf!(
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"TEXT Current style: {}, Height: {}, Annotative: {}",
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self.style_name,
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self.height,
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if self.annotative { t!("Yes") } else { t!("No") }
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),
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t!("TEXT Specify start point or [Justify/Style]:")
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),
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Step::Justification => t!(
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"TEXT Enter justification [Left/Center/Right/Aligned/Middle/Fit/TL/TC/TR/ML/MC/MR/BL/BC/BR]:"
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)
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.into_owned(),
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Step::Style => crate::tf!("TEXT Enter style name <{}>:", self.style_name).into_owned(),
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Step::Height if self.annotative => {
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crate::tf!("TEXT Specify paper text height <{}>:", self.height).into_owned()
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}
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Step::Height => crate::tf!("TEXT Specify height <{}>:", self.height).into_owned(),
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Step::Rotation => crate::tf!(
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"TEXT Specify rotation angle <{}>:",
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self.rotation.to_degrees()
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)
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.into_owned(),
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Step::SecondPoint => t!("TEXT Specify second endpoint:").into_owned(),
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}
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}
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fn options(&self) -> Vec<CmdOption> {
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match self.step {
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Step::Start => vec![
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CmdOption::new(t!("Justify").as_ref(), "J"),
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CmdOption::new(t!("Style").as_ref(), "ST"),
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],
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Step::Justification => [
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("Left", "L"), ("Center", "C"), ("Right", "R"),
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("Aligned", "A"), ("Middle", "M"), ("Fit", "F"),
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("TL", "TL"), ("TC", "TC"), ("TR", "TR"),
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("ML", "ML"), ("MC", "MC"), ("MR", "MR"),
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("BL", "BL"), ("BC", "BC"), ("BR", "BR"),
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]
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.into_iter()
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.map(|(label, keyword)| CmdOption::new(label, keyword))
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.collect(),
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Step::Style => self
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.styles
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.iter()
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.map(|style| CmdOption::new(&style.name, &style.name))
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.collect(),
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_ => Vec::new(),
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}
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}
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fn wants_text_input(&self) -> bool {
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matches!(
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self.step,
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Step::Justification | Step::Style | Step::Height | Step::Rotation
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)
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}
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fn point_step_accepts_keywords(&self) -> bool {
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matches!(self.step, Step::Start)
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let token = text.trim();
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let upper = token.to_ascii_uppercase();
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match self.step {
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Step::Start => match upper.as_str() {
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"J" | "JUSTIFY" | "JUSTIFICATION" => self.step = Step::Justification,
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"S" | "ST" | "STYLE" => self.step = Step::Style,
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_ => return None,
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},
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Step::Justification => {
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if !self.set_justification(token) {
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return None;
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}
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self.step = Step::Start;
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}
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Step::Style => {
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if !self.select_style(token) {
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return None;
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}
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self.step = Step::Start;
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}
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Step::Height => {
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let value = token.replace(',', ".").parse::<f64>().ok()?;
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if !value.is_finite() || value <= 1.0e-9 {
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return None;
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}
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self.height = value;
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if self.is_two_point() {
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return Some(self.open_editor());
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}
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self.step = Step::Rotation;
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}
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Step::Rotation => {
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let value = token.replace(',', ".").parse::<f64>().ok()?;
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if !value.is_finite() {
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return None;
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}
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self.rotation = value.to_radians();
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return Some(self.open_editor());
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}
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Step::SecondPoint => return None,
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}
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Some(CmdResult::NeedPoint)
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}
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fn on_point(&mut self, point: DVec3) -> CmdResult {
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match self.step {
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Step::Start => {
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self.first_point = Some(point);
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self.second_point = None;
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self.after_first_point()
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}
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Step::Height => {
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let Some(first) = self.first_point else {
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return CmdResult::NeedPoint;
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};
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let value = self
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.plane
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.vector_to_local(point - first)
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.truncate()
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.length();
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if value <= 1.0e-9 {
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return CmdResult::NeedPoint;
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}
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self.height = value;
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if self.is_two_point() {
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self.open_editor()
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} else {
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self.step = Step::Rotation;
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CmdResult::NeedPoint
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}
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}
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Step::Rotation => {
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let Some(first) = self.first_point else {
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return CmdResult::NeedPoint;
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};
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let Some(angle) = self.plane.angle(first, point) else {
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return CmdResult::NeedPoint;
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};
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self.rotation = angle;
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self.open_editor()
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}
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Step::SecondPoint => {
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let Some(first) = self.first_point else {
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return CmdResult::NeedPoint;
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};
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if self
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.plane
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.vector_to_local(point - first)
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.truncate()
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.length()
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<= 1.0e-9
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{
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return CmdResult::NeedPoint;
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}
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self.second_point = Some(point);
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self.after_second_point()
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}
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Step::Justification | Step::Style => CmdResult::NeedPoint,
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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match self.step {
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Step::Start => CmdResult::Cancel,
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Step::Justification | Step::Style => {
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self.step = Step::Start;
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CmdResult::NeedPoint
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}
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Step::Height => {
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if self.is_two_point() {
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self.open_editor()
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} else {
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self.step = Step::Rotation;
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CmdResult::NeedPoint
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}
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}
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Step::Rotation => self.open_editor(),
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Step::SecondPoint => CmdResult::NeedPoint,
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}
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}
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fn on_editor_closed(&mut self, committed: bool) -> CmdResult {
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if committed {
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self.open_next_line()
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} else {
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CmdResult::Cancel
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}
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}
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fn on_editor_display_height(&mut self, height: f64) {
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if height.is_finite() && height > 1.0e-9 {
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self.last_display_height = Some(height);
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}
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}
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fn on_escape(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn on_mouse_move(&mut self, _point: DVec3) -> Option<WireModel> {
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None
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}
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}
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inventory::submit!(crate::command::CommandRegistration { names: &["TEXT"] });
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