forked from 1b-agent/opencadstudio-upstream
Split the 4500-line main.rs into focused submodules under src/app/: - mod.rs: H7CAD struct, Message enum, boot/new/run - document.rs: DocumentTab, HistorySnapshot, HistoryState - helpers.rs: pure helper functions - history.rs: undo/redo logic - properties.rs: properties panel logic - layers.rs: layer sync - commands.rs: dispatch_command - cmd_result.rs: apply_cmd_result - view.rs: view, subscription, tab bar - update.rs: update message handler Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
84 lines
2.6 KiB
Rust
84 lines
2.6 KiB
Rust
use crate::scene::Scene;
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use crate::ui::{LayerPanel, PropertiesPanel};
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use crate::command::CadCommand;
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use crate::snap::SnapResult;
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use crate::scene::grip::GripEdit;
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use crate::scene::GripDef;
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use acadrust::{CadDocument, Handle};
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use crate::linetypes;
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use std::path::PathBuf;
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// ── Per-document tab state ─────────────────────────────────────────────────
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pub(super) struct DocumentTab {
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pub(super) scene: Scene,
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pub(super) current_path: Option<PathBuf>,
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pub(super) dirty: bool,
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pub(super) tab_title: String,
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pub(super) properties: PropertiesPanel,
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pub(super) layers: LayerPanel,
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pub(super) active_cmd: Option<Box<dyn CadCommand>>,
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pub(super) last_cmd: Option<String>,
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pub(super) snap_result: Option<SnapResult>,
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pub(super) active_grip: Option<GripEdit>,
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pub(super) selected_grips: Vec<GripDef>,
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pub(super) selected_handle: Option<Handle>,
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pub(super) wireframe: bool,
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pub(super) visual_style: String,
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pub(super) last_cursor_world: glam::Vec3,
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pub(super) history: HistoryState,
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pub(super) active_layer: String,
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}
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impl DocumentTab {
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pub(super) fn new_drawing(n: usize) -> Self {
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let mut scene = Scene::new();
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linetypes::populate_document(&mut scene.document);
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Self {
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scene,
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current_path: None,
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dirty: false,
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tab_title: format!("Drawing{}", n),
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properties: PropertiesPanel::empty(),
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layers: LayerPanel::default(),
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active_cmd: None,
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last_cmd: None,
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snap_result: None,
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active_grip: None,
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selected_grips: vec![],
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selected_handle: None,
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wireframe: false,
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visual_style: "Shaded".into(),
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last_cursor_world: glam::Vec3::ZERO,
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history: HistoryState::default(),
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active_layer: "0".to_string(),
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}
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}
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pub(super) fn tab_display_name(&self) -> String {
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match &self.current_path {
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Some(p) => p
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.file_name()
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.unwrap_or_default()
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.to_string_lossy()
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.to_string(),
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None => self.tab_title.clone(),
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}
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}
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}
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#[derive(Clone)]
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pub(super) struct HistorySnapshot {
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pub(super) document: CadDocument,
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pub(super) current_layout: String,
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pub(super) selected: Vec<Handle>,
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pub(super) dirty: bool,
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pub(super) label: String,
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}
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#[derive(Default)]
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pub(super) struct HistoryState {
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pub(super) undo_stack: Vec<HistorySnapshot>,
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pub(super) redo_stack: Vec<HistorySnapshot>,
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}
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