diff --git a/ROADMAP.md b/ROADMAP.md index 2d1a7cf..9341b77 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -34,4 +34,17 @@ hex meshes today and it gives the best elements where stresses are read. | M13 Fluid–structure interaction | Immersed-boundary coupling of the lattice Boltzmann fluid with the explicit or implicit structure; interface force transfer; sub-cycling; Aitken then interface quasi-Newton coupling; free-surface flow | planned | | M14 Blast and impact fluids | EOS-driven fluids in the explicit solver: ALE multi-material or SPH, with fluid–structure contact | planned | | Continuous: verification and validation | Every capability checked against theory (closed forms), experiments (published measurements) and published benchmarks (NAFEMS, vendor benchmark and verification manuals such as Abaqus's), each case our own model in `tests/oracle/` with its cited reference and tolerance; `cargo xtask oracle` runs them and writes docs/oracle.md; once a case matches, our result is frozen as a fixture so fidelity cannot regress (docs/verification.md). Runner, fixtures and CI job: done; 26 theory cases (patch tests of every solid element, cantilevers, Lamé in 3D, plane strain and axisymmetric, Kirsch in 3D and plane stress, rotating disc and cylinder, beam frequencies, couplings, explicit waves, impact and J2 plasticity, CDT invariants), 9 published benchmarks (MacNeal–Harder solid tests, Scordelis–Lo with solids, NAFEMS LE1 in 3D and 2D, LE10, FV32) and 9 pending cases with citations (shells, thermal, static plasticity, Taylor bar, CFD); `mesh.block` mapped blocks and 2D patches build their meshes | started | -| Continuous: desktop and agents | Desktop app (viewport, model tree, commands, control channel, the open design drawn, `ui.capture` of the whole window offscreen: done; toolbar of every capability from the catalogue, ready or coming soon with its milestone, icons drawn with VectorCraft, docs/features.md: done; the Craft-family shell — title bar, workspaces and ribbon drop-downs, browser, context panel, command search, journal timeline, light and dark themes — native file pickers with background opening, drag and drop and recent files, samples and one-click Solve: done; MCP server over stdio, headless or bridged to the app, with read and write roots, docs/mcp.md: done), browser build, command schema as the public API | started | +| Continuous: performance | CPU first, deterministic: results never depend on the thread count (fixed partitions, sums in a fixed order; checked by hashing results on 1, 2 and 7 threads). Supernodal left-looking Cholesky (11–15× faster than the column solver on one thread), parallel element matrices, stresses and Lanczos products, explicit element updates and LBM cell blocks on rayon threads (done — `fieldcraft-parallel`, `threads` on the solve commands, `FIELDCRAFT_THREADS`); parallel forward/back substitution and explicit tet4 assembly; GPU paths later, within a stated tolerance of the CPU | started | +| Continuous: desktop and agents | Desktop app (viewport, model tree, commands, control channel, the open design drawn, `ui.capture` of the whole window offscreen: done; toolbar of every capability from the catalogue, ready or coming soon with its milestone, icons drawn with VectorCraft, docs/features.md: done; the Craft-family shell — title bar, workspaces and ribbon drop-downs, browser, context panel, command search, journal timeline, light and dark themes — native file pickers with background opening, drag and drop and recent files, samples and one-click Solve: done; MCP server over stdio, headless or bridged to the app, with read and write roots, docs/mcp.md: done; caps labels in Inter SemiBold; the README's analysis video recorded through MCP by `tools/demo-video`: done; support, load and coupling symbols in the viewport, a camera parameter for screenshots, a ribbon that follows the command being run: in progress), browser build, command schema as the public API | started | + +## Next + +In progress, in this order of landing: + +1. Tet quality: sliver repair and Delaunay refinement to a size field, so curved and filleted parts + (the filleted bracket) solve on tets (M2). +2. Octree all-hex for any part (M6), the project's main meshing goal. +3. Support, load, reference-point and coupling symbols in the viewport and headless renders; + screenshot camera, ribbon following the command, and the analysis video regenerated with them. +4. A Scordelis–Lo refinement study (32×32×2, 64×64×4, hex20 full and reduced) separating + discretisation error from the solid-versus-shell model difference (−0.33 % today).