fix: a lip swept flush around a rounded rim joins the body it sits on (#1164)
fix: a lip swept flush around a rounded rim joins the body it sits on.
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@@ -417,7 +417,7 @@ fn exact_edges(shell: &mt::Shell, tol: f64, trace: &mut Trace) -> Option<mt::She
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/// Faces whose surface is flat but not a plane (a revolved line square to the axis, a swept
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/// line) get a real plane, so they merge with their coplanar neighbours and blend like planes.
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fn planar_surfaces(shell: &mt::Shell, tol: f64) -> Option<mt::Shell> {
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pub(crate) fn planar_surfaces(shell: &mt::Shell, tol: f64) -> Option<mt::Shell> {
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use mt::{BoundedCurve, ParametricCurve, ParametricSurface, ParametricSurface3D, SearchNearestParameter};
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let mut changed = false;
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let mut faces = Vec::new();
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