render: normalize high precision texture inputs (#1267)
Adds a bounded normalization path for PNG16 and ICC-bearing JPEG texture inputs, producing float RGBA with recorded color and orientation decisions. Co-authored-by: 0xlillith <[email protected]>
This commit is contained in:
1 parent
a47e82ba94
commit
1e984c8e46
13 files changed
+1616
-17
No files matched your search
Generated
+2
@@ -3590,9 +3590,11 @@ name = "solidcraft-render"
|
||||
version = "0.12.0"
|
||||
dependencies = [
|
||||
"image",
|
||||
"moxcms",
|
||||
"png",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"sha2",
|
||||
"solidcraft-geom",
|
||||
]
|
||||
|
||||
|
||||
Reference in new issue
Block a user