Hole To Object (drill to the face the axis meets there, or a point's depth; kept by persistent face name, copies in patterns move it too) and holes at every point of a sketch (standalone points and circle centres) when only the sketch is given
Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -2470,7 +2470,7 @@ pub fn for_feature(app: &SolveApp, id: u64, marker: Option<usize>) -> Option<Dia
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d.extra.insert("pull".into(), pt3(*pull));
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d
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}
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FeatureKind::Hole { position, direction, diameter, depth, hole, points, thread } => {
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FeatureKind::Hole { position, direction, diameter, depth, hole, points, thread, .. } => {
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let mut d = start("solid.hole")?;
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let mut k = hole_defaults();
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if let Kind::Hole { diameter: dia, depth: dep, kind, cb_diameter, cb_depth, cs_diameter, cs_angle, opts } = &mut k {
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