Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push) * WIP2 * WIP3 * WIP4 wxs fix * rustfmt * Rename the remaining identifiers in merged crash-report code Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <[email protected]>
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@@ -6,13 +6,13 @@ kernel, and a desktop UI that agents can drive. Projects published by
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[storytold](https://github.com/storytold) can serve as references for implementation conventions.
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Any code adapted from other projects (MIT OR Apache-2.0) is noted in ATTRIBUTION.md.
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## Product name and compatibility
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SolidCraft is the displayed product name; `solidcraft` is the repository name. Keep existing
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`solvecraft` crate/binary names, `.solvecraft` files, format markers, environment variables,
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settings/recovery paths and package IDs compatible. Published SolveCraft release artifacts
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and attribution records keep their historical names. Public docs/web/Flatpak deployments
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use project Pages `/solidcraft/`; do not add permanent old-name Pages aliases. See README's
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compatibility notes.
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## Product name
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SolidCraft everywhere: crates `solidcraft-*`, binaries `solidcraft` and `solidcraft-cli`,
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`.solidcraft` designs, the `solidcraft/N` format tag, `SOLIDCRAFT_*` environment variables,
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settings and recovery folders, the MCP server name, docs, CI and packaging. The old name
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survives only in the explicit compatibility shims listed in `docs/compatibility.md`; don't add
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new uses of it anywhere else. Public docs/web/Flatpak deployments use project Pages
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`/solidcraft/`; do not add permanent old-name Pages aliases.
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## Start every session here
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1. Read `plan/STATUS.md` (current milestone, next task), then the task in `plan/execution-plan.md`
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@@ -33,15 +33,15 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
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- **Input-derived numbers are hostile** (command parameters, design files, control-channel
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input): `get()` not `[i]`, finite checks, caps on sizes and loop counts.
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- **Third-party kernel calls are guarded:** everything that calls `truck` goes through
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`solvecraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
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`solidcraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
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- **Last-resort guard:** `Session::execute` runs every command under `catch_unwind`; an escaped
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panic restores the design and reports `EngineError::Internal`.
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- **Crash reports:** the desktop app writes every panic and every unclean exit to a local crash folder,
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with the design and the commands that reproduce it (`solvecraft_engine::crash`, docs/crash-reports.md).
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with the design and the commands that reproduce it (`solidcraft_engine::crash`, docs/crash-reports.md).
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When someone says the app crashed, look there first: `solidcraft-cli crashes`, `crashes show <id>`,
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`crashes replay <id>` (or the `diagnostics.crash_reports` command / MCP `crash_reports` tool).
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- **Prove it:** every crash fix lands with a regression test (see `hostile_params_never_panic`); a
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crash report's `design.solvecraft` + `replay.json` is the test's starting point.
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crash report's `design.solidcraft` + `replay.json` is the test's starting point.
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- Every production crate root carries
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`#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]`.
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@@ -127,9 +127,9 @@ before the draft is verified.
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- `{"id":2,"method":"ui.start","params":{"command":"sketch.create"}}` then `ui.click {x, y}`
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- `{"id":3,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}` then read the PNG.
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- **For UI work, look at the result** (screenshot, read the PNG). Without a window use
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`ui.render` or `solvecraft-cli snapshot`.
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- Headless: `solvecraft-cli run script.json --out part.step`, `solvecraft-cli eval design.solvecraft`,
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`solvecraft-cli snapshot script.json --out shot.png`, `solvecraft-cli commands`.
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`ui.render` or `solidcraft-cli snapshot`.
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- Headless: `solidcraft-cli run script.json --out part.step`, `solidcraft-cli eval design.solidcraft`,
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`solidcraft-cli snapshot script.json --out shot.png`, `solidcraft-cli commands`.
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- Reference tests: `cargo xtask oracle` replays `tests/oracle/*/recipe.json` and compares with
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each case's `expected.json` (analytic or FreeCAD values; writes `docs/oracle.md`). Expected
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values never come from a commercial CAD product.
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