Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push) * WIP2 * WIP3 * WIP4 wxs fix * rustfmt * Rename the remaining identifiers in merged crash-report code Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <[email protected]>
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@@ -166,8 +166,8 @@ def probe(gl_saved_four=False):
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shell = SANDBOX_PROBE
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if gl_saved_four:
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shell = shell.replace('solidcraft --control',
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'mkdir -p "$XDG_DATA_HOME/solvecraft"\n'
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'printf \'{"msaa":4}\' >"$XDG_DATA_HOME/solvecraft/graphics.json"\n'
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'mkdir -p "$XDG_DATA_HOME/solidcraft"\n'
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'printf \'{"msaa":4}\' >"$XDG_DATA_HOME/solidcraft/graphics.json"\n'
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'export WGPU_BACKEND=gl\nsolidcraft --control')
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result = subprocess.run(["flatpak", "run", "--user", "--command=bash", APP_ID, "-c", shell],
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text=True, capture_output=True, timeout=125)
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@@ -202,7 +202,7 @@ def run_backend(backend):
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env.pop("WAYLAND_SOCKET", None)
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env.pop("DISPLAY", None)
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env.pop("SOLIDCRAFT_WAYLAND", None)
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env.pop("SOLVECRAFT_WAYLAND", None)
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env.pop("SOLVECRAFT_WAYLAND", None) # the legacy name is still read
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command = ["dbus-run-session", "--"]
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compositor = None
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with (Path(temporary) / "weston.log").open("wb") as log:
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