Offsets picked faces along their normals into a new surface body: planes and cylinders move exactly, other faces get a fitted B-spline within tolerance, and offsets that would fold over are refused. Adds the SurfaceOffset feature (noted under format 18), the surface.offset engine command and an Offset Surface dialog. Closes #758. Co-authored-by: jyviko <[email protected]>
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@@ -3638,7 +3638,8 @@ fn eval_feature(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature, st:
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| FeatureKind::ReverseNormal { .. }
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| FeatureKind::SurfaceRevolve { .. }
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| FeatureKind::SurfaceSweep { .. }
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| FeatureKind::SurfaceLoft { .. } => surface::eval(doc, vals, f, st),
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| FeatureKind::SurfaceLoft { .. }
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| FeatureKind::SurfaceOffset { .. } => surface::eval(doc, vals, f, st),
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FeatureKind::Emboss { .. }
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| FeatureKind::Rib { .. }
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| FeatureKind::ReplaceFace { .. }
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