Thanks @SychPL.
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@@ -24,8 +24,10 @@ has one: the persistent name the kernel's face history gives it, which says what
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and follows it through every later feature. That covers a Cut's walls and floor
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(`F5:side:l1`, `F5:top`), a chamfer face (`F7:blend:…`), each copy a pattern or mirror makes
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(`F4:[email protected]`: the seed's face and the copy's instance), a side wall a Join merged from two
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features (named after the first, answering to the other), and the pieces a later feature split
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a face into (all pieces of one name on one oriented plane are that face). A lineage face's
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features (named after the first, answering to the other), the pieces a later feature split
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a face into (all pieces of one name on one oriented plane are that face), and the face Split Body
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cuts with a plane (`F4:section` on each part: a construction plane, a sketch line or a plane given
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outright, so a sketch on it follows the plane when a parameter moves it). A lineage face's
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plane is its current exact plane, measured in a frame that depends on the plane alone: its
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origin where the definition origin projects onto it, its x axis the first of the definition's
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X, Y and Z axes not steep to it (`|cos| < 0.6`), projected. The construction certificates
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