fix(macos): package the app as SolidCraft (#347) (#354)

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Nathan Dane authored and GitHub committed 2026-10-12 14:37:35 -04:00
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@@ -9,8 +9,12 @@ version bump and no patch release for every merge.
## Compatibility names and deployment
SolidCraft is the product display name. Keep existing release asset filenames, including
`SolveCraft-{version}-windows-x64.exe`, `SolveCraft.app` and `solvecraft-cli` archives, together
with installed package IDs and settings paths. Do not rewrite published 0.2.0 or 0.2.1 assets,
`SolveCraft-{version}-windows-x64.exe` and `solvecraft-cli` archives, together
with installed package IDs and settings paths. The macOS DMG now contains `SolidCraft.app`
with a `SolidCraft` bundle executable and icon; its bundle ID remains
`ai.storyteller.solvecraft`. Include the one-time macOS upgrade instructions from
`.github/release-notes.md` so users replace an existing `SolveCraft.app` rather than
installing a second copy. Do not rewrite published 0.2.0 or 0.2.1 assets,
checksums, tags or historical release notes.
Project Pages publishes the documentation, browser app and published-release Flatpak