Motion Trace: a point's path as a joint is driven or a study plays, kept as a 3D spline (#1529)
Thanks @SychPL.
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@@ -106,6 +106,22 @@ instead, so two origins given at one point with the same z stay as they are. For
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drive many steps, `quiet: true` leaves the per-part degrees of freedom out of joint answers, and
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`motion.play` with `quiet: true` gives the poses of only the parts that moved.
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**Motion Trace** (`motion.trace`, on the **ASSEMBLE** panel) draws the path a point of a part
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takes while a joint is driven or a motion study plays, such as the coupler curve of a four-bar.
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Pick the point on the part (a face centre, a circle centre, an edge midpoint or a vertex), then
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either a joint with the values to drive it from and to (a turn of the joint from where it is, at
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first) or a motion study. The path previews in the viewport as the mechanism would move: closed
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loops follow, and the path ends where a loop can no longer close or a contact set stops the
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motion, which the dialog says under the values. OK keeps the path as a 3D sketch spline in a new
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sketch of the root component (**Motion Trace1**, ...), where no joint moves it, and it can serve
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as a sweep or pipe path. It is a fixed curve: it
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does not follow later changes to the mechanism. A path that comes back to where it started is
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kept as a closed, smooth spline.
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`motion.trace {occurrence, point, joint, from, to, index?, samples?}` (or `{occurrence, point,
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study, samples?}`) answers the world points without changing the design, and
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`motion.trace.keep` with the same parameters (and `name?`) keeps them. A trace takes 2 to 500
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samples: 100 by default for a joint, one per step for a study.
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**Insert Design** (`component.insert_design {path, translate?}`, on the **ASSEMBLE** panel and
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in the **File** menu) adds a component linked to another saved design, so each part can live in
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its own document. A STEP or mesh file picked there is inserted as **Insert STEP** or **Insert
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