test: give an action-matrix design 300 s to load (#812)
Loading a design (from a worker's start or restart to its first output) gets 300 s; each action keeps 90 s. oracle/41-tube-radial-holes (about 23 s here) timed out loading on a loaded CI runner, and reloads after a hung action were charged to the next action. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -20,7 +20,9 @@ The test is [`apps/solidcraft-cli/tests/action_matrix.rs`](../apps/solidcraft-cl
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`ACTION_MATRIX_JOBS` sets how many designs run at once.
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Each design runs in its own process, so an action that hangs (90 s without a result) or aborts is
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recorded as `timeout` or `crash` and the rest of the design still runs. None did in this run.
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recorded as `timeout` or `crash` and the rest of the design still runs. Loading a design, before
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its first action, may take up to 300 s (the largest take several times longer on a loaded CI
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runner than here). None did in this run.
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Pieces that share a name (`#2`, `~3`) are numbered by where they lie, and the numbers of pieces
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lying almost level can swap between runs (#569). The ratchet therefore counts passes per family of
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