Fix perpendicular fillets after connected rounds (#1581)

Thanks @cfaulkingham.
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Colin Faulkingham authored and GitHub committed 2026-10-15 22:40:09 -04:00
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@@ -1611,7 +1611,7 @@ fn tangent_faces(solid: &Solid, edge: &mt::Edge) -> bool {
/// The chain of edges continuing `edge` smoothly at its ends (its ids): closed, or open where
/// the next edge turns sharply.
fn smooth_chain(solid: &Solid, edge: &mt::Edge) -> Option<Vec<mt::EdgeID>> {
pub(crate) fn smooth_chain(solid: &Solid, edge: &mt::Edge) -> Option<Vec<mt::EdgeID>> {
smooth_chain_within(solid, edge, &|_| true)
}