Add Ukrainian localization (uk) (#1196)
Ukrainian UI catalog; untranslated keys fall back to English.
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@@ -1,7 +1,7 @@
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# UI localization
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SolidCraft embeds its translations and works offline. English, Japanese, German, French, Korean, Russian
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and Chinese are currently registered in `crates/ui-egui/src/i18n.rs`. Adding a language requires an
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SolidCraft embeds its translations and works offline. English, Japanese, German, French, Korean,
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Russian, Ukrainian and Chinese are currently registered in `crates/ui-egui/src/i18n.rs`. Adding a language requires an
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embedded catalog and one registration there; the preferences selector and validation use the same
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registry.
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@@ -31,9 +31,10 @@ that looks untranslated. Two guards catch that in the build:
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- `every_complete_catalog_carries_every_english_message` — adding a key to `en.json`
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without giving it to a complete catalog fails the tests. English is the source catalog,
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Japanese and Chinese are delivered complete; German, Korean, Russian and French are partial — their
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gaps fall back to English and are reported by `cargo xtask i18n` without failing the build. A
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new label needs en, ja, zh, de and ko; Russian and French may follow later.
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Japanese and Chinese are delivered complete; German, Korean, Russian, French and Ukrainian are
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partial — their gaps fall back to English and are reported by `cargo xtask i18n` without
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failing the build. A new label needs en, ja, zh, de and ko; Russian, French and Ukrainian may
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follow later.
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- `every_toolbar_tab_and_panel_is_in_the_english_catalog` — tabs and panels reach the UI as bare
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source strings, resolved only by the English-label adapter, so a heading missing from `en.json`
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can never translate.
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