Render: bounded opaque surface contract and numerical BRDF reference (#1019)
A renderer-independent OpaqueSurface (colour, metallic fraction, roughness, dielectric IOR) with bounded inputs, an original GGX/Smith/Schlick reference response with Lambert diffuse, and exact piecewise sRGB8 decoding. Numerical contract only: no document format, command or UI change.
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## Render foundation
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- The initial opaque surface numerical contract for #1004 provides bounded linear
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color/metallic/roughness/IOR admission and an original tested direct-light BRDF.
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It does not enable PBR rendering or change stored appearances. See
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[the model, evidence and remaining consumer gates](docs/render-surface.md).
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- A bounded cooperative Radiance RGBE input utility is available in L1 render;
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it does not yet enable HDRI/PBR rendering or a document import command. See
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[the input contract](docs/render-hdr-input.md) and #813 for integration work.
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