Close kinematic loops: driven joints move four-bars and sliders (#1141)
Driven joints now solve closed kinematic loops, so a four-bar or slider-crank moves as a whole when one joint is driven.
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@@ -26,6 +26,14 @@ couples two joints. Contact sets stop motion where bodies would pass through eac
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**Motion Study** keys joint values along a timeline, and **Interference** shows overlapping
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volumes in red.
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Joints may close a loop, as in a four-bar linkage or a slider-crank. When one joint of the loop
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is driven, the other joints in the loop follow so that every joint still meets, and the
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mechanism stays in the assembly mode it started in (an open four-bar does not flip to the
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crossed one). If the motion would take a loop past the point where it can still close, for
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example driving a rocker beyond its swing, the motion stops at the last position where the loop
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closes, and the drive reports `stopped_by_loop`. A loop that cannot close at all is listed
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under `conflicts` and nothing in it moves.
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**Insert Design** (`component.insert_design {path, translate?}`) adds a component linked to
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another saved design, so each part can live in its own document. The part's solid bodies come
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in as they sit in that design, and they are kept in the assembly, so it opens even without the
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