face.delete heal: false leaves an open surface body (#861)
Delete Face takes heal (default true, as before). With heal: false the picked faces are removed and the gap stays open, leaving the remaining faces as a surface body (kernel remove_faces); deleting every face is refused. Saved only when false, noted under format 18.
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@@ -607,6 +607,10 @@ pub enum FeatureKind {
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faces: Vec<Vec3>,
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#[serde(default, skip_serializing_if = "Option::is_none")]
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body: Option<String>,
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/// Close the gap by extending the neighbouring faces (the default); `false` leaves it
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/// open, the faces left a surface body.
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#[serde(default = "yes", skip_serializing_if = "is_yes")]
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heal: bool,
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},
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/// A box around bodies, grown by a margin.
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BoundingSolid {
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@@ -1745,6 +1749,14 @@ fn all_profiles() -> ProfileSel {
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ProfileSel::All
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}
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fn yes() -> bool {
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true
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}
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fn is_yes(b: &bool) -> bool {
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*b
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}
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fn zero_expr() -> String {
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"0".into()
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}
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