fix: a hole at sketch points drills into the part its sketch touches (#910)
Hole centres from a sketch now drill into the material on whichever side of the sketch plane it lies: material the spot starts in wins, then the nearest body ahead, else against the sketch normal as before. A sketch on a part's underside or below it now drills up into the part. Covers counterbores, through-all, edge and corner centres, patterns and reopening.
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@@ -51,7 +51,7 @@ pub static COMMANDS: &[CommandSpec] = &[
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.at("SOLID", "CREATE")
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.icon("hole")
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.key("H")
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.params("position: [x,y,z] on a face | sketch + points: [sketch point ids] (one hole each, perpendicular to the sketch) | sketch alone (every sketch point: standalone points and circle centres); direction?: [x,y,z] (default: into the face); diameter | thread (a tapped hole: the tap drill, major − pitch) | clearance: \"M6\" with fit?: close|normal|loose (ISO 273); depth? (default through all) | to?: [x,y,z] (To Object: drill to that face or point); type?: simple|drilled|counterbore|countersink; tip_angle?; cb_diameter?, cb_depth?; cs_diameter?, cs_angle?; thread?: \"M6\" (cosmetic)"),
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.params("position: [x,y,z] on a face | sketch + points: [sketch point ids] (one hole each, perpendicular to the sketch, into the material on whichever side of the sketch plane it is) | sketch alone (every sketch point: standalone points and circle centres); direction?: [x,y,z] (default: into the face; ignored with sketch points); diameter | thread (a tapped hole: the tap drill, major − pitch) | clearance: \"M6\" with fit?: close|normal|loose (ISO 273); depth? (default through all) | to?: [x,y,z] (To Object: drill to that face or point); type?: simple|drilled|counterbore|countersink; tip_angle?; cb_diameter?, cb_depth?; cs_diameter?, cs_angle?; thread?: \"M6\" (cosmetic)"),
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CommandSpec::new("solid.pipe", "Pipe", pipe)
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.at("SOLID", "CREATE")
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.icon("pipe")
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@@ -87,3 +87,238 @@ fn a_slanted_hole_stays_on_its_axis_when_its_face_moves() {
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change(&mut s, "height", "12 mm");
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on_axis(&s, 12.0);
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}
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// Hole centres on a sketch drill into the material whichever way the sketch plane faces. Base
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// part: a 40 x 40 x 20 box at z 0..20 (32000 mm³).
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fn box_part(s: &mut Session) {
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run(s, "solid.box", json!({"length": 40, "width": 40, "height": 20, "name": "Part", "position": [20, 20, 0]}));
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}
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/// A sketch named `Pts` on the XY plane lifted to `z`, holding the given points (ids p0, p1, ...).
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fn points_sketch(s: &mut Session, z: f64, at: &[[f64; 2]]) -> Vec<String> {
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let plane = if z == 0.0 { json!("XY") } else { json!({"origin": [0, 0, z], "x_dir": [1, 0, 0], "y_dir": [0, 1, 0]}) };
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run(s, "sketch.create", json!({"plane": plane, "name": "Pts"}));
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let ids: Vec<String> = (0..at.len()).map(|i| format!("pt{z}_{i}").replace(['-', '.'], "m")).collect();
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for (id, p) in ids.iter().zip(at) {
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run(s, "sketch.point", json!({"point": p, "id": id}));
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}
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run(s, "sketch.finish", json!({}));
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ids
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}
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fn drill(s: &mut Session, ids: &[String], extra: Value) {
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let mut p = json!({"sketch": "Pts", "points": ids, "diameter": 10, "name": "H"});
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if let (Some(m), Some(e)) = (p.as_object_mut(), extra.as_object()) {
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m.extend(e.clone());
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}
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run(s, "solid.hole", p);
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}
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fn removed(s: &mut Session) -> f64 {
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32_000.0 - volume(s)
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}
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fn near(a: f64, b: f64) {
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assert!((a - b).abs() < 1.0, "{a} vs {b}");
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}
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const CB: fn() -> Value = || json!({"type": "counterbore", "diameter": 6, "cb_diameter": 12, "cb_depth": 3, "depth": 10});
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#[test]
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fn sketch_under_the_part_drills_up_into_it() {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 0.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), 628.3);
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assert!(!solid_at(&s, 20.0, 20.0, 4.0) && solid_at(&s, 20.0, 20.0, 10.0));
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}
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#[test]
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fn sketch_under_the_part_counterbore_and_four_points() {
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let one = std::f64::consts::PI * 36.0 * 3.0 + std::f64::consts::PI * 9.0 * 7.0;
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 0.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, CB());
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near(removed(&mut s), one);
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near(one, 537.2);
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 0.0, &[[10.0, 10.0], [30.0, 10.0], [10.0, 30.0], [30.0, 30.0]]);
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drill(&mut s, &ids, CB());
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near(removed(&mut s), 4.0 * one);
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}
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#[test]
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fn sketch_under_the_part_through_all() {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 0.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({}));
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near(removed(&mut s), 1570.8);
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assert!(!solid_at(&s, 20.0, 20.0, 19.0));
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}
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#[test]
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fn sketch_in_the_air_below_the_part() {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, -10.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), 628.3);
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}
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#[test]
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fn sketch_on_top_face_height_is_unchanged() {
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let one = std::f64::consts::PI * 36.0 * 3.0 + std::f64::consts::PI * 9.0 * 7.0;
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 20.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), 628.3);
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assert!(!solid_at(&s, 20.0, 20.0, 16.0) && solid_at(&s, 20.0, 20.0, 10.0));
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 20.0, &[[10.0, 10.0], [30.0, 10.0], [10.0, 30.0], [30.0, 30.0]]);
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drill(&mut s, &ids, CB());
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near(removed(&mut s), 4.0 * one);
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 20.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({}));
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near(removed(&mut s), 1570.8);
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}
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#[test]
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fn sketch_inside_the_body_still_drills_down() {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 10.0, &[[20.0, 20.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), 628.3);
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// As before: the spot moves back up to the top face and drills down from there (z 12..20).
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assert!(!solid_at(&s, 20.0, 20.0, 16.0) && solid_at(&s, 20.0, 20.0, 6.0));
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}
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// A center exactly on an edge or a corner of the part: half or a quarter of the hole is in the
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// material, and the side is chosen the same way as for a center well inside the face.
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#[test]
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fn center_on_an_edge_drills_half_a_hole_from_either_side() {
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let half = std::f64::consts::PI * 25.0 * 8.0 / 2.0;
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near(half, 314.2);
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for (z, cut, kept) in [(20.0, 16.0, 6.0), (0.0, 4.0, 14.0)] {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, z, &[[0.0, 20.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), half);
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assert!(!solid_at(&s, 2.0, 20.0, cut) && solid_at(&s, 2.0, 20.0, kept), "sketch at z {z}");
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}
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}
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#[test]
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fn center_on_a_corner_drills_a_quarter_of_a_hole_from_either_side() {
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let quarter = std::f64::consts::PI * 25.0 * 8.0 / 4.0;
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near(quarter, 157.1);
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for (z, cut, kept) in [(20.0, 16.0, 6.0), (0.0, 4.0, 14.0)] {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, z, &[[0.0, 0.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), quarter);
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assert!(!solid_at(&s, 2.0, 2.0, cut) && solid_at(&s, 2.0, 2.0, kept), "sketch at z {z}");
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}
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}
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#[test]
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fn pattern_of_a_flipped_hole_and_round_trip() {
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let mut s = Session::default();
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box_part(&mut s);
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let ids = points_sketch(&mut s, 0.0, &[[8.0, 8.0]]);
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drill(&mut s, &ids, json!({"depth": 8}));
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near(removed(&mut s), 628.3);
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run(&mut s, "solid.pattern.rectangular", json!({"features": ["H"], "dir1": [1, 0, 0], "count1": 3, "spacing1": 12, "name": "Row"}));
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near(removed(&mut s), 3.0 * 628.3);
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let before = volume(&mut s);
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let doc = solidcraft_doc::Document::from_json(&s.doc.to_json()).unwrap();
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let mut again = Session::new(doc);
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near(volume(&mut again), before);
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}
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// Two plates of the box, joined by a wall, with an air gap between them: the sketch plane sits on
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// the face of one plate and the holes go into that plate, not across the gap into the other one.
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/// The 40 x 40 x 20 box with a slot cut through it from z = `lo` to `hi` (a wall stays at x < 5).
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fn slotted_part(s: &mut Session, lo: f64, hi: f64) {
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run(s, "solid.box", json!({"length": 40, "width": 40, "height": 20}));
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run(s, "sketch.create", json!({"plane": "XY", "offset": format!("{lo} mm"), "name": "Slot"}));
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run(s, "sketch.rectangle.two_point", json!({"p0": [5, -1], "p1": [45, 41]}));
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run(s, "sketch.finish", json!({}));
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run(s, "solid.extrude", json!({"sketch": "Slot", "distance": format!("{} mm", hi - lo), "operation": "cut", "direction": "positive"}));
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}
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/// A sketch `Pts` at z = `z` with its normal pointing down (-z), holding one point over (20, 20).
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fn down_facing_point(s: &mut Session, z: f64) {
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let plane = json!({"origin": [0, 0, z], "x_dir": [1, 0, 0], "y_dir": [0, -1, 0]});
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run(s, "sketch.create", json!({"plane": plane, "name": "Pts"}));
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run(s, "sketch.point", json!({"point": [20, -20], "id": "p1"}));
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run(s, "sketch.finish", json!({}));
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}
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fn pi() -> f64 {
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std::f64::consts::PI
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}
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#[test]
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fn plates_sketch_normal_into_the_gap_drills_the_plate_it_touches() {
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let mut s = Session::default();
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slotted_part(&mut s, 6.0, 14.0);
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let base = volume(&mut s);
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down_facing_point(&mut s, 6.0);
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let cb = json!({"type": "counterbore", "diameter": 4, "cb_diameter": 10, "cb_depth": 2, "depth": 9});
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drill(&mut s, &["p1".to_string()], cb);
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near(base - volume(&mut s), pi() * 25.0 * 2.0 + pi() * 4.0 * 4.0);
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assert!(!solid_at(&s, 20.0, 20.0, 5.0) && !solid_at(&s, 20.0, 20.0, 1.0) && solid_at(&s, 20.0, 20.0, 16.0));
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}
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#[test]
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fn plates_sketch_normal_away_from_the_gap_drills_the_plate_it_touches() {
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let mut s = Session::default();
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slotted_part(&mut s, 8.0, 14.0);
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let base = volume(&mut s);
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run(&mut s, "sketch.create", json!({"plane": {"origin": [0, 0, 14], "x_dir": [1, 0, 0], "y_dir": [0, 1, 0]}, "name": "Pts"}));
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run(&mut s, "sketch.point", json!({"point": [20, 20], "id": "p1"}));
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run(&mut s, "sketch.finish", json!({}));
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drill(&mut s, &["p1".to_string()], json!({"depth": 7}));
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near(base - volume(&mut s), pi() * 25.0 * 6.0);
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assert!(!solid_at(&s, 20.0, 20.0, 17.0) && solid_at(&s, 20.0, 20.0, 4.0));
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}
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#[test]
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fn two_separate_bodies_sketch_touching_one_drills_it_not_the_far_one() {
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let mut s = Session::default();
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run(&mut s, "solid.box", json!({"length": 40, "width": 40, "height": 6, "name": "Low"}));
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run(&mut s, "solid.box", json!({"length": 40, "width": 40, "height": 6, "corner": [0, 0, 14], "name": "High"}));
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let base = volume(&mut s);
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near(base, 2.0 * 40.0 * 40.0 * 6.0);
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down_facing_point(&mut s, 6.0);
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drill(&mut s, &["p1".to_string()], json!({"depth": 9}));
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near(base - volume(&mut s), pi() * 25.0 * 6.0);
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assert!(!solid_at(&s, 20.0, 20.0, 3.0) && !solid_at(&s, 20.0, 20.0, 5.9));
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assert!(solid_at(&s, 20.0, 20.0, 15.0) && solid_at(&s, 20.0, 20.0, 19.0));
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}
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#[test]
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fn sketch_floating_in_the_gap_touching_neither_still_drills_down() {
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let mut s = Session::default();
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slotted_part(&mut s, 6.0, 14.0);
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let base = volume(&mut s);
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// Normal +z (the default direction), material ahead on both sides, touching neither.
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points_sketch(&mut s, 10.0, &[[20.0, 20.0]]);
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drill(&mut s, &["pt10_0".to_string()], json!({"depth": 4}));
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near(base - volume(&mut s), pi() * 25.0 * 4.0);
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assert!(!solid_at(&s, 20.0, 20.0, 4.0) && solid_at(&s, 20.0, 20.0, 16.0));
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}
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