Split Body by a face of a body: FusionSplitBodyCommand tool {body, point}

The Split feature takes an optional face tool (FaceAt, the face through a
point on a named body) and splits with kernel split_body, the tool's
surface extended; otherwise the plane as before. Engine test: a box split
by a cylinder's side into the core and the rest.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
This commit is contained in:
bherbruckandClaude Opus 5.5 committed 2026-10-08 17:31:57 +00:00
1 parent 34be218639
commit feaaba156e
6 files changed
+129 -69

No files matched your search

+17
View File
@@ -1041,6 +1041,23 @@ fn iges_export_and_open() {
assert_eq!(st.bodies[1].body.color(), Some([1.0, 0.0, 0.0]));
}
/// Split Body by a face of another body (its surface extended): a box cut by a cylinder's
/// side into the core and the rest; volumes add up exactly.
#[test]
fn split_body_by_a_face() {
let mut s = Session::default();
run(&mut s, "PrimitiveBox", json!({"length": 10, "width": 20, "height": 30, "body_name": "Block"}));
run(&mut s, "PrimitiveCylinder", json!({"radius": 4, "height": 40, "base": [5, 10, -5], "body_name": "Tool"}));
run(&mut s, "FusionSplitBodyCommand", json!({"body": "Block", "tool": {"body": "Tool", "point": [9, 10, 10]}}));
let st = s.world_state();
let mut v: Vec<f64> =
st.bodies.iter().filter(|b| b.name.starts_with("Block")).map(|b| solvecraft_kernel::measure(&b.body).unwrap().volume).collect();
v.sort_by(f64::total_cmp);
let core = PI * 16.0 * 30.0;
assert!(v.len() == 2 && rel(v[0], core) < 1e-3 && rel(v[1], 6000.0 - core) < 1e-3, "{v:?}");
assert!(s.execute("FusionSplitBodyCommand", &json!({"body": "Block", "tool": {"body": "Tool", "point": [100, 0, 0]}})).is_err());
}
/// Components export as a STEP assembly: products, occurrences, placements.
#[test]
fn components_export_as_step_assembly() {