* Imports become components: a STEP assembly's tree as nested components (#1386)
Every imported file (STEP, IGES, 3MF, STL, OBJ: inserted, dropped, opened as a
design, or file.insert_step / file.insert_mesh / doc.open from scripts, the CLI
and MCP) now comes in as a new component named after the file, with its Import
feature inside it. A STEP assembly's products become nested components; a part
placed more than once is one component with an occurrence per placement, and
the Import feature skips the file's later copies (`skip`, format 21 note). The
contents are held as one rigid group (rigid joints, glyphs hidden); moving an
inner part is refused until component.unlock ("Unlock Contents") releases it.
Y up turns the import's component. Replies report component, component_name
and occurrence. Undo is one step; designs with loose imports are unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Keep an import's rigid group hidden when the window loads the file in the background
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Import instances' skip list is format 22: format 21 ships in 0.12.0
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Catalog entries for Unlock Contents
Co-Authored-By: Claude Opus 5.5 <[email protected]>
---------
Co-authored-by: Claude Opus 5.5 <[email protected]>
Measure now reads the picked item's exact shape (cylindrical faces, circular and arc edges,
sketch circles, arcs and lines, profiles, planes, points):
- A circle, hole or arc shows Ø, R and its length (circumference, or arc length and angle).
- A slot (a sketch profile, or a half-cylinder end of a slot in a solid) shows its width,
centre-to-centre length and overall length.
- Two items where one is round measure from the centre or axis by default (axis to axis,
axis to plane, edge or point), with the closest and farthest distances listed too; the
panel switches between centre, min and max, and the canvas line follows.
- inspect.measure and MCP `measure` (new `items` argument) add diameter, radius,
center_distance, min and max; existing fields are unchanged.
Co-authored-by: Claude Opus 5.5 <[email protected]>
solidcraft-cli snapshot takes --camera JSON and --view with a saved view name (through view.apply, as the MCP screenshot does), plus --no-grid and --no-axes; the MCP screenshot and ui.render take grid/axes, the headless render skips a hidden origin axis, and the app's ui.render follows the Grid and Origin switches. Closes#1245.
file.insert_step and doc.open on a STEP file take `up` (turn a Y-up file so its up is +Z) and `names` (names for the imported bodies). The MCP tool and the app's control requests pass them through; an import without them works as before. Tests in the kernel's STEP reader, the engine, MCP and the file-load UI; docs/step-import.md and docs/mcp.md describe both.
A solidcraft-mechanisms agent skill with a worked example that a test replays through the MCP server (the actuator follows the hinge with the stated stroke and the drive stops at the rod's limit); the skills index and docs/mcp.md list it.
The bridged MCP server starts when no app is listening, says so in its instructions and in each tool error, and connects on the first call after the app starts. A batch that could not be sent says the app is not running. docs/mcp.md describes it.
A design carries metadata (format 21): project, part number, revision, author, organization, description and license, plus other tools' data under reverse-DNS keys, kept as written. Edited in the Design Properties window (Document Settings), set by document.metadata.set, reported by inspect_design, and written into STEP, IGES and 3MF where the format has a place for them. Translated, with tests.
Rectangular and circular sketch patterns stay linked to their source: editing the pattern's count, spacing or the source geometry updates the copies, and the copies keep their point and radius relations. Patterns are saved under format 20; older designs keep their independent copies.
On Windows the temporary folder often has an 8.3 short name, which the path scope refuses. vfs::long_names spells folders SolidCraft derives from the environment with long names, and the MCP scratch folder and the recovery folder use it, so screenshot without a path and the recovery commands work there again.
PathScope stores its roots canonicalised (\\?\ on Windows, /private/var on macOS), so the default-folders test now canonicalises scratch_dir() before looking it up, like the recovery folder on the line above.
The same fix came in from @Karl-VonRichter in #969, found on macOS.
Co-authored-by: Karl-VonRichter <[email protected]>
A design with components and joints exports as a URDF robot description (file.export to .urdf, the MCP export tool, solidcraft-cli run --out, File > Export URDF...). It writes one binary STL per component in metres, links with mass, centre of mass and inertia from material density, and maps rigid, revolute, slider, cylindrical, pin-slot, planar and ball joints to URDF joints or short chains. Loops, broken joints and loose parts are reported as warnings. Options: mesh_prefix, effort, velocity. Docs in docs/urdf.md.
The app's control protocol gets engine.batch: the steps run in one request (so one frame), each as engine.execute runs it, stopping at the first failure and rolling back to the checkpoint by default. The MCP batch tool sends it to a running app (with the control token), is never resent after a lost reply, and falls back to step-by-step when the app refuses (agent cursor shown, or a step loads a file). A batch may take up to an hour to answer.
solidcraft --control PORT writes a random per-launch token to a user-only file (<data>/control/PORT.token; 0700/0600 on Unix, icacls on Windows; SOLIDCRAFT_CONTROL_TOKEN overrides) and refuses any connection whose first request lacks it. mcp --connect, the demo and packaging smoke clients send it. MCP execute/batch/open/save/export/screenshot are annotated destructive and open-world, new_design destructive. Docs: control-protocol.md, mcp.md, AGENTS.md, pending release note in releasing.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Agent tool calls (MCP, and bridged control requests carrying allow_paths) reach files only in the open design's folder (strictly inside home or the temporary folder, not in a hidden folder, and never its hidden files), the app's recovery folder, the server's private scratch folder and each --allow-path; --allow-any-path lifts the limit. Paths are resolved first, so .. and symlinks that lead out (including a save through a link, #845) are refused. On Windows, UNC, device, NT, verbatim non-drive, drive-relative, alternate-stream, reserved-device and 8.3 short-name paths are refused before any file system call, and the resolved path must be on a local drive. doc.recovery_discard and doc.recover {discard} delete only real recovery entries. Docs: mcp.md, control-protocol.md, README.
The MCP server instructions now point to `body_topology` for finding edge points (there is no `list_edges` tool), with a test that every tool the instructions name exists.
MCP execute accepts verbose: false too, using the same compact reply as batch (#599), and the MCP docs gain a section on compact replies.
Co-authored-by: lillith <[email protected]>
New view.apply command restores a named view, a standard view or any camera (view state, not an undo step); the desktop viewport follows it and the browser's Restore uses it. The MCP screenshot tool takes a named view or a camera. Un-ignores the #528 regression test. Fixes#528.
Co-authored-by: jonaswre <[email protected]>
MCP batch takes verbose: false for compact replies: feature steps leave out the full body list and sketch steps the ids they repeat outside created. Feature replies now also list changed_bodies and removed_bodies next to created_bodies, so a compact reply still shows every effect of a step. Un-ignores the #530 regression test. Fixes#530.
Co-authored-by: jonaswre <[email protected]>
Hidden bodies, occurrence placements, sketches and origin items are saved with the design and come back when it is reopened. Visibility is still not an undo step, but hiding or showing something now counts as an unsaved change. Additive field under format 16. Fixes#531.
Co-authored-by: jonaswre <[email protected]>
Every panic (in a command, in the kernel, anywhere else) and every unclean
exit (abort, stack overflow, kill) leaves a report in a local crash folder:
message, file:line, a trimmed backtrace, version, commit, system and renderer,
the command and recent commands, and when possible the design and replay.json
that reproduce it (solvecraft-cli crashes replay <id>).
- Cost: nothing until the app installs the hook (tests, CLI and web never
do); then one small journal line per top-level command of the design on
screen, taken back with a truncate when the command changed nothing.
- Unclean exits: each run holds a lock on its journal; a journal nobody holds
at the next start belongs to an app that died. Autosaves restart the
journal from the autosaved design.
- Bounded: a crash's signature (place + message, numbers ignored) is counted,
not rewritten; at most 5 new reports per run, 20 reports, 50 MB, 90 days;
recovered kernel panics are pruned first.
- Agents: diagnostics.crash_reports / crash_report / crash_reports.clear
commands, the MCP crash_reports tool, solvecraft-cli crashes, solvecraft
--crash-log; diagnostics.crash_test (with SOLVECRAFT_CRASH_TEST) checks it.
- People: the Crash Reports window opens after a crash (Help > Crash
Reports…) with a reviewed issue draft per report; nothing is sent.
- Release builds keep line tables for file:line in backtraces.
Tests: child processes that really panic in a command, in the kernel, on a
thread, and abort; dedup counts, limits, hostile folders, journal parsing,
the UI window and draft, the MCP tool. docs/crash-reports.md.
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
crates/mcp (L5, engine only): JSON-RPC 2.0 over stdio with protocol version negotiation, a
headless Session backend and a bridge to the app's control port, 14 tools (list_commands,
execute, batch with rollback, inspect_design, measure, body_topology, set_parameter,
screenshot as an image block, export, undo/redo, new_design/open/save) and tests.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL