The loading box was a full-window modal whose backdrop covered the custom title bar. It is now a light overlay under the title bar, so dragging, snapping, resizing and the window buttons keep working during open, import and recovery. The timeline rebuild shows feature N of M, and Cancel or Esc stops it at the next feature (solidcraft_doc::progress). Recovery restore now runs off the window thread too. A control or MCP doc.open or import is answered once the file is in and doesn't block frames; edits sent meanwhile wait their turn. The web build still opens in place.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Select Other keeps at most 20 rows per kind, nearest first, so a dense spot (a modelled thread, an imported mesh) no longer lists thousands of rows. The title shows how many were under the cursor in all, and ui.selectOther reports it as total.
Fixes#602. Collinear-edge merging, piece naming and the dialog preview each work in one pass instead of quadratic loops; the issue's example goes from 86 s to 5.1 s.
Fillet fit: reduce lowers the radius only where it doesn't fit: picked edges are grouped where they can limit each other (sharing a face or vertex), and each group gets the requested radius where it fits, otherwise the largest that does. Refs #293.
Co-authored-by: Iraklis Kourtis <[email protected]>
New view.apply command restores a named view, a standard view or any camera (view state, not an undo step); the desktop viewport follows it and the browser's Restore uses it. The MCP screenshot tool takes a named view or a camera. Un-ignores the #528 regression test. Fixes#528.
Co-authored-by: jonaswre <[email protected]>
A save with cache: true also stores a small bounded PNG thumbnail (240 × 150, at most 256 KiB, keyed to the exact document) made from cached meshes only. Home uses it when its local picture is missing, without rebuilding the design; ordinary saves and downloads still omit it. Closes#303.
Co-authored-by: lillith <[email protected]>
Box, Cylinder, Sphere, Torus and Coil go where a face or vertex was picked before starting them: centred on the point, standing on a planar face (a box on an axis-aligned face sits on it; cylinders and coils take the face normal as axis). The dialog shows the position with a button to place at the origin instead. Fixes#580.
Co-authored-by: lasselian <[email protected]>
Sketch Create groups its drawing tools under Line, Rectangle, Circle, Arc, Slot, Polygon and Spline. Each family's main button starts the part's last-used variant and its caret lists the others; choices are per open part, kept across sketch sessions and tab switches, and never touch the design or undo history.
Co-authored-by: Karl Von Richter <[email protected]>
A design can define its own physical materials (material.create, material.edit, material.delete): name, density and an optional look. They work everywhere built-in materials do: assignment, mass properties, colours and configuration cells. Stored in user_materials, an additive field under format 16. Un-ignores the #554 regression test. Fixes#532.
Co-authored-by: jonaswre <[email protected]>
Inscribed, circumscribed and edge polygon tools preview their actual outline (side count and orientation) while drawing, with the current line type, instead of only the support circle. Preview work is bounded. Fixes#520.
Co-authored-by: lillith <[email protected]>
Construction (X) keeps the active sketch tool, its picked points and inline values while switching line type, and drawing previews and hover show the same dashed pattern as committed construction and centre lines. Fixes#584 and #581.
Co-authored-by: lillith <[email protected]>
ui.at {plane} now returns the middle of the origin plane's square, or else the middle of a quarter that a click actually picks, so scripted clicks on XY no longer start a sketch on XZ from iso-like views.
Fixes#478. Desktop Ctrl/Cmd +/-/0 now update the saved UI scale instead of flashing back, and the Preferences scale slider applies the new layout on release (range 50-250%, matching the preference validation). Addresses the drag jitter in #272.
sketch.text and sketch.edit_text take an optional font: an installed family or a .ttf/.otf/.ttc file. Edit Text gets a Font field. The font is kept with the text under format 16; no fonts are bundled, and the font search is bounded.
Fixes#513
Co-Authored-By: Claude Opus 5.5 <[email protected]>
solid.move takes copy: true to keep the source bodies and transform a new copy of each, with a Create Copy box in the Move dialog. Designs without it save and load exactly as before.
Sheet Metal Rules get a Corner Relief Shape (notch, round or rectangular), sized by the rule's corner relief, cut where two bends meet at a corner of the base. Notch, the default, keeps existing designs as they were. File format 16.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When sample points say two bodies are apart or one is inside the other, the facetings are now checked for surfaces passing through each other; if they do, the boolean is computed instead of shortcut. If it still can't be intersected, the sampled answer is kept as a flagged, unverified result, and Interference lists such pairs as "could not be checked" with the reason. Fixes#442 and #443.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Every Options row puts its control in one right-aligned column, Look At is a single label with an icon button, Options folds with a disclosure triangle, and the toggles use plain nouns (with dedicated ids for Profile and Points so they don't collide with other labels).
The Linetype buttons now read "Draw as {linetype}" with nothing selected and "Convert the selection to {linetype}" with a selection, in all four locales.
A profile traced over a face sketch's projected boundary left the extrude's caps and sides without an exact planar source, so a sketch or offset plane on the new top face was refused. The drawn curve is now the edge's source where it covers a projection. Clearer fixed-plane message; regression tests in the engine, UI harness and design corpus, plus a corpus-wide flat-face attachment check (known gaps under #491-#495).
Fixes#489
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Hold the left button still (long-press on touch) or right-click › Select Other… to list everything under the cursor: sketch points and curves ("Line 3", "Point (arc 2 centre)"), vertices, edges, faces, bodies, profiles, planes and axes, filtered like a click and by the open dialog's active input. Hovering a row lights it up; clicking selects it (Shift/Ctrl add) or feeds the dialog. A repeat click on the same spot with nothing changed selects the next thing there; a double-click keeps its own actions.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* fix: name an untitled design after its file on save and open
Design tabs all read "Untitled" because a design's name only ever came
from file.new. Saving a design still under the default name now names it
after the file (bracket.solidcraft -> "bracket"), and opening a file whose
stored name is the default shows its file name. Names chosen by the user
are kept. The rename is part of the save, so it is not an undo step and
does not leave the design marked as changed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa
* test: expect the file's name after saving an untitled design
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa
---------
Co-authored-by: Claude Opus 5.5 <[email protected]>
The live preview also evaluates each command as a new body, to show the tool of a join or cut
(as_new_body sets every `operation` to "new"). A combine has no new-body form: its operation is
between bodies that already exist, and solid.combine rejects "new" ("operation must be join, cut
or intersect"). That error became the preview's error even when the combine itself worked, and
since OK is greyed while the preview has an error, a combine could not be applied from its
dialog at all. as_new_body now leaves solid.combine alone, so its preview shows the result.
Co-authored-by: Claude Opus 5.5 <[email protected]>
* fix(ui): draw sketch constraint glyphs in red
Traditional CAD convention marks constraint glyphs in red. glyph_edge
and glyph_text in both themes now use red values. glyph_bg is
unchanged. The same glyph box switches to the error colour when a
constraint fails. The new reds are chosen to stay distinct from that
error colour. They are also distinct from the blue used for selection
and hover. See the pull request body for the before and after RGB
values and the contrast reasoning.
* fix(ui): match constraint toolbar icons to the red glyph colour
The CONSTRAINTS panel buttons and their drop-down rows drew their accent
strokes in the normal sketch tool green. They now use glyph_text, the same
red the matching constraint glyph box uses in the sketch view. A new
panel_accent helper in toolbar.rs picks the colour: the constraint red for
the CONSTRAINTS panel, the existing sketch green for every other sketch
tool, and the plain accent everywhere else. No other toolbar styling
changed.
* Add a one-surface fill of closed 3D loops to geom
A closed loop of curves that does not lie in a plane has no exact surface;
the usual answer is one smooth face fitted over it. fill_loop does that:
- the loop's best-fit plane (Newell normal), with a frame chosen from the
loop itself so the result does not depend on where the loop starts, its
direction, or where the part sits
- the loop seen along that normal must be simple and must not fold or run
along the normal; otherwise it is refused ("not supported yet"), never
filled with wrong geometry
- one non-rational bicubic B-spline height field over the loop's box,
fitted by least squares to the loop's samples (The NURBS Book 9.4.1,
9.4.3, eq. 9.62/9.65) with a thin-plate smoothness term
lambda*A*int(h_uu^2 + 2 h_uv^2 + h_vv^2), A one grid cell's area, so the
fit is the same at any scale; only planes are reproduced exactly
- span counts per direction (long narrow loops fit), refined until the
loop is within tolerance, else refused with the deviation reached
bspline: bisected span search, basis functions on a stack array, one
clamping helper shared by curves and surfaces, one binomial helper.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
* Patch fills non-planar loops of edges with one smooth face (#250)
surface.patch with edges refused any loop that is not planar ("not
supported yet: patching a loop that is not planar"). It now fills it:
- planar loops still get one exact planar face, but planarity is certified
conservatively: lines by their ends, B-spline/NURBS edges by their control
points, intersection curves by their samples lying on a support plane
within tolerance; a loop that can't be certified is filled instead
- other loops get one face from geom's fill_loop, bounded by the body's own
chained edges, whole (no split): its history is one generated face whose
edges are the body's, and it stitches back into a closed solid
- intersection-curve edges are sampled by a seeded, guarded double
projection shared by the planarity test and the fill (plane_fit)
- the face tolerance is 10x the planarity tolerance (documented: later
operations take the face to contain its edges within it)
- edge picking runs inside the guard; the geom->truck conversion is shared
with the T-spline sheets (spline_conv); the Newell plane fit is shared with
STEP import
Tests: 3- to 8-sided, concave (dart, arrow, plus), flat-corner, two-edge and
imported rims fill as one face and stitch closed (volumes against an
independent integral); finite mesh normals, same result for any pick order
or placement; non-height-field loops and too-fine detail are refused.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
* Test the Patch dialog filling a non-planar loop of picked edges
The Patch dialog's only test used a sketch profile. Picking the four
curved rim edges of a box cut by a sideways cylinder now makes one
surface.patch command whose result is a single smooth face over the rim.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
---------
Co-authored-by: Claude Opus 5.5 <[email protected]>
A sketch on a flat face of a sheet metal body was refused ("this face has no exact planar
source"), so the only way was a plane frozen in space. When the sheet changes (a flange's
angle, the thickness), the frozen sketch stays behind: a cut from it fails on the slanted
flange or leaves a blind pocket in the thicker sheet.
`sketch.create` with a face of a sheet metal body now attaches the sketch to the panel the
face belongs to. It keeps the face's name, `sheet:<body>:<panel>:<top|bottom>` (the panel is
the base or a flange's feature tag), and takes the panel's exact plane from its flat region
and fold each time the model is evaluated, so the sketch follows the sheet through parameter
changes, unfold and refold. Its coordinates are the flat pattern's (the bottom face's y
mirrored). A face that is gone is reported as a lost attachment, never replaced by the
nearest face. The attachment follows a renamed or copied body, shows as `sheet_face` in the
command result and as its own status in Redefine Sketch Plane. `fixed: true` still freezes.
Co-authored-by: Claude Opus 5.5 <[email protected]>
A left press with Ctrl (or Cmd) held, no Shift or Alt, on empty space orbits
for that press, unless the preset binds Ctrl+left itself. It only orbits
once the pointer moves: a Ctrl+click still adds to the selection, and
Ctrl+drag on sketch geometry still drags it without snapping. Works with a
tool active, without adding geometry. Ctrl+box selection from empty space
becomes the orbit; Shift+box selection still adds.
Preferences › Navigation and the UI tour mention it. Test drives every
preset through real pointer events.
Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb
Co-authored-by: Claude Opus 5.5 <[email protected]>
With "Orbit around: Point under the cursor", a drag that starts over
empty space used to pivot on the point under the cursor at the target's
depth, so an orbit begun near the edge of the view swung the model
around an off-screen point. It now pivots on the centre of the visible
bodies and sketches (the same bounds Fit frames), or on the view centre
when nothing is visible. A drag that starts on the model is unchanged.
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa
Co-authored-by: Claude Opus 5.5 <[email protected]>
One edge flange feature gave all its flanges one height and one angle. A
part whose flanges lean differently took one feature per angle, and
flanges of separate features don't close toward each other, so its
corners stayed open.
- sheet.flange (edge): an entry of `edges` is a point [x, y, z] as before,
or {point, angle?, height?} whose angle and height (expressions, checked
like the feature's) replace the feature's for that edge. Bad input is
refused with the edge named. Before, the object form was read for its
point and the rest was ignored without a word.
- The feature stores its edges as FlangeEdge. An edge without values of
its own is written as the plain point it always was, so designs without
them are read and written as before; an unknown key in an edge is
refused, not dropped.
- The edges' values are feature inputs of their own (Edge angle, Edge
height, after the feature's), so parameters, renames and
parameters.change reach them. timeline.edit names the edges again when
it changes them, so each value stays with its edge.
- SheetBody::add_flanges_each trims every edge by its own setback and
adds the flanges. The corners between them close as between equal
flanges: the closing already works from the two flanges it joins (each
one's fold and leg), so the flat pattern follows by hand from the
angles, the heights and the rule (the tests derive it).
- The Flange dialog shows a row per picked edge with an angle and a
height box (empty: the dialog's value) once more than one edge is
picked, and brings them back on Edit Feature.
Co-authored-by: Claude Opus 5.5 <[email protected]>
A panel label too wide for its panel (beside its caret) wraps between words
onto a second line; a single word wider than the panel stays whole. Each line
is centred, and the label's hover area grows to hold both lines. A panel's
buttons are centred in the panel, so a one-button panel such as Finish Sketch
lines its icon up with its label.
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
* fix: fillet fit review follow-ups
From the review of #388 (merged before these landed):
- The Fillet dialog's Applied Radius showed nothing when editing a fillet
that was already reduced: the preview found the radius by diffing the
states before and after. The engine's preview now keeps the command
replies, and the dialog reads the radius of the feature they name.
- Pattern copies of a reduced fillet try the radius the original was
reduced to first, instead of each searching again (up to 16 fillets).
- fit: reduce with a chord or variable radius is refused instead of being
silently ignored.
- One helper appends a note to a feature's warning; too_large is imported
like unsupported in the loop and curve blends.
Refs #293
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
* Use the solidcraft_doc crate name after the rename
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa
---------
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
- frame::heading draws a panel's title row (heading_bg) or a section heading
(subheading_bg) on a band darker than the dialog, in both themes. Every
docked command dialog, the Sketch Palette and Redefine Sketch Plane use it.
- Sketch Palette: "Options" and a new "Sketch Status" heading are section
bands; the status line sits under its own heading.
- Sketch Palette: Finish Sketch no longer centres in the leftover height, so
the palette ends one line below it, one line after the status.
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
With sketch curves selected, the palette's Normal / Construction / Centerline
buttons now show the line type of the selection (each type of a mixed
selection); with nothing selected they show the drawing mode, as before.
Previously no button was highlighted while curves were selected.
Co-authored-by: Claude Opus 5.5 <[email protected]>
It isn't planned, so it no longer appears in the workspace menu's
"coming later" list. Drops ui.generative_design from every locale and
checks the menu doesn't list it.
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
Co-authored-by: Claude Opus 5.5 <[email protected]>
Every panic (in a command, in the kernel, anywhere else) and every unclean
exit (abort, stack overflow, kill) leaves a report in a local crash folder:
message, file:line, a trimmed backtrace, version, commit, system and renderer,
the command and recent commands, and when possible the design and replay.json
that reproduce it (solvecraft-cli crashes replay <id>).
- Cost: nothing until the app installs the hook (tests, CLI and web never
do); then one small journal line per top-level command of the design on
screen, taken back with a truncate when the command changed nothing.
- Unclean exits: each run holds a lock on its journal; a journal nobody holds
at the next start belongs to an app that died. Autosaves restart the
journal from the autosaved design.
- Bounded: a crash's signature (place + message, numbers ignored) is counted,
not rewritten; at most 5 new reports per run, 20 reports, 50 MB, 90 days;
recovered kernel panics are pruned first.
- Agents: diagnostics.crash_reports / crash_report / crash_reports.clear
commands, the MCP crash_reports tool, solvecraft-cli crashes, solvecraft
--crash-log; diagnostics.crash_test (with SOLVECRAFT_CRASH_TEST) checks it.
- People: the Crash Reports window opens after a crash (Help > Crash
Reports…) with a reviewed issue draft per report; nothing is sent.
- Release builds keep line tables for file:line in backtraces.
Tests: child processes that really panic in a command, in the kernel, on a
thread, and abort; dedup counts, limits, hostile folders, journal parsing,
the UI window and draft, the MCP tool. docs/crash-reports.md.
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
* feat(kernel): typed TooLarge refusal and fillet_max search
Blend refusals caused only by the size (larger than the neighbouring faces,
taller than the walls, longer than the next edge, larger than a corner
radius) now return KernelError::TooLarge, displayed as before. fillet_max
finds the largest radius below a request at which the fillet of the edges
works, to three significant digits, by building candidates; it is an explicit
call (up to 16 fillets), not run on every refusal.
A corner edge that doesn't run square to the edge is now reported as such
instead of as a blend larger than the neighbouring faces.
Refs #293
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
* feat: fillet fit option reduces a radius too large for its edges
solid.fillet takes fit: exact (the default, as before: a radius too large
for the geometry around the edges is refused) or reduce: the radius is
reduced to the largest that works for all the picked edges (kernel
fillet_max, three significant digits, every candidate built). The feature
stores the requested radius, so it refits on every evaluation; when it
reduces, the feature's warning says so and the command returns
radius_applied. Pattern copies of the fillet use the same rule. The file
format writes fit only when it is reduce.
The Fillet dialog gets a Radius Fit row (Exact / Reduce to Fit, constant
radius) and, when the preview reduced the radius, an Applied Radius line;
editing the feature keeps the choice.
One radius for all edges for now; per-edge radii and taper follow.
Refs #293
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
---------
Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>
Two-finger scroll pans the model instead of zooming; pinch-to-zoom
zooms toward the cursor and honors reverse zoom. Trackpad scrolls
arrive bracketed (Start..End, momentum included) while mouse wheels
send bare moves, so phases tell them apart: bracketed gestures pan,
bare vertical input zooms and bare horizontal input pans (thumb wheel).
Mouse line/page input keeps zooming, and ui.scroll now sends line
input so scripts and agents are unaffected. New Navigation preference
'Two-finger scroll pans' (default on) restores the old behaviour
when off.
Sketch Dimension refused a dimension the sketch couldn't take, with
"that dimension would over-constrain the sketch; add it as a driven
(reference) dimension with driven: true", which the tool gave no way to
do. It now places it as a driven dimension instead: while placing, the
preview shows it in parentheses in the driven colour, and the click adds
it at once (it has no parameter and no value to edit), with a status line
saying why. Other refusals, such as an unsupported pick, are reported as
before, since the driven dimension is refused too.
Refs #320
Co-authored-by: Vitali M. <[email protected]>
A panel drop-down taller than the window ran past its bottom edge, so the
last rows (Sketch → Create → Intersect and below) could not be reached. The
rows now scroll inside the window, and a row reached with the arrow keys
scrolls into view. Row ids no longer depend on the enclosing Ui, so the
keyboard focus still finds them inside the scroll area.
Between two points, or on a line, that don't line up with an axis, the
Sketch Dimension tool only offered the distance between them: an auto
dimension ignored where its text went. Now the placement picks what it
measures: across from the two (between the perpendiculars through them)
the distance between them, as before; past that, above or below them the
horizontal distance, beside them the vertical one. With no text, an
explicit type, or two ends already on an axis, nothing changes.
The tool previews the dimension from the cursor, so the choice follows
the pointer while placing it.
Fixes#257
Co-authored-by: Vitali M. <[email protected]>
Co-authored-by: bherbruck <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
fill_triangles bounded the slab triangulator by edges x slabs, as if every
edge crossed every slab. A ring sampled finely at a close zoom has hundreds
of edges and slabs but only four edges in each slab, so the estimate ran a
hundred times over the hover highlight's budget and the fill was dropped,
leaving only the outline. Count the slabs each edge actually spans instead.
Region2::triangulate tested every edge against every slab, so its work was
the overestimate. It now sweeps upward with the edges crossing the current
slab, giving the same triangles in time proportional to them.
Fixes#164
Co-authored-by: Vitali M. <[email protected]>
Choosing 8x anti-aliasing in Preferences › Graphics on a device that
only allows 1x and 4x for the window's format made every later start
panic in wgpu's pipeline validation (`Sample count 8 is not supported
by format Bgra8Unorm on this device`), so the app could not be opened
again without editing graphics.json by hand.
- egui-wgpu (vendored): request TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
when the adapter has it (WebGPU only guarantees 1x and 4x), and clamp
the sample count to the largest one the device supports for both the
colour target and the depth/stencil format. The supported counts are
exposed as `RenderState::msaa_supported`.
- At start, a saved count the device can't do goes back to the default
(4x, or the largest supported count below it), is written back, and a
"Settings were changed" notice says what changed.
- The Anti-aliasing list greys out unsupported counts, `ui.prefs`
rejects them, and an invalid saved `msaa` loads as the default.
- New messages translated in en, de, ja and ko.
Co-authored-by: Claude Opus 5.5 <[email protected]>
* feat(sketch): constructive solving ahead of the numeric solver
Part 1 of splitting #251: the sketch crate only. A graph-constructive front
end (Owen 1991; Fudos & Hoffmann 1997) places what it can by ruler-and-compass
loci and cluster decomposition, Levenberg-Marquardt finishes and verifies the
rest, and the rank analysis stays authoritative for degrees of freedom. Solves
can follow a reference (the previous solution), so edits and drags keep their
branch instead of flipping.
New API: solve_with (hold, reference, analysis, budget) and
solve_after_value_edit; solve and solve_holding keep their signatures as
wrappers, so no caller changes here.
When the seed moves an arc's centre, the arc's unconstructed ends start carried
along (the arc translates) instead of left behind for LM to turn; found by the
reference test 20-slot-constrained.
Refs #203
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
* feat(doc): keep a sketch's solved state across value edits
Part 2 of splitting #251 (builds on part 1, the sketch crate):
- Sketch edits solve for the document's values continuing from the stored
solved state (Document::solve_sketch), so a dimension edit keeps the
sketch's branch instead of re-solving from scratch.
- A value edit (parameters, a configuration, the units) that would make a
sketch that solved before fail or turn over is refused with the
conflicting constraints named; otherwise the solved sketches are written
back into the document (Model::adopt_solved_sketches), which changes what
saved designs store.
- Later features are keyed by a sketch's solved geometry (to a 1e-6 mm
quantum), so setting a value back reuses their earlier results.
- Solved sketches in a model state are shared (Arc) between states.
Refs #203
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
* feat(sketch): live drag that keeps its solution, ended by sketch.drag_end
Part 3 of splitting #251 (builds on part 2):
- sketch.drag follows a long move in short held steps, so the geometry keeps
its branch, and reports how far it got (reached, at).
- live: true runs one frame of an interactive drag: the sketch is solved
once and shown, later features keep their last result (marked stale)
until sketch.drag_end or any command that reads the model evaluates it
(CommandSpec::live, reads_model, doc_only).
- sketch.drag_end adds the constraint the drag let go on and evaluates the
model once.
- Undo and redo evaluate a new document once (execute does) instead of
twice.
- The viewport drives drags through live frames and drag_end; dimension
text drags start only off sketch geometry.
Refs #203
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44
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Co-authored-by: Claude Opus 5.5 <[email protected]>
* Loop blends accept straight wall seams that are not lines
Filleting or chamfering the top outline of two overlapping cylinders whose
concave edges were rounded failed with "the wall seams must be straight":
the round's contact lines with the cylinders are straight NURBS curves, and
the loop blend only accepted seams stored as lines. A seam now counts as
straight when every sample lies on its chord; it is trimmed as a line as
before.
* Fillet and chamfer arrows point into the body
The radius arrow pointed out of the body along the edge's bisector, so
dragging it away from the edge grew the round. It now points into the
material, like the shell's thickness arrow: dragging toward the body grows
the radius or distance, dragging out of it shrinks it.