Commit Graph
15 Commits
Author SHA1 Message Date
NOWN-DEV d0a4443939 inspect.compare: where two versions of a part differ, without a boolean of the two (#1423)
New command inspect.compare {a, b, tolerance?}: measures of both and their differences, two-way surface deviation from a bounding-volume tree, regions beyond the tolerance clustered by side (only_in_a / only_in_b) with integrated volumes and faces, a verdict, optional face colouring as one undo step, and warnings for open meshes. Geometry in solidcraft-geom (compare.rs), command in the engine. Closes #1363.
2026-10-15 12:45:43 -04:00
Jan Szumiec e8c340c59d Web: installable as an app, with Install in the File menu (#1233)
The web build ships a manifest so the browser can install it as an app, and offers Install in the File menu while the browser allows it.
2026-10-15 11:34:57 -04:00
bherbruckandClaude Opus 5.5 27529d9742 Imports become components; STEP assemblies as nested components (#1386) (#1426)
* Imports become components: a STEP assembly's tree as nested components (#1386)

Every imported file (STEP, IGES, 3MF, STL, OBJ: inserted, dropped, opened as a
design, or file.insert_step / file.insert_mesh / doc.open from scripts, the CLI
and MCP) now comes in as a new component named after the file, with its Import
feature inside it. A STEP assembly's products become nested components; a part
placed more than once is one component with an occurrence per placement, and
the Import feature skips the file's later copies (`skip`, format 21 note). The
contents are held as one rigid group (rigid joints, glyphs hidden); moving an
inner part is refused until component.unlock ("Unlock Contents") releases it.
Y up turns the import's component. Replies report component, component_name
and occurrence. Undo is one step; designs with loose imports are unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Keep an import's rigid group hidden when the window loads the file in the background

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Import instances' skip list is format 22: format 21 ships in 0.12.0

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Catalog entries for Unlock Contents

Co-Authored-By: Claude Opus 5.5 <[email protected]>

---------

Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-15 11:04:49 -04:00
Mateusz Sych 4674f0a61c Joint dialog: say why picks on one component make no joint (#1367)
The Joint and As-built Joint dialogs explain why picks make no joint and offer Create Components from Bodies when every pick is on one component; joint.create and joint.as_built suggest component.from_bodies. Labels in all catalogs. Fixes #1239.
2026-10-15 08:22:54 -04:00
DuBearte 4dc638109b Parameters: move user parameters up and down (#1323)
Fixes #1187. New parameters.move {name, before|after} reorders user parameters (the design's own params order, so it is saved with no format change, and undoable); the Parameters dialog's user rows get up/down buttons. Label in every catalog. I merged main in. Checked on main + this branch: cargo check --workspace, the engine parameters tests, the UI parameter_order test, and docs/features.md regenerates unchanged.
2026-10-15 06:34:16 -04:00
Irakli Kourtis 5fa8e7d60a Sweep: orientation, twist and end scale (#1269)
Part of #771 and #772. solid.sweep and surface.sweep take orientation (perpendicular, parallel or a direction), twist (up to 4 turns) and end scale (0.01 to 100), applied about the profile's normal through the path's start; default options run the old sweep, so existing sweeps are unchanged. New fields are optional, left out when unset and noted under format 21; twist and scale are model parameters. Both sweep dialogs get Orientation, Twist and End Scale rows; labels in every catalog. Checked on main + this branch: cargo check --workspace, kernel/engine/UI sweep tests, the doc suite and the robustness goldens.
2026-10-15 06:24:31 -04:00
froglemonade2 0872eb959a Save as mesh: one dialog for STL and 3MF, with Send to slicer (#1272)
One docked Save as mesh dialog replaces Export STL / 3MF / 3MF with face tags, with an optional Send to slicer that lists the slicers installed on this machine. Engine: file.save_mesh and file.slicers; the Convert Mesh dialog goes (mesh.convert and the MeshConvert feature stay, so existing designs open). Strings in all catalogs; screenshots in the PR. Checked on main + this branch: cargo check --workspace, the engine slicer/mesh/file tests, the UI catalog and menu tests and scenario s14 (the one local colour-token failure is epaint's TexturesDelta panic, which main shows on this machine too).
2026-10-15 03:51:28 -04:00
Mateusz Sych 7195e323bf Joint drives say when they move nothing; drive values in degrees; quiet replies (#1304)
joint.drive answers moved, and a reason (with unconnected) when the joint can move nothing; motion.play answers moved and unmoved; joint.list answers floating chains. joint.drive values come back in joint.list's shape (deg/mm). quiet: true trims joint answers and motion.play poses. A single value keeps a joint's other values. Drive Joints shows the floating case (drive.unconnected, all locales).
2026-10-15 02:12:58 -04:00
selune a261aaa841 Render: integrated workspace, preview image jobs and opaque PBR (#1046)
Lands the Render workspace (R3), bounded preview-image jobs with cancellation and atomic PNG export (R4a), and opaque PBR looks as one change.

- Render workspace: an overlay-free product preview on the installed GPU device. Returning to Design restores its camera. render.scene and render.settings.apply are added.
- Image jobs: render.preflight/start/status/cancel/export run bounded CPU preview jobs. Export captures the job, overwrite choice and document, and checks the caller's file scope before writing.
- Opaque PBR: looks can carry metal fraction, roughness and dielectric IOR. The product viewport and preview PNG use them; geometry and mass are unchanged. The v1 catalog export refuses PBR rather than dropping it.
- Render setups and PBR looks are saved under design format 21. Labels are in en/de/ja/ko/zh/ru.

Supersedes #706 and #800. Refs #620, #673, #756, #1004.

Contributed by @0xlillith.

Co-authored-by: lillith <[email protected]>
2026-10-14 19:24:36 -04:00
Lasse Lian a4a8b48567 Design properties: project, author and licence in the design, its exports and inspect_design (#1015) (#1189)
A design carries metadata (format 21): project, part number, revision, author, organization, description and license, plus other tools' data under reverse-DNS keys, kept as written. Edited in the Design Properties window (Document Settings), set by document.metadata.set, reported by inspect_design, and written into STEP, IGES and 3MF where the format has a place for them. Translated, with tests.
2026-10-14 18:25:35 -04:00
Mateusz Sych 01b1b70586 Drive Joints says where and why a drive stopped short (#1169)
Drive Joints says where and why a drive stopped short.
2026-10-14 17:56:21 -04:00
Tobias Breckle 0ddd660089 Copy a feature's error or warning message from the history menu (#1226)
The feature menu in the timeline and Feature History gets a Copy Message item for a feature's error or warning, translated, with a test.
2026-10-14 17:50:04 -04:00
CamWight f6a47a49d7 Colour vision modes: Protan, Deutan and Tritan in Preferences › Graphics (#778) (#1007)
Colour vision modes (Protan, Deutan, Tritan) in Preferences > Graphics, with palettes, shader and icon colours adapted per mode, translations and tests.
2026-10-14 17:35:56 -04:00
selune 289b521a65 Render R2: persist named render setups without re-evaluating geometry (#667)
render.settings.set saves validated named render setups (camera, output size, exposure, environment) as one undo step, and render.settings.get reads them back without applying a camera. When validated render settings are the only change, the engine keeps the evaluated model instead of rebuilding it. Setups are saved under design format 21; format-20 designs read as having none. Fixes #658; refs #620.

Contributed by @0xlillith.

Co-authored-by: lillith <[email protected]>
2026-10-14 17:11:39 -04:00
Alex Pro 8ea1fd643f feat: add Russian (ru) UI localization (#1043)
Adds a Russian (ru) UI locale. It's partial: anything not yet translated falls back to English.
2026-10-14 12:11:25 -04:00