//! File formats. Designs use JSON or versioned containers (`.solidcraft`); the authoritative //! document rebuilds on load and optional display caches remain provisional. Bodies export //! as STL (binary or ASCII), OBJ, STEP and 3MF; STEP //! files import as a base feature (see [`step_import_feature`]), 3MF and STL files as mesh bodies //! (see [`mesh_import_feature`]). #![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)] #![forbid(unsafe_code)] mod design; mod design_metadata; mod dxf; pub use design::{ DesignCompression, DesignPreview, is_design_container, read_design_preview, write_design_container, write_design_container_with_compression, write_design_container_with_preview, }; mod legacy_dir; pub mod safe_write; mod sketch2d; mod svg; mod threemf; pub mod vfs; pub use dxf::{read_dxf, write_dxf}; pub use legacy_dir::adopt_legacy_dir; pub use safe_write::{backup_path, write_atomic}; pub use sketch2d::{Geom2, MAX_DRAWING_BYTES}; pub use svg::read_svg; mod obj; pub use obj::read_obj; pub use threemf::{MAX_3MF_BYTES, MeshObject, model_xml, read_3mf, weld, write_3mf}; use solidcraft_doc::{Document, ModelState}; use solidcraft_geom::{Mesh, Vec3}; /// Design file extension. pub const DESIGN_EXT: &str = "solidcraft"; /// The design extension of earlier releases. Compatibility shim (docs/compatibility.md): such /// files still open everywhere a design opens; new designs are saved as [`DESIGN_EXT`]. pub const LEGACY_DESIGN_EXT: &str = "solvecraft"; /// Every extension a design file may have, current first. pub const DESIGN_EXTS: [&str; 2] = [DESIGN_EXT, LEGACY_DESIGN_EXT]; /// Is this a design file name (`.solidcraft`, or the legacy extension), any case? pub fn is_design_path(path: &str) -> bool { std::path::Path::new(path) .extension() .and_then(|e| e.to_str()) .is_some_and(|e| DESIGN_EXTS.iter().chain(["json"].iter()).any(|x| e.eq_ignore_ascii_case(x))) } /// Largest design file we read. pub const MAX_DESIGN_BYTES: usize = 256 << 20; #[derive(Debug, thiserror::Error)] pub enum IoError { #[error("unsupported format `{0}` (use stl, obj, step, 3mf or solidcraft)")] Format(String), #[error("nothing to export: the design has no bodies")] Empty, #[error("{0}")] Invalid(String), #[error(transparent)] Kernel(#[from] solidcraft_kernel::KernelError), #[error(transparent)] Doc(#[from] solidcraft_doc::DocError), } pub type Result = std::result::Result; /// Largest STEP file we read. pub const MAX_STEP_BYTES: usize = 512 << 20; /// Is this a CAD exchange file read as an Import base feature: STEP (`.step` / `.stp`) or IGES /// (`.igs` / `.iges`), any case? pub fn is_step_path(path: &str) -> bool { std::path::Path::new(path) .extension() .and_then(|e| e.to_str()) .is_some_and(|e| ["step", "stp", "igs", "iges"].iter().any(|x| e.eq_ignore_ascii_case(x))) } /// Is this an IGES file name (`.igs` / `.iges`, any case)? pub fn is_iges_path(path: &str) -> bool { std::path::Path::new(path).extension().and_then(|e| e.to_str()).is_some_and(|e| e.eq_ignore_ascii_case("igs") || e.eq_ignore_ascii_case("iges")) } /// A STEP file read as an import feature. pub struct StepFeature { /// Timeline name: the root product's name, else the file name. pub name: String, pub kind: solidcraft_doc::FeatureKind, /// Body names from the file (solid names, else product names). pub body_names: Vec, pub warnings: Vec, } /// Read STEP bytes (`file` is the source file name) into an Import base feature. The file is /// read once here to fail early and collect names; the feature holds the STEP text. pub fn step_import_feature(bytes: &[u8], file: &str) -> Result { if bytes.len() > MAX_STEP_BYTES { return Err(IoError::Invalid(format!("STEP file too large ({} MB, limit {} MB)", bytes.len() >> 20, MAX_STEP_BYTES >> 20))); } // STEP is 7-bit text with escapes; tolerate stray 8-bit bytes. IGES is restated as STEP // (the feature keeps that STEP text). let text = String::from_utf8_lossy(bytes).into_owned(); let (text, iges_warnings) = if is_iges_path(file) { solidcraft_kernel::iges_to_step(&text).map_err(IoError::Invalid)? } else { (text, Vec::new()) }; let imp = solidcraft_kernel::step_import_shared(&text)?; let stem = std::path::Path::new(file) .file_stem() .map(|s| s.to_string_lossy().to_string()) .filter(|s| !s.trim().is_empty()) .unwrap_or_else(|| "Import".into()); let generic = |n: &str| n.trim().is_empty() || n.starts_with('(') || n.eq_ignore_ascii_case("import") || n.eq_ignore_ascii_case("unnamed"); // The root product's name; else the only body's name; else the file name. let name = match (imp.tree.as_slice(), imp.bodies.as_slice()) { ([root], _) if !generic(&root.name) => root.name.clone(), (_, [only]) if !generic(&only.name) => only.name.clone(), _ => stem, }; let file_name = std::path::Path::new(file).file_name().map(|s| s.to_string_lossy().to_string()).unwrap_or_else(|| file.to_string()); Ok(StepFeature { name, body_names: imp.bodies.iter().map(|b| b.name.clone()).collect(), kind: solidcraft_doc::FeatureKind::Import { file: file_name, step: text, components: imp.tree.clone() }, warnings: iges_warnings.into_iter().chain(imp.warnings.iter().cloned()).collect(), }) } /// Is this a mesh file we import (`.3mf`, `.stl`, `.obj`, any case)? pub fn is_mesh_path(path: &str) -> bool { std::path::Path::new(path).extension().and_then(|e| e.to_str()).is_some_and(|e| ["3mf", "stl", "obj"].iter().any(|x| e.eq_ignore_ascii_case(x))) } /// A 3MF, STL or OBJ file read as a mesh import feature. pub struct MeshFeature { /// Timeline name: the only mesh's name, else the file name. pub name: String, pub kind: solidcraft_doc::FeatureKind, pub body_names: Vec, pub warnings: Vec, } /// Read 3MF, STL or OBJ bytes (the format from `file`'s extension) into a MeshImport feature. pub fn mesh_import_feature(bytes: &[u8], file: &str) -> Result { if bytes.len() > MAX_3MF_BYTES { return Err(IoError::Invalid(format!("mesh file too large ({} MB)", bytes.len() >> 20))); } let path = std::path::Path::new(file); let stem = path.file_stem().map(|s| s.to_string_lossy().to_string()).filter(|s| !s.trim().is_empty()).unwrap_or_else(|| "Mesh".into()); let ext = path.extension().and_then(|e| e.to_str()).unwrap_or("").to_ascii_lowercase(); let (objects, warnings) = if ext == "obj" { obj::read_obj(bytes, &stem)? } else if ext == "stl" { let tris = read_stl(bytes)?; if tris.is_empty() { return Err(IoError::Invalid("STL has no triangles".into())); } let positions: Vec = tris.iter().flatten().map(|v| Vec3::new(v[0] as f64, v[1] as f64, v[2] as f64)).collect(); let n = u32::try_from(tris.len()).map_err(|_| IoError::Invalid("STL too large".into()))?; let triangles = (0..n).map(|i| [i * 3, i * 3 + 1, i * 3 + 2]).collect(); (vec![MeshObject { name: stem.clone(), positions, triangles, ..Default::default() }], Vec::new()) } else { read_3mf(bytes)? }; // Check every mesh now, so the command fails rather than the timeline. let mut meshes = Vec::with_capacity(objects.len()); for o in &objects { solidcraft_kernel::mesh_body(&o.positions, &o.triangles).map_err(|e| IoError::Invalid(format!("mesh `{}`: {e}", o.name)))?; meshes.push(solidcraft_doc::MeshData { name: o.name.clone(), positions: o.positions.iter().flat_map(|p| [p.x, p.y, p.z]).collect(), triangles: o.triangles.iter().flatten().copied().collect(), color: o.color, }); } let name = match objects.as_slice() { [only] if !only.name.trim().is_empty() => only.name.clone(), _ => stem, }; let file_name = path.file_name().map(|s| s.to_string_lossy().to_string()).unwrap_or_else(|| file.to_string()); Ok(MeshFeature { name, body_names: objects.iter().map(|o| o.name.clone()).collect(), kind: solidcraft_doc::FeatureKind::MeshImport { file: file_name, meshes }, warnings, }) } /// Export formats. #[derive(Clone, Copy, Debug, PartialEq, Eq)] pub enum Format { StlBinary, StlAscii, Obj, Step, Iges, ThreeMf, Design, } impl Format { /// From a file name or extension (`part.stl`, `step`, `stp`…). pub fn from_name(name: &str) -> Result { let ext = name.rsplit('.').next().unwrap_or(name).to_ascii_lowercase(); Ok(match ext.as_str() { "stl" => Format::StlBinary, "stla" | "stl-ascii" => Format::StlAscii, "obj" => Format::Obj, "step" | "stp" => Format::Step, "igs" | "iges" => Format::Iges, "3mf" => Format::ThreeMf, "solidcraft" | "solvecraft" | "json" => Format::Design, _ => return Err(IoError::Format(ext)), }) } } /// Fine export mesh for a body (chord tolerance 2e-4 of its size). pub fn export_mesh(b: &solidcraft_kernel::Body) -> Result { Ok(b.tessellate((b.size() * 2e-4).max(1e-3))?) } /// Binary STL of several meshes (one solid). pub fn stl_binary(meshes: &[Mesh], name: &str) -> Vec { let n: usize = meshes.iter().map(|m| m.triangles.len()).sum(); let mut out = Vec::with_capacity(84 + n * 50); let mut header = format!("SolidCraft STL {name}").into_bytes(); header.resize(80, b' '); out.extend_from_slice(&header); out.extend_from_slice(&u32::try_from(n).unwrap_or(u32::MAX).to_le_bytes()); for m in meshes { for t in &m.triangles { let Some([a, b, c]) = m.tri(t) else { continue }; let nrm = (b - a).cross(c - a).normalized().unwrap_or_default(); for v in [nrm, a, b, c] { for x in v.to_f32() { out.extend_from_slice(&x.to_le_bytes()); } } out.extend_from_slice(&[0, 0]); } } out } /// ASCII STL. pub fn stl_ascii(meshes: &[Mesh], name: &str) -> String { let name: String = name.chars().filter(|c| c.is_ascii_graphic()).collect(); let mut s = format!("solid {name}\n"); for m in meshes { for t in &m.triangles { let Some([a, b, c]) = m.tri(t) else { continue }; let n = (b - a).cross(c - a).normalized().unwrap_or_default(); s += &format!(" facet normal {:e} {:e} {:e}\n outer loop\n", n.x, n.y, n.z); for v in [a, b, c] { s += &format!(" vertex {:e} {:e} {:e}\n", v.x, v.y, v.z); } s += " endloop\n endfacet\n"; } } s += &format!("endsolid {name}\n"); s } /// Wavefront OBJ, one object per body. pub fn obj(meshes: &[(String, Mesh)]) -> String { let mut s = String::from("# SolidCraft OBJ export (mm)\n"); let mut base = 1usize; for (name, m) in meshes { s += &format!("o {}\n", name.replace(char::is_whitespace, "_")); for p in &m.positions { s += &format!("v {} {} {}\n", p.x, p.y, p.z); } for n in &m.normals { s += &format!("vn {} {} {}\n", n.x, n.y, n.z); } for t in &m.triangles { let [a, b, c] = t.map(|i| i as usize + base); s += &format!("f {a}//{a} {b}//{b} {c}//{c}\n"); } base += m.positions.len(); } s } /// Export the given bodies of a model (all when `bodies` is empty) in a format. pub fn export(state: &ModelState, bodies: &[String], format: Format, name: &str) -> Result> { let sel: Vec<&solidcraft_doc::ModelBody> = state.bodies.iter().filter(|b| bodies.is_empty() || bodies.contains(&b.name)).collect(); if sel.is_empty() { return Err(IoError::Empty); } Ok(match format { Format::StlBinary | Format::StlAscii | Format::Obj => { let meshes: Vec<(String, Mesh)> = sel.iter().map(|b| Ok((b.name.clone(), export_mesh(&b.body)?))).collect::>()?; match format { Format::StlBinary => stl_binary(&meshes.into_iter().map(|(_, m)| m).collect::>(), name), Format::StlAscii => stl_ascii(&meshes.into_iter().map(|(_, m)| m).collect::>(), name).into_bytes(), _ => obj(&meshes).into_bytes(), } } Format::Step => { let bs: Vec = sel.iter().map(|b| solidcraft_kernel::ExportBody { name: b.name.clone(), body: &b.body, color: b.body.color() }).collect(); let header = solidcraft_kernel::StepHeader { file_name: format!("{name}.step"), ..Default::default() }; solidcraft_kernel::step_export_bodies(&bs, &header)?.into_bytes() } Format::Iges => { let bs: Vec = sel.iter().map(|b| solidcraft_kernel::ExportBody { name: b.name.clone(), body: &b.body, color: b.body.color() }).collect(); let header = solidcraft_kernel::StepHeader { file_name: format!("{name}.igs"), ..Default::default() }; solidcraft_kernel::iges_export_bodies(&bs, &header)?.into_bytes() } Format::ThreeMf => { let objs: Vec = sel .iter() .map(|b| { let m = export_mesh(&b.body)?; let eps = (b.body.size() * 1e-6).max(1e-7); // Faces with colours of their own tag their triangles. let paint = b.body.paint(); let mut looks = Vec::new(); let mut by_face = std::collections::HashMap::new(); for f in paint.map(|p| p.faces.as_slice()).unwrap_or_default() { looks.push((f.color, 1.0 - f.opacity)); by_face.insert(f.face, looks.len() as u32); } let tags: Vec = m.tri_face.iter().map(|f| by_face.get(&(*f as usize)).copied().unwrap_or(0)).collect(); let (positions, triangles, tri_looks) = threemf::weld_tagged(&m.positions, &m.triangles, &tags, eps); let tri_looks = if looks.is_empty() { Vec::new() } else { tri_looks }; let transparency = 1.0 - paint.map(|p| p.opacity).unwrap_or(1.0); Ok(MeshObject { name: b.name.clone(), positions, triangles, color: b.body.color(), transparency, looks, tri_looks }) }) .collect::>()?; write_3mf(&objs)? } Format::Design => return Err(IoError::Format("solidcraft (save the document instead)".into())), }) } /// STEP assembly of a design with components: a product per component holding its bodies in /// the component's own frame (`local` is the model before placing occurrences), and an /// assembly occurrence per component occurrence. pub fn step_assembly(doc: &Document, local: &ModelState, name: &str) -> Result> { use solidcraft_kernel::{ExportBody, ExportProduct}; let mut index: std::collections::HashMap = std::collections::HashMap::new(); index.insert(0, 0); let mut products = vec![ExportProduct { name: doc.name.clone(), bodies: Vec::new(), children: Vec::new() }]; for c in &doc.components { index.insert(c.id, products.len()); products.push(ExportProduct { name: c.name.clone(), bodies: Vec::new(), children: Vec::new() }); } for b in &local.bodies { let comp = doc.body_component(&b.name, b.feature); let Some(p) = index.get(&comp).and_then(|i| products.get_mut(*i)) else { continue }; p.bodies.push(ExportBody { name: b.name.clone(), body: &b.body, color: b.body.color() }); } for o in &doc.occurrences { let (Some(&parent), Some(&child)) = (index.get(&o.parent), index.get(&o.component)) else { continue }; if let Some(p) = products.get_mut(parent) { p.children.push((child, o.transform, o.name.clone())); } } let header = solidcraft_kernel::StepHeader { file_name: format!("{name}.step"), ..Default::default() }; Ok(solidcraft_kernel::step_export_products(&products, 0, &header)?.into_bytes()) } /// Read a design file's bytes. pub fn read_design(bytes: &[u8]) -> Result { if bytes.len() > MAX_DESIGN_BYTES { return Err(IoError::Invalid("design file too large".into())); } if is_design_container(bytes) { return design::read(bytes); } let s = std::str::from_utf8(bytes).map_err(|_| IoError::Invalid("design file is not UTF-8 JSON".into()))?; Ok(Document::from_json(s)?) } /// Design file bytes. pub fn write_design(doc: &Document) -> Vec { doc.to_json().into_bytes() } /// Parse a binary or ASCII STL (used by tests and round-trip checks): triangles. pub fn read_stl(bytes: &[u8]) -> Result> { // Binary when the size matches the triangle count in the header (some binary files start // with "solid" too); ASCII when the text has facets. let count = bytes.get(80..84).map(|b| u32::from_le_bytes([b[0], b[1], b[2], b[3]]) as usize); let binary_size = count.is_some_and(|n| bytes.len() == 84 + n.saturating_mul(50)); let head = String::from_utf8_lossy(bytes.get(..bytes.len().min(512)).unwrap_or_default()).to_string(); let ascii = !binary_size && head.trim_start().starts_with("solid") && String::from_utf8_lossy(bytes).contains("facet"); let mut tris = Vec::new(); let ok = |v: &[f32; 3]| v.iter().all(|x| x.is_finite() && x.abs() < 1e9); if ascii { let s = String::from_utf8_lossy(bytes); let mut cur: Vec<[f32; 3]> = Vec::new(); for l in s.lines() { let mut it = l.split_whitespace(); match it.next() { Some("vertex") => { let v: Vec = it.filter_map(|x| x.parse().ok()).collect(); if let [x, y, z] = v[..] { cur.push([x, y, z]); } } // Each facet takes exactly its three vertices (a bad vertex drops the facet). Some("endfacet") => { if let [a, b, c] = cur[..] && [a, b, c].iter().all(ok) { tris.push([a, b, c]); } cur.clear(); } _ => {} } if tris.len() > MAX_STL_TRIANGLES { return Err(IoError::Invalid(format!("STL with more than {MAX_STL_TRIANGLES} triangles"))); } } return Ok(tris); } let n = count.ok_or_else(|| IoError::Invalid("short STL".into()))?; // A wrong count in the header (some writers leave 0): use the triangles that are there. let room = bytes.len().saturating_sub(84) / 50; let n = if n == 0 || n > room { room } else { n }; if n == 0 { return Err(IoError::Invalid("STL has no triangles".into())); } if n > MAX_STL_TRIANGLES { return Err(IoError::Invalid(format!("STL with {n} triangles (limit {MAX_STL_TRIANGLES})"))); } let f = |o: usize| bytes.get(o..o + 4).map(|b| f32::from_le_bytes([b[0], b[1], b[2], b[3]])).unwrap_or(f32::NAN); tris.reserve(n); for i in 0..n { // The facet normal (first 12 bytes) is ignored: winding gives the orientation. let o = 84 + i * 50 + 12; let v = |k: usize| [f(o + k * 12), f(o + k * 12 + 4), f(o + k * 12 + 8)]; let t = [v(0), v(1), v(2)]; if t.iter().all(ok) { tris.push(t); } } Ok(tris) } /// Most triangles we read from one STL file. pub const MAX_STL_TRIANGLES: usize = 20_000_000; #[cfg(test)] mod tests { use super::*; use solidcraft_doc::{FeatureKind, Model, Operation, point_expr}; use solidcraft_geom::Vec3; fn model() -> (Document, Model) { let mut doc = Document::new("t"); doc.add_feature( FeatureKind::Box { corner: point_expr(Vec3::ZERO), length: "10".into(), width: "20".into(), height: "30".into(), operation: Operation::NewBody, }, None, ) .unwrap(); let mut m = Model::new(); m.evaluate(&doc); (doc, m) } /// A binary STL of a cube's triangles. fn cube_stl(flip: &[usize], header: &[u8], count: Option, normals: [f32; 3]) -> Vec { let c = |i: usize| [(i & 1) as f32 * 10.0, ((i >> 1) & 1) as f32 * 10.0, ((i >> 2) & 1) as f32 * 10.0]; let quads = [[0, 2, 3, 1], [4, 5, 7, 6], [0, 1, 5, 4], [2, 6, 7, 3], [0, 4, 6, 2], [1, 3, 7, 5]]; let mut tris = Vec::new(); for q in quads { tris.push([c(q[0]), c(q[1]), c(q[2])]); tris.push([c(q[0]), c(q[2]), c(q[3])]); } for &k in flip { tris[k].swap(1, 2); } let mut b = header.to_vec(); b.resize(80, b' '); b.extend(count.unwrap_or(tris.len() as u32).to_le_bytes()); for t in &tris { for x in normals.iter().chain(t.iter().flatten()) { b.extend(x.to_le_bytes()); } b.extend([0, 0]); } b } fn mesh_volume(bytes: &[u8]) -> f64 { let f = mesh_import_feature(bytes, "x.stl").unwrap(); let solidcraft_doc::FeatureKind::MeshImport { meshes, .. } = f.kind else { panic!() }; let m = &meshes[0]; let pos: Vec = m.positions.chunks(3).map(|c| Vec3::new(c[0], c[1], c[2])).collect(); let tris: Vec<[u32; 3]> = m.triangles.chunks(3).map(|c| [c[0], c[1], c[2]]).collect(); solidcraft_kernel::measure(&solidcraft_kernel::mesh_body(&pos, &tris).unwrap()).unwrap().volume } /// STL quirks: a binary header starting with "solid", a zero triangle count, garbage /// normals, stray inverted facets and non-finite vertices. #[test] fn stl_quirks_read_cleanly() { let v = mesh_volume(&cube_stl(&[], b"solid exported by something", None, [0.0; 3])); assert!((v - 1000.0).abs() < 1e-6, "{v}"); let v = mesh_volume(&cube_stl(&[], b"x", Some(0), [f32::NAN, 9.0, -7.0])); assert!((v - 1000.0).abs() < 1e-6, "{v}"); let v = mesh_volume(&cube_stl(&[1, 4, 7], b"x", None, [1.0, 0.0, 0.0])); assert!((v - 1000.0).abs() < 1e-6, "flipped facets: {v}"); let mut bad = cube_stl(&[], b"x", None, [0.0; 3]); bad[84 + 12..84 + 16].copy_from_slice(&f32::INFINITY.to_le_bytes()); assert_eq!(read_stl(&bad).unwrap().len(), 11); // ASCII with a non-UTF-8 name and a facet with a bad vertex. let mut ascii = b"solid caf\xe9\n".to_vec(); ascii.extend(b"facet normal 0 0 1\nouter loop\nvertex 0 0 0\nvertex 1 0 0\nvertex 0 1 0\nendloop\nendfacet\n"); ascii.extend(b"facet normal 0 0 1\nouter loop\nvertex 0 0 0\nvertex nan 0 0\nvertex 0 1 0\nendloop\nendfacet\nendsolid\n"); assert_eq!(read_stl(&ascii).unwrap().len(), 1); for b in [&b""[..], b"solid", &[0u8; 83], &[0xff; 200], &cube_stl(&[], b"x", Some(u32::MAX), [0.0; 3])[..]] { let r = std::panic::catch_unwind(|| read_stl(b).map(|t| t.len())); assert!(r.is_ok()); } } #[test] fn stl_round_trip_volume() { let (_, m) = model(); let bytes = export(&m.state(), &[], Format::StlBinary, "t").unwrap(); let tris = read_stl(&bytes).unwrap(); let v: f64 = tris .iter() .map(|t| { let p = |k: usize| Vec3::new(t[k][0] as f64, t[k][1] as f64, t[k][2] as f64); p(0).dot(p(1).cross(p(2))) / 6.0 }) .sum(); assert!((v - 6000.0).abs() < 1e-2, "{v}"); let a = export(&m.state(), &[], Format::StlAscii, "t").unwrap(); assert_eq!(read_stl(&a).unwrap().len(), tris.len()); let o = String::from_utf8(export(&m.state(), &[], Format::Obj, "t").unwrap()).unwrap(); assert!(o.contains("o Body1") && o.contains("\nf ")); } #[test] fn step_and_design() { let (doc, m) = model(); let s = String::from_utf8(export(&m.state(), &[], Format::Step, "t").unwrap()).unwrap(); assert!(s.starts_with("ISO-10303-21;") && s.contains("CLOSED_SHELL")); let back = read_design(&write_design(&doc)).unwrap(); assert_eq!(back, doc); assert!(read_design(b"\xff\xfe").is_err()); assert!(matches!(export(&m.state(), &["nope".into()], Format::Step, "t"), Err(IoError::Empty))); assert_eq!(Format::from_name("a.STP").unwrap(), Format::Step); assert!(is_step_path("/x/Part.STEP") && is_step_path("a.stp") && !is_step_path("a.step.json") && !is_step_path("step")); let f = step_import_feature(s.as_bytes(), "/tmp/My Part.step").unwrap(); // Named after the exported product (the export was called `t`). assert_eq!(f.name, "t"); assert_eq!(f.body_names, ["Body1"]); assert_eq!(f.body_names.len(), 1); assert!(matches!(&f.kind, FeatureKind::Import { file, .. } if file == "My Part.step")); let mut imported = Document::new("Imported STEP round trip"); imported.add_feature(f.kind, None).unwrap(); let packaged = read_design(&write_design_container(&imported).unwrap()).unwrap(); assert_eq!(packaged, imported); let mut rebuilt = Model::new(); rebuilt.evaluate(&packaged); assert!(rebuilt.results.iter().all(|r| r.error.is_none())); let state = rebuilt.state(); assert_eq!(state.bodies.len(), 1); assert!((solidcraft_kernel::measure(&state.bodies[0].body).unwrap().volume - 6000.0).abs() < 1e-6); assert!(step_import_feature(b"ISO-10303-21;", "x.step").is_err()); assert!(step_import_feature(&[0xff, 0xfe, 0x00], "x.step").is_err()); assert!(Format::from_name("a.dwg").is_err()); // Compatibility shim: the legacy design extension is still a design. assert_eq!(Format::from_name("old.solvecraft").unwrap(), Format::Design); assert_eq!(Format::from_name("new.solidcraft").unwrap(), Format::Design); assert!(is_design_path("/d/old.SOLVECRAFT") && is_design_path("new.solidcraft") && !is_design_path("a.step")); assert!(read_stl(&[0u8; 10]).is_err()); let mut fake = vec![0u8; 84]; fake[80..84].copy_from_slice(&u32::MAX.to_le_bytes()); assert!(read_stl(&fake).is_err()); } fn stl_volume(bytes: &[u8]) -> f64 { read_stl(bytes) .unwrap() .iter() .map(|t| { let p = |k: usize| Vec3::new(t[k][0] as f64, t[k][1] as f64, t[k][2] as f64); p(0).dot(p(1).cross(p(2))) / 6.0 }) .sum() } /// Build → export 3MF → import → the same volume as the STL export, closed meshes, names. #[test] fn threemf_round_trip() { let mut doc = Document::new("t"); doc.add_feature( FeatureKind::Box { corner: point_expr(Vec3::ZERO), length: "40".into(), width: "30".into(), height: "10".into(), operation: Operation::NewBody, }, None, ) .unwrap(); doc.add_feature( FeatureKind::Fillet { edges: vec![Vec3::new(0.0, 0.0, 5.0)], radius: "4".into(), body: None, style: Default::default(), fit: Default::default(), }, None, ) .unwrap(); doc.add_feature( FeatureKind::Cylinder { base: point_expr(Vec3::new(80.0, 0.0, 0.0)), axis: Vec3::Z, radius: "6".into(), height: "15".into(), operation: Operation::NewBody, }, None, ) .unwrap(); doc.add_feature( FeatureKind::Torus { center: point_expr(Vec3::new(0.0, 80.0, 0.0)), major: "12".into(), minor: "3".into(), operation: Operation::NewBody, }, None, ) .unwrap(); let mut m = Model::new(); m.evaluate(&doc); let st = m.state(); assert_eq!(st.bodies.len(), 3); let bytes = export(&st, &[], Format::ThreeMf, "t").unwrap(); let f = mesh_import_feature(&bytes, "/tmp/parts.3MF").unwrap(); assert_eq!(f.body_names, st.bodies.iter().map(|b| b.name.clone()).collect::>()); let mut d2 = Document::new("m"); let id = d2.add_feature(f.kind, Some(&f.name)).unwrap(); let mut m2 = Model::new(); m2.evaluate(&d2); assert!(m2.result(id).unwrap().error.is_none()); let st2 = m2.state(); assert_eq!(st2.bodies.len(), 3); for (a, b) in st.bodies.iter().zip(&st2.bodies) { assert_eq!(a.name, b.name); assert!(b.body.is_mesh() && b.body.is_closed_mesh(), "{} is not watertight", b.name); let v_stl = stl_volume(&export(&st, std::slice::from_ref(&a.name), Format::StlBinary, "t").unwrap()); let v = solidcraft_kernel::measure(&b.body).unwrap().volume; assert!((v - v_stl).abs() <= 1e-6 * v_stl.abs(), "{}: {v} vs {v_stl}", a.name); } // Mesh bodies export again (3MF, STL, OBJ) but not as STEP. assert!(export(&st2, &[], Format::ThreeMf, "t").is_ok()); assert!(export(&st2, &[], Format::StlAscii, "t").is_ok()); assert!(export(&st2, &[], Format::Obj, "t").is_ok()); assert!(export(&st2, &[], Format::Step, "t").is_err()); // STL imports the same way. let stl = export(&st, &[], Format::StlBinary, "t").unwrap(); let fs = mesh_import_feature(&stl, "all.stl").unwrap(); assert_eq!(fs.name, "all"); assert!(mesh_import_feature(b"PK", "x.3mf").is_err()); assert!(mesh_import_feature(&[0u8; 84], "x.stl").is_err()); assert!(is_mesh_path("a.3MF") && is_mesh_path("b.stl") && !is_mesh_path("c.step")); } }