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SolidCraft and AI agents (MCP)
SolidCraft speaks the Model Context Protocol over stdio (JSON-RPC 2.0, one message per line; protocol revisions 2025-06-18, 2025-03-26 and 2024-11-05). An agent models exactly like a person does: every tool runs engine commands, the same ones the toolbar, palette, scripts and control channel use, and never opens a dialog.
Start it
# Headless: an in-process design session, no window (CPU renders for screenshots).
solidcraft-cli mcp
# Headless, starting from a design file or a command script.
solidcraft-cli mcp --in part.solidcraft
# Bridged to the running app, so you can watch the agent model:
solidcraft --control 7878 &
solidcraft-cli mcp --connect 127.0.0.1:7878
stdout carries only protocol messages; errors go to stderr. Bridged screenshots are written to a temporary file by the app and read back by the server, so both must run on the same machine.
Client configuration
Claude Code (project .mcp.json, or claude mcp add solidcraft -- solidcraft-cli mcp; a setup
added under the previous name keeps working, see the compatibility notes):
{
"mcpServers": {
"solidcraft": { "command": "solidcraft-cli", "args": ["mcp"] }
}
}
Claude Desktop (claude_desktop_config.json), bridged to a running app:
{
"mcpServers": {
"solidcraft": { "command": "/path/to/solidcraft-cli", "args": ["mcp", "--connect", "127.0.0.1:7878"] }
}
}
Agent skills
skills/ holds two Agent Skills for agents that model through this server:
solidcraft-modelingcovers building a new part.solidcraft-editingcovers changing an existing design.
They cover the workflow, the command shapes, how to verify with measure, and the known traps. With them an agent builds a part in a few batch calls and reads far less output. To install them for Claude Code, copy both folders into ~/.claude/skills/; skills/README.md has the details.
Tools
| Tool | Arguments | What it does |
|---|---|---|
list_commands |
filter? |
The command catalog: id, label, tab/panel, shortcut, parameter docs, enabled now. filter matches id, label, tab and panel. |
execute |
command, params?, verbose? (default true) |
Run any command with JSON parameters (list_commands shows them). Failures leave the design unchanged. A feature command replies with the feature (feature, name), every body (bodies) and the bodies it created, changed and removed (created_bodies, changed_bodies, removed_bodies). verbose: false uses the same compact reply as batch. |
batch |
commands: [{command, params}], rollback? (default true), verbose? (default true) |
Run steps in order, stop at the first error and undo the completed steps. The reply names the failing step (failed.index, failed.command, failed.error) and every result before it. verbose: false keeps the reply small in large designs: feature steps leave out the full body list (created_bodies, changed_bodies, removed_bodies stay) and sketch steps the ids they repeat outside created. |
inspect_design |
measure? (default true), sketches? (default true) |
Parameters, timeline (type, suppressed, rolled back, error, warning, timing), bodies (volume, area, centre of mass, bbox, face/edge/vertex counts, visible), sketches (curves, points, constraints, profiles, DOF, solve status, visible), selection, undo depth. Hide helper sketches, bodies or construction planes with execute browser.visibility ({items, visible} or {folder, visible}). |
measure |
body? |
Volume (mm³), area (mm²), centre of mass, bbox and topology counts per body, with totals. |
body_topology |
body |
Edges (index, midpoint, length, ends) and faces (index, area, centroid, normal). An edge midpoint is the [x,y,z] that picks that edge for fillet and chamfer. |
set_parameter |
name, value (number or expression), unit?, comment? |
Create or change a user parameter and recompute; reports recomputed (features rebuilt), restored (features whose earlier result for the same inputs was reused, e.g. a value set back) and features that now fail. |
screenshot |
view? (iso, top, front, back, bottom, left, right, home, fit, or a named view saved with view.save), camera? ({target, yaw, pitch, distance, fov?}, as view.apply), path?, width?, height?, source? (window, model) |
A PNG image content block. Headless: CPU render fitted to the model, or from the named view or camera. Bridged: the app window (default) or a model render with the app's camera; a named view or camera moves the app's viewport there first (execute view.apply does the same without a screenshot). |
export |
path, format? (step, 3mf, 3mf-tagged, stl, stla, obj), bodies? |
STEP, 3MF or mesh export. |
undo, redo |
— | Undo / redo one change. |
crash_reports |
id?, limit? |
The crash reports on this computer, newest first; with id, the whole report (backtrace, command, recent commands, design_path/replay_path). See crash-reports.md. |
new_design |
name? |
Start an empty design. |
open |
path |
Open a .solidcraft design, a STEP file (.step/.stp) as a new design holding its bodies (an Import base feature), or a 3MF/STL file as mesh bodies. |
save |
path? |
Save the design (to its current file without path). |
To change a feature after it is made, read its definition with execute timeline.inspect
({feature}: id or name) and change fields with timeline.edit ({feature, set}; e.g.
{"extent": {"distance": "30"}}). The fields per feature type are listed in the book's
Solid features chapter.
Resources: solidcraft://design (inspect JSON with measurements) and solidcraft://commands
(the catalog).
Errors: an unknown tool or arguments that don't match the tool's schema are JSON-RPC
-32602 errors; an engine failure (bad command parameters, a feature that fails) is a tool
result with isError: true and the engine's message, which the model can read and correct.
batch rollback goes back to an engine checkpoint (edit.checkpoint) taken before the first
step: the design, the active sketch and the undo history are restored exactly as they were,
however long the history is. Batches that call file.new or doc.open get the design back,
not its file path. (An older app without checkpoints falls back to undoing as many steps as
the batch added to the undo history.)
Compact replies
execute and batch default to verbose: true, preserving the full command results.
For long modelling sessions, set verbose: false at the tool-argument level:
{"name": "execute", "arguments": {"command": "solid.box", "params": {"length": 10, "width": 10, "height": 10}, "verbose": false}}
Feature replies omit the full bodies list while keeping feature, name,
created_bodies, changed_bodies and removed_bodies. A cut can therefore report a
changed body even when no body name was added or removed. Sketch replies keep new
IDs under created and omit only identical top-level points, curves,
constraints and dimensions lists. Other fields and errors are unchanged;
inspection commands still return their complete results. Compaction uses the
engine's reply directly, without an additional design-inspection request.
Demo: an enclosure built over MCP
examples/demo/enclosure_mcp.py is a small MCP client. It drives a running app (solidcraft --control PORT) through solidcraft-cli mcp --connect and builds an electronics enclosure one
execute call at a time (enclosure_steps.json): a rounded box, shelled open at the top, a
USB port cut through a side wall, four screw bosses, and then a change of the width
parameter that the timeline rebuilds. examples/demo/record.sh records the run with ffmpeg,
with each step's caption burnt in.
examples/demo/enclosure_ui_mcp.py (v2) builds the same part the way a person would: the
modelling goes through the app's UI over its control channel. The pointer glides to toolbar
buttons and faces and clicks them, the real dialogs open, the sketches go on the model's faces,
and the camera follows. The parameters, the sketch dimensions bound to them and two extrudes go
over MCP. With --story v3 (the default) one standoff is patterned 2 × 2 in the Rectangular
Pattern dialog with spacings from the parameters, and width and wall are then changed in the
Parameters dialog. record_ui.sh records it and draws the pointer and the captions.
A typical session
→ {"jsonrpc":"2.0","id":1,"method":"initialize","params":{"protocolVersion":"2025-06-18","capabilities":{},"clientInfo":{"name":"me","version":"1"}}}
→ {"jsonrpc":"2.0","method":"notifications/initialized"}
→ {"jsonrpc":"2.0","id":2,"method":"tools/call","params":{"name":"batch","arguments":{"commands":[
{"command":"sketch.create","params":{"plane":"XY"}},
{"command":"sketch.rectangle.two_point","params":{"p0":[0,0],"p1":[40,30]}},
{"command":"sketch.finish"},
{"command":"solid.extrude","params":{"distance":20}},
{"command":"solid.fillet","params":{"edges":[[0,0,10]],"radius":3}},
{"command":"sketch.create","params":{"plane":"XY"}},
{"command":"sketch.circle.center","params":{"center":[20,15],"radius":5}},
{"command":"solid.extrude","params":{"distance":20,"operation":"cut"}}]}}}
← {"jsonrpc":"2.0","id":2,"result":{"content":[{"type":"text","text":"{\"ok\": true, \"completed\": 8, \"results\": [...]}"}]}}
→ {"jsonrpc":"2.0","id":3,"method":"tools/call","params":{"name":"measure","arguments":{}}}
← … "total": {"volume_mm3": 22390.6, …}
→ {"jsonrpc":"2.0","id":4,"method":"tools/call","params":{"name":"screenshot","arguments":{"view":"iso"}}}
← {"jsonrpc":"2.0","id":4,"result":{"content":[{"type":"image","mimeType":"image/png","data":"iVBORw0…"},{"type":"text","text":"{\"source\":\"model\",…}"}]}}
→ {"jsonrpc":"2.0","id":5,"method":"tools/call","params":{"name":"export","arguments":{"path":"/tmp/part.step"}}}
The tests in crates/mcp/src/tests.rs run sessions like this (box → fillet → hole, parameters,
batch rollback, hostile arguments) and check the results only through MCP.