* Release under the SolidCraft name: binaries, assets and installers The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages are renamed; their folders move with the rest of the rename later). Every release asset is named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the SolidCraft product name. Kept so existing installs keep updating (docs/compatibility.md): - `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a deprecation note on stderr (tests/legacy_alias.rs). - Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id). - MSI UpgradeCode, so the MSI upgrades in place. - deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft. - An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy. - .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT * MSI: register the legacy .solvecraft extension without a duplicate open verb Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <[email protected]>
66 lines
2.3 KiB
XML
66 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<!-- Template: packaging/macos/package.sh substitutes @VERSION@ (full, e.g. 0.2.0-rc.1) and
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@SHORT_VERSION@ (numeric X.Y.Z). Adapted from PhotoCraft's (storytold/photocraft, Apache-2.0). -->
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleDisplayName</key>
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<string>SolidCraft</string>
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<key>CFBundleName</key>
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<string>SolidCraft</string>
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<key>CFBundleExecutable</key>
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<string>SolidCraft</string>
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<key>CFBundleIdentifier</key>
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<string>ai.storyteller.solidcraft</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleShortVersionString</key>
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<string>@SHORT_VERSION@</string>
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<key>CFBundleVersion</key>
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<string>@SHORT_VERSION@</string>
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<key>SolidCraftVersion</key>
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<string>@VERSION@</string>
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<key>CFBundleIconFile</key>
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<string>SolidCraft</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.graphics-design</string>
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<!-- Must match MACOSX_DEPLOYMENT_TARGET in package.sh. -->
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<key>LSMinimumSystemVersion</key>
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<string>11.0</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeName</key>
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<string>SolidCraft design</string>
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<key>CFBundleTypeExtensions</key>
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<!-- solvecraft: designs saved before the rename (compatibility shim, docs/compatibility.md). -->
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<array><string>solidcraft</string><string>solvecraft</string></array>
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<key>CFBundleTypeRole</key>
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<string>Editor</string>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeName</key>
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<string>STEP, IGES and mesh files</string>
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<key>CFBundleTypeExtensions</key>
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<array><string>step</string><string>stp</string><string>igs</string><string>iges</string><string>3mf</string><string>stl</string></array>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Alternate</string>
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</dict>
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</array>
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</dict>
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</plist>
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