Files
OneCAD/crates/render/src/product.rs
T
selune a261aaa841 Render: integrated workspace, preview image jobs and opaque PBR (#1046)
Lands the Render workspace (R3), bounded preview-image jobs with cancellation and atomic PNG export (R4a), and opaque PBR looks as one change.

- Render workspace: an overlay-free product preview on the installed GPU device. Returning to Design restores its camera. render.scene and render.settings.apply are added.
- Image jobs: render.preflight/start/status/cancel/export run bounded CPU preview jobs. Export captures the job, overwrite choice and document, and checks the caller's file scope before writing.
- Opaque PBR: looks can carry metal fraction, roughness and dielectric IOR. The product viewport and preview PNG use them; geometry and mass are unchanged. The v1 catalog export refuses PBR rather than dropping it.
- Render setups and PBR looks are saved under design format 21. Labels are in en/de/ja/ko/zh/ru.

Supersedes #706 and #800. Refs #620, #673, #756, #1004.

Contributed by @0xlillith.

Co-authored-by: lillith <[email protected]>
2026-10-14 19:24:36 -04:00

43 lines
1.2 KiB
Rust

//! Renderer-independent product geometry. No modelling overlays or device resources.
use std::sync::Arc;
use solidcraft_geom::{Aabb3, Mesh};
#[derive(Clone, Debug, PartialEq)]
pub struct FaceAppearance {
/// The existing mesh's B-rep face index, resolved by the document's appearance policy.
pub face: u32,
pub color: [u8; 3],
pub opacity: f64,
pub surface: Option<crate::surface::OpaqueSurface>,
}
#[derive(Clone, Debug)]
pub struct ProductMesh {
/// Existing computed body name, including occurrence identity where applicable.
pub name: String,
/// Established world-space mesh. Adapters must not apply occurrence transforms again.
pub mesh: Arc<Mesh>,
pub color: [u8; 3],
pub opacity: f64,
pub surface: Option<crate::surface::OpaqueSurface>,
pub faces: Vec<FaceAppearance>,
}
#[derive(Clone, Debug)]
pub struct ProductScene {
pub meshes: Vec<ProductMesh>,
pub bounds: Aabb3,
}
impl ProductScene {
pub fn required_features(&self) -> Vec<crate::RenderFeature> {
if self.meshes.iter().any(|m| m.surface.is_some() || m.faces.iter().any(|f| f.surface.is_some())) {
vec![crate::RenderFeature::Pbr]
} else {
Vec::new()
}
}
}