body_transfer
sketch
  moves: plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2]
sketch_along_path
  moves: plane.path.at[0], plane.path.at[1], plane.path.at[2]
extrude
  moves: extent.from[0], extent.from[1], extent.from[2], extent.to[0], extent.to[1], extent.to[2]
  face points: [1, 1.5, 1.25], [2, 2.5, 2.25]
  profiles: 1 all
extrude_thin
revolve
  moves: axis.dir[0], axis.dir[1], axis.dir[2], axis.origin[0], axis.origin[1], axis.origin[2], to[0], to[1], to[2]
  face points: [3, 3.5, 3.25]
  profiles: 1 all
fillet_constant
  moves: edges[0][0], edges[0][1], edges[0][2]
fillet_chord
  moves: edges[0][0], edges[0][1], edges[0][2]
fillet_curvature
  moves: edges[0][0], edges[0][1], edges[0][2]
fillet_variable
  moves: edges[0][0], edges[0][1], edges[0][2], style.start[0], style.start[1], style.start[2]
fillet_spline
  moves: edges[0][0], edges[0][1], edges[0][2], style.start[0], style.start[1], style.start[2]
chamfer
  moves: edges[0][0], edges[0][1], edges[0][2]
box
  moves: corner[0], corner[1], corner[2]
  placement: box.x, box.y, box.z
cylinder
  moves: axis[0], axis[2], base[0], base[1], base[2]
  placement: cyl.x, cyl.y, cyl.z
sphere
  moves: center[0], center[1], center[2]
  placement: sph.x, sph.y, sph.z
torus
  moves: center[0], center[1], center[2]
  placement: tor.x, tor.y, tor.z
combine
pattern_rectangular
  moves: pattern.dir1[0], pattern.dir1[1], pattern.dir2[1], pattern.dir2[2]
pattern_circular
  moves: pattern.axis[0], pattern.axis[2], pattern.origin[0], pattern.origin[1], pattern.origin[2]
pattern_path
mirror
  moves: plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2]
hole_simple
  moves: direction[0], direction[2], position[0], position[1], position[2], to[0], to[1], to[2]
  face points: [0, 0, 0], [4, 4.5, 4.25]
hole_drilled
  moves: direction[0], direction[2], position[0], position[1], position[2], to[0], to[1], to[2]
  face points: [4, 4.5, 4.25]
hole_counterbore
  moves: direction[0], direction[2], position[0], position[1], position[2], to[0], to[1], to[2]
  face points: [4, 4.5, 4.25]
hole_countersink
  moves: direction[0], direction[2], position[0], position[1], position[2], to[0], to[1], to[2]
  face points: [4, 4.5, 4.25]
thread
  moves: face[0], face[1], face[2]
  face points: [0, 0, 0]
loft
  profiles: 4 all, 5 all
sweep
  profiles: 1 all
sweep_options
  moves: orientation.direction[1], orientation.direction[2]
  profiles: 1 all
shell
  moves: faces[0][0], faces[0][1], faces[0][2]
  face points: [0, 0, 0]
draft
  moves: faces[0][0], faces[0][1], faces[0][2], neutral.axis_dir[0], neutral.axis_dir[1], neutral.axis_origin[0], neutral.axis_origin[1], neutral.axis_origin[2], pull[0], pull[2]
  face points: [0, 0, 0]
construction_plane
  moves: plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2]
split
  moves: plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2], tool.point[0], tool.point[1], tool.point[2]
construction_axis
  moves: def.a.plane.axis_dir[0], def.a.plane.axis_dir[1], def.a.plane.axis_origin[0], def.a.plane.axis_origin[1], def.a.plane.axis_origin[2], def.b.plane.axis_dir[0], def.b.plane.axis_dir[1], def.b.plane.axis_origin[0], def.b.plane.axis_origin[1], def.b.plane.axis_origin[2]
construction_point_planes
  moves: def.a.plane.axis_dir[0], def.a.plane.axis_dir[1], def.a.plane.axis_origin[0], def.a.plane.axis_origin[1], def.a.plane.axis_origin[2], def.b.plane.axis_dir[0], def.b.plane.axis_dir[1], def.b.plane.axis_origin[0], def.b.plane.axis_origin[1], def.b.plane.axis_origin[2], def.c.plane.axis_dir[0], def.c.plane.axis_dir[1], def.c.plane.axis_origin[0], def.c.plane.axis_origin[1], def.c.plane.axis_origin[2]
construction_point_along
  moves: def.path.at[0], def.path.at[1], def.path.at[2]
split_face
  moves: faces[0][0], faces[0][1], faces[0][2], plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2], tool.point[0], tool.point[1], tool.point[2]
  face points: [0, 0, 0]
scale
  moves: origin[0], origin[1], origin[2]
offset_face
  moves: faces[0][0], faces[0][1], faces[0][2]
  face points: [0, 0, 0]
delete_face
  moves: faces[0][0], faces[0][1], faces[0][2]
  face points: [0, 0, 0]
bounding_solid
pipe
emboss
  face points: [5, 5.5, 5.25]
  profiles: 1 all
rib
replace_face
  moves: faces[0][0], faces[0][1], faces[0][2], target.axis_dir[0], target.axis_dir[1], target.axis_origin[0], target.axis_origin[1], target.axis_origin[2]
  face points: [0, 0, 0]
align
  moves: from[0], from[1], from[2], from_normal[0], from_normal[2], to[0], to[1], to[2], to_normal[0], to_normal[1]
coil
  moves: axis[0], axis[2], base[0], base[1], base[2]
  placement: coil.x, coil.y, coil.z
sheet_base
  profiles: 1 all
sheet_contour
sheet_flange
  moves: edges[0].point[0], edges[0].point[1], edges[0].point[2], edges[1].point[0], edges[1].point[1], edges[1].point[2]
sheet_hem
  moves: edges[0][0], edges[0][1], edges[0][2]
sheet_perforate
sheet_fold
  moves: a[0], a[1], a[2], b[1], b[2], fixed[0], fixed[1], fixed[2]
sheet_unfold
sheet_convert
  moves: bends[0][0], bends[0][1], bends[0][2], face[0], face[1], face[2]
  face points: [0, 0, 0]
boss
  moves: direction[0], direction[2], position[0], position[1], position[2]
  face points: [0, 0, 0]
lip
  moves: face[0], face[1], face[2]
snap_fit
  moves: direction[0], direction[2], hook[0], hook[1], position[0], position[1], position[2]
  face points: [0, 0, 0]
rest
  moves: along[0], along[1], along[2], direction[0], direction[2], position[0], position[1], position[2]
  face points: [0, 0, 0]
boundary_fill
  moves: cells[0][0], cells[0][1], cells[0][2]
remove
patch
  profiles: 8 all
stitch
thicken
surface_extrude
  moves: extent.from[0], extent.from[1], extent.from[2], extent.to[0], extent.to[1], extent.to[2]
  face points: [1, 1.5, 1.25], [2, 2.5, 2.25]
surface_revolve
  moves: axis.dir[0], axis.dir[1], axis.dir[2], axis.origin[0], axis.origin[1], axis.origin[2]
surface_sweep
surface_sweep_options
surface_loft
surface_blend
  moves: align[0][0], align[0][1], align[0][2], align[1][0], align[1][1], align[1][2], from.edges[0][0], from.edges[0][1], from.edges[0][2], to.edges[0][0], to.edges[0][1], to.edges[0][2]
surface_offset
  moves: faces[0][0], faces[0][1], faces[0][2]
  face points: [0, 0, 0]
unstitch
  moves: faces[0][0], faces[0][1], faces[0][2]
reverse_normal
  moves: faces[0][0], faces[0][1], faces[0][2]
surface_untrim
  moves: face.point[0], face.point[1], face.point[2], holes[0][0], holes[0][1], holes[0][2]
  face points: [0, 0, 0]
surface_extend
  moves: edges[0][0], edges[0][1], edges[0][2]
surface_extend_to_plane
  moves: edges[0][0], edges[0][1], edges[0][2], up_to.plane.axis_dir[0], up_to.plane.axis_dir[1], up_to.plane.axis_origin[0], up_to.plane.axis_origin[1], up_to.plane.axis_origin[2]
surface_extend_to_face
  moves: edges[0][0], edges[0][1], edges[0][2], up_to.face.point[0], up_to.face.point[1], up_to.face.point[2]
surface_ruled
  moves: direction[0], direction[2], edges[0][0], edges[0][1], edges[0][2], face[1], face[2]
  face points: [1, 0, 0]
surface_trim
  moves: keep[0], keep[1], keep[2], plane.axis_dir[0], plane.axis_dir[1], plane.axis_origin[0], plane.axis_origin[1], plane.axis_origin[2], tool.point[0], tool.point[1], tool.point[2]
move
  moves: rotate_axis[1], rotate_axis[2]
import
mesh_convert
mesh_import
