SpaceMouse tests: run the frame and the wheel hook at the test's own time (#1749)

Thanks @SychPL.
This commit is contained in:
Mateusz Sych authored and GitHub committed 2026-10-16 11:26:13 -04:00
1 parent 7f9074d65c
commit 6b9501f442
1 file changed
+24 -17
+24 -17
View File
@@ -347,16 +347,23 @@ impl SpaceMouse {
/// Before the app's own hook (which adds the control channel's events): with navigation on,
/// the wheel events 3DxWare makes from the cap's motion are dropped.
pub fn raw_input_hook(&mut self, enabled: bool, raw: &mut egui::RawInput) {
self.raw_input_hook_at(enabled, raw, Instant::now());
}
fn raw_input_hook_at(&mut self, enabled: bool, raw: &mut egui::RawInput, now: Instant) {
if !enabled {
return;
}
let now = Instant::now();
let moving = self.shared.lock().map(|reading| reading.current(now).moving()).unwrap_or(false);
self.wheel.filter(moving, now.duration_since(self.started).as_secs_f64(), &mut raw.events);
}
pub fn tick(&mut self, app: &mut SolveApp, ctx: &Context) {
let now = Instant::now();
self.tick_at(app, ctx, Instant::now());
}
/// The frame at `now`. Tests pass their own clock, so a slow runner can't age a reading.
fn tick_at(&mut self, app: &mut SolveApp, ctx: &Context, now: Instant) {
let seconds = now.duration_since(self.last_frame).as_secs_f64();
self.last_frame = now;
if now.duration_since(self.mapping_checked_at) >= RETRY_AFTER {
@@ -486,7 +493,7 @@ mod tests {
#[test]
fn each_frame_hands_the_view_its_motion_through_the_drivers_mapping() {
// The reader's latest tilt, and a profile that makes tilt roll: the frame's motion rolls.
// The app is made first: on a slow runner that takes longer than a reading stays fresh.
// The frame runs at the reading's own time, so a slow runner can't let the reading go stale.
let mut app = SolveApp::new(solidcraft_engine::Session::default(), solidcraft_ui_egui::Services::default());
app.home.open = false;
let now = Instant::now();
@@ -500,7 +507,7 @@ mod tests {
wheel: WheelGuard::default(),
started: now,
};
mouse.tick(&mut app, &Context::default());
mouse.tick_at(&mut app, &Context::default(), now);
let DeviceMotion { motion, seconds } = app.viewport.device_motion.expect("the frame hands the page its motion");
assert_eq!(motion, Motion { translation: [0.0; 3], rotation: [0.0, 0.0, -1.0] });
assert!(seconds > 0.0);
@@ -515,8 +522,7 @@ mod tests {
}
}
fn mouse(reading: Reading) -> SpaceMouse {
let now = Instant::now();
fn mouse(reading: Reading, now: Instant) -> SpaceMouse {
SpaceMouse {
shared: Arc::new(Mutex::new(reading)),
last_frame: now,
@@ -533,36 +539,37 @@ mod tests {
let now = Instant::now();
let mut tilted = Reading::new(now);
tilted.axes.rotation = [-200, 0, 0];
let mut moving = mouse(tilted);
let mut moving = mouse(tilted, now);
let mut raw = egui::RawInput { events: vec![wheel(), egui::Event::Zoom(1.1), egui::Event::Text("a".into())], ..Default::default() };
moving.raw_input_hook(true, &mut raw);
moving.raw_input_hook_at(true, &mut raw, now);
assert_eq!(raw.events, [egui::Event::Text("a".into())]);
// With navigation off, the wheel is the cap's only way to move the view: kept.
let mut raw = egui::RawInput { events: vec![wheel()], ..Default::default() };
moving.raw_input_hook(false, &mut raw);
moving.raw_input_hook_at(false, &mut raw, now);
assert_eq!(raw.events.len(), 1);
// The cap at rest: the wheel is the user's.
let mut resting = mouse(Reading::new(now));
let mut resting = mouse(Reading::new(now), now);
let mut raw = egui::RawInput { events: vec![wheel()], ..Default::default() };
resting.raw_input_hook(true, &mut raw);
resting.raw_input_hook_at(true, &mut raw, now);
assert_eq!(raw.events.len(), 1);
}
#[test]
fn the_wheel_is_the_users_again_once_the_cap_has_been_still_a_moment() {
let mut tilted = Reading::new(Instant::now());
let now = Instant::now();
let mut tilted = Reading::new(now);
tilted.axes.rotation = [-200, 0, 0];
let mut cap = mouse(tilted);
let mut cap = mouse(tilted, now);
let mut raw = egui::RawInput { events: vec![wheel()], ..Default::default() };
cap.raw_input_hook(true, &mut raw);
cap.raw_input_hook_at(true, &mut raw, now);
assert!(raw.events.is_empty(), "dropped while the cap moves");
// Let go, then wait out the quiet time.
let later = now + Duration::from_secs_f64(solidcraft_ui_egui::space_mouse::WHEEL_QUIET_S) + Duration::from_millis(60);
if let Ok(mut reading) = cap.shared.lock() {
*reading = Reading::new(Instant::now());
*reading = Reading::new(later);
}
std::thread::sleep(Duration::from_secs_f64(solidcraft_ui_egui::space_mouse::WHEEL_QUIET_S) + Duration::from_millis(60));
let mut raw = egui::RawInput { events: vec![wheel()], ..Default::default() };
cap.raw_input_hook(true, &mut raw);
cap.raw_input_hook_at(true, &mut raw, later);
assert_eq!(raw.events.len(), 1, "kept once the cap has been still");
}
}